Bear in mind that I am advocating 8v8 on Solo-Queue only. There are several persistent and annoying in game issues we can alleviate by switching back to 8v8 in Solo-Q.
1. Reducing combatant numbers per match from 24 to 16 will mean there will be more matches happening at the same time, and making it easier for MM to find someone who have similar skill level as you. Wait time will also decrease.
2. TTK will increase due to less people shooting at a single target, on average. I also remember back in 8v8 there were much less deathballing compared to 12v12, and more parts of the maps were utilized.
3. Needless to say, FPS performance should be better in a match with less people in it. Which means more players will be able to play this resource hogging MWO on their rigs--which will boost population.
4. 8v8 will also help players to better show off their personal skills and contribute more towards the match, and rely less on potatoes. Which will result in less frustration towards the pug lottery.
Note: Naturally 8v8 will have higher rewards to account for less amount of mechs destroyed. Paul might try to cheat us out of C-Bill rewards, like he did when 12v12 was introduced, but we will keep a sharp eye on it, along with our torches and pitchforks.
Edited by El Bandito, 07 August 2017 - 03:14 AM.