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The Reason, Why Polar Highlands Should Be Deleted From This Game


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#21 Mechwarrior1441491

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Posted 22 July 2017 - 08:31 AM

It's the best map they have for actual fluid battles with no center map piece. No lanes. It's like a tank simulator map and that isn't a bad thing.

People ask for no lanes. They get one and still cry foul.

#22 Dr Hobo

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Posted 22 July 2017 - 08:39 AM

View PostMechwarrior1441491, on 22 July 2017 - 08:31 AM, said:

It's the best map they have for actual fluid battles with no center map piece. No lanes. It's like a tank simulator map and that isn't a bad thing.

People ask for no lanes. They get one and still cry foul.



The problem is,all it devolves into is a poking match at long range or LRM death if your team crumples.

#23 davoodoo

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Posted 22 July 2017 - 08:43 AM

View PostDr Hobo, on 22 July 2017 - 08:39 AM, said:



The problem is,all it devolves into is a poking match at long range or LRM death if your team crumples.

or deathball rush which works nearly everytime because everyone pokes or lrm...

#24 Alan Davion

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Posted 22 July 2017 - 08:56 AM

View PostNovakaine, on 22 July 2017 - 07:47 AM, said:

You know I play this game almost on a daily basis.
The main problem and I'm sure it the same in quite a few online games.
Is the sheer lack of any kind of critical thinking.
They cross open terrain in slow Assaults.
They find a nice little pocket and stay there and get overrun.
Instead of asking a Light to deal with fast flankers.
They just lumber front the front line to chase a squirrel.
Yeah man it ain't the maps.


I personally believe it's the CoD/BF mentality at work whenever I see a thread like this pop up.

I'd love to see how some of these people who cry piss and moan about the maps react when trying to play, oh, let's say PUBG.

I bet they'd lose their bloody minds trying to play that.

#25 Y E O N N E

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Posted 22 July 2017 - 09:07 AM

View PostTordin, on 22 July 2017 - 07:32 AM, said:


Yeah. Its quite odd. People whine their faces off for moar mapz! But still want to see maps removed because of their own lack of adaptability with some simple solutions.


I mean, the OP is a High Lord of the Unmalleables. This whole thread is just further confirmation.

#26 Revis Volek

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Posted 22 July 2017 - 09:22 AM

View PostAsym, on 22 July 2017 - 07:33 AM, said:

Good grief !

Dude, PGI is in the process of converting MWO to "nothing but" brawling !!!! Look at the LR nerf's. Look at the huge influx of short range effective weapons. Look at the mobility nerf's to highly agile mechs. Look at the introduction to the first phase of 90+ ton moving forts. etc. etc, etc...

Greeze Marie, if anyone should be complaining it should be the new guys who came into the MWO world looking for combined arms team work. Those days are long gone as PGI de-evolves MWO into a "Rock-and-Sock'em-Robot" mentality to boost micro-sales.




Combined arms was never advertised and it hasnt been talked about for years.


Really have no idea where you guys get these notions, this is an arena shooter. Certainly nothing more and not much less.


and OP, you have to be a new player to have you NPE ruined.

Edited by Revis Volek, 22 July 2017 - 09:23 AM.


#27 Dr Hobo

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Posted 22 July 2017 - 09:34 AM

View PostRevis Volek, on 22 July 2017 - 09:22 AM, said:




Combined arms was never advertised and it hasnt been talked about for years.


Really have no idea where you guys get these notions, this is an arena shooter. Certainly nothing more and not much less.


and OP, you have to be a new player to have you NPE ruined.



Slightly off topic...

I'd love combined arms...I think with tickets and stuff..it could be a fun gamemode that lasts much longer..

Buuutt I liked all the old maps. The new ones..they're not very good? I guess. Like,a pure city map would be great.

If Mechassault and Mechassault 2 had city maps..why can't we? Or like a throwback to those maps(because I know MA/MA2 got a lot of the younger folks into big stomping war machines). I honestly think that Polar was a throwback to the MA2 multiplayer map that had a Belial and VOTLs.

#28 Revis Volek

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Posted 22 July 2017 - 09:42 AM

Polar is a map where ATM's and LRM's can actually do work, i dont think it so bad that one map is actually a GREAT map for LRM tryhards.


There are many counters to long range weaponry, cover being the biggest one but getting close and brawling and forcing those mechs to get stuck up against their heat cap is how you beat them at their own game.



And i agree with ya Hobo, reminds me of old MW games with the flat terrain and then just sheer wall cliffs as the boundaries. But what i really want to see is a real canyon style map like i think we in MW2 Mercs, was a map with a huge deep canyon and aerofighters would fly down it and try to mess you up and not this sissy canyon network canyon it was not possible to jump out of it once you were dropped in, was like 15 mechs high lol and huge, The planet existed in this crack basically lol.

If we have a city map it needs to LOOK like a huge city, we have river city but it looks so industrial, like its a space port that go so big a city grew around it. We need a REAL city, with a downtown area, park in the center with a big MAIN STREET, Sport stadium structures, housing, and no cranes yard or boobie silos, we need less industry and more big city. and i mean BIG id love to see the footprint of polar used to make a sprawling city on that thing.

Edited by Revis Volek, 22 July 2017 - 09:44 AM.


#29 Chiasson Brinker

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Posted 22 July 2017 - 09:54 AM

View Postocular tb, on 22 July 2017 - 04:39 AM, said:

I absolutely hate Polar Highlands. But I think they should leave it in. Why? Because I'm willing to compromise. I play on maps others like but I hate and they get to play on maps I like but they hate. I don't want them deleting/altering maps because then those that liked the map in it's original form get left out while those that didn't like it get something that's more to their liking.

I want the old maps back. Some people hated the old maps and wanted them gone/changed. Now those of us that liked them can't play them anymore. I'm willing to play on maps that others love but I hate if I can have it the other way too. By all means keep Polar Highlands since some people enjoy it. But PLEASE do not delete or alter in a major way any of the maps currently in game. The next map they delete or alter might just be your favorite. Let's not go there if we don't have to.

PGI PLEASE bring back the classic maps. Pretty please? Posted Image


I'd be happy as can be were they to bring back the old maps alongside the new ones.

#30 Mechwarrior1441491

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Posted 22 July 2017 - 10:32 AM

So people say its either poke, lrm or deathball. That sums up the tactics anyone has been using since..well..always.

Since it's a map where every viable team tactic can be used I would say the map is in perfect balance.

It has open ground. Trenches to advance on the enemy. building complexes for a defense.

It is the only clean slate to fight on that doesn't have gamey design to direct us where they want us to fight. That's what many people have been asking for since BETA. They need more maps like this.

Edited by Mechwarrior1441491, 22 July 2017 - 10:33 AM.


#31 Intrepid

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Posted 22 July 2017 - 11:36 AM

View PostMrMadguy, on 22 July 2017 - 04:09 AM, said:

Result? I will never try to play FP again. NEVER. Thx PGI for great "new player experience". PGI is best at providing worst possible match, as first match of the day or even of whole career, that just instantly drives players away from this game.

How many times are you going to quit before you stay gone?

#32 The Mysterious Fox

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Posted 22 July 2017 - 12:30 PM

polar highlands is basically trench warfare. look at history, everybody agrees trench warfare sucks for everyone. but hey, my solution is to cut out map and mode roulette and let people choose what they want to play.

#33 Red Shrike

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Posted 22 July 2017 - 01:33 PM

View PostRevis Volek, on 22 July 2017 - 09:42 AM, said:

If we have a city map it needs to LOOK like a huge city, we have river city but it looks so industrial, like its a space port that go so big a city grew around it. We need a REAL city, with a downtown area, park in the center with a big MAIN STREET, Sport stadium structures, housing, and no cranes yard or boobie silos, we need less industry and more big city. and i mean BIG id love to see the footprint of polar used to make a sprawling city on that thing.

New Avalon Spaceport?

#34 Mechwarrior1441491

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Posted 22 July 2017 - 01:39 PM

Ideally your lights will determine if the enemy is packing missiles. They are the bait. If they ever really talked to their team. If they do h ave LRMs moving over the more middle parts from snow dune to snow dune is VERY dangerous. It's like advancing out of the water on old Forest Colony. You are wide open for some LRM punch. This is true on any map. In the open. You can get LRM'd down fast. You can also get AC'd down fast, laser'd down fast, pretty much death by a dozen means if you are out in the open....fairly fast.

LRMs are the only real support role we have in this game. Think of them as your close mortar support. They make a great suppressing element.

Not sure why so many have a huge problem with LRMs. Sorry that another weapon system impacts your ability to stand in the open alpha striking energy weapons all day.

#35 Escef

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Posted 22 July 2017 - 01:49 PM

View PostAsym, on 22 July 2017 - 07:33 AM, said:

Good grief !

Dude, PGI is in the process of converting MWO to "nothing but" brawling !!!! Look at the LR nerf's.


inorite? I mean, Clan Small Pulse Lasers nerfed, such long range, making us rely on Micro Pulse. /sarcasm


View PostAsym, on 22 July 2017 - 07:33 AM, said:

Look at the huge influx of short range effective weapons.


Which in a week or two I fully expect to disappear except for a handful of short range specialist builds. People will go back to the long range hide-and-poke meta soon.

View PostAsym, on 22 July 2017 - 07:33 AM, said:

Look at the mobility nerf's to highly agile mechs.


Agility nerfed? You mean that thing you need most in a close range fight?

View PostAsym, on 22 July 2017 - 07:33 AM, said:

Look at the introduction to the first phase of 90+ ton moving forts. etc. etc, etc...


The Inner Sphere Highlander looks at you quizzically. As does the Atlas. And the Banshee. And the Dire Wolf.

#36 davoodoo

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Posted 22 July 2017 - 01:55 PM

Why do you entertain crazies?

#37 Mystere

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Posted 22 July 2017 - 01:56 PM

View PostMrMadguy, on 22 July 2017 - 04:09 AM, said:

The Reason, Why Polar Highlands Should Be Deleted From This Game


<smh>
<smh again>
<smg again vigorously>

Why in Hades' name do you people demand the removal of things that others like? Who the F do you think you are? What makes you so much more important than the other people playing this game that PGI should exclusively cater to you? Where did you derive this sense of entitlement? Did you buy ten thousand Mech packs? Do you pay half the payroll of PGI? No? Then STFU! Posted Image

The correct approach is to ask for more variety, not screw over other people by demanding the removal of something they actually like. Sheesh!

<smh>
<smh again>
<smg again vigorously>


View PostEl Bandito, on 22 July 2017 - 04:41 AM, said:

Polar is fine. REMOVE ALPINE instead.


<smh>


View PostTordin, on 22 July 2017 - 07:32 AM, said:

Yeah. Its quite odd. People whine their faces off for moar mapz! But still want to see maps removed because of their own lack of adaptability with some simple solutions. Regardless if the maps are good or bad, mind you.


"Odd" is not the word I have in mind at the moment.

Edited by Mystere, 22 July 2017 - 01:58 PM.


#38 Lyoto Machida

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Posted 22 July 2017 - 03:25 PM

Gotta love all the people that can't adapt and just whine instead.

View PostMrMadguy, on 22 July 2017 - 04:09 AM, said:

I don't play this game very often, but new tech is something, I would want to try. Collected some MCs during previous event. I've been wanting to buy Top Dog for a long time already - just have been waiting for sale. So here is sale and I've bought it. Ok.

Then I saw FP event. I haven't been playing FP for a long time already due to obvious reason - it was terrible. Boring maps, unbalanced modes, no matchmaker, IS, being much weaker, than Clans. But now, when we have QP modes in it, it should be much better. So I decided to give it a try.

And guess, what happened? Yeah, very first match - Polar Highlands Assault. My 'Mechs weren't brawlers this time, no, nothing to complain about. They all had around 700m of effective range. But this map is simply unplayble. You try to hit somebody, but enemies just stand in a line and shoot at you via ER-PPCs/ER-LLs all at once, like at shooting gallery, and at exact moment, when any enemy player spots you - LRM rain starts from around 4-5 'Mechs at once, that simply one-shots you within split second, even if you try to use cover.

Almost all 'Mechs were lost without doing any significant damage - second was lost without doing any damage at all. Just waste of time. So I even decided to ragequit at that point, but reconnected soon after, cuz one of my 'Mechs had broken loadout and I needed to fix it anyway, but this 'Mech was locked in match.

Result? I will never try to play FP again. NEVER. Thx PGI for great &quot;new player experience&quot;. PGI is best at providing worst possible match, as first match of the day or even of whole career, that just instantly drives players away from this game.


Strong username to post content ratio...as always.

#39 Daemon04

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Posted 22 July 2017 - 03:43 PM

ääähm.
this is how ive done it.

i tweaked my mechs.
i got into a teamspeak.
i got into a group.
i saw polar highlands in the lobby.
i selected the approriate mechs for the approriate map.
i played.

outcome irrelevant always gg.
=)

#40 Maker L106

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Posted 22 July 2017 - 07:01 PM

You know what Polar Highlands doesn't have? Trees... Tress for ******* millenia. I'd rather be doomed to play Polar for the rest of my goddamn career as a MWO player then ever set foot back into Bog or Forest Colony. I might not be the best player, I might not even be "good" but I'd at least like to be able to see the things shooting me in a game with 50 ft tall mechs and thermal / nvg modes... Between the clutter that is Bog and the "wtf clutter that is Forest colony I do not understand the vitriol for the maps that don't face **** you with trees.

I dislike HPG due to its basic meta, but its a hell of a lot better than the two greenery maps. Forest would be good if they brought in the deforestation committee to clear things up. Bog, same thing minus some of the vertical cover placed therein.
But no **** that, Polar Highlands, the map with clear sight nearly 100% of the time, minus the negative space in the trenches and hills for cover... That's gotta go. wtf.





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