I did an update on my Huginn after the new Patch
HUGINN V2
the Raven in the MWO Mechlab has another ton of HMG Ammo in the Center Torso.
Cant add it in smurfy cause of the aditional Armor i got from the Skill Tree.
1
Raven Rvn-H Huginn V2.0
Started by Scent, Jul 23 2017 04:29 AM
4 replies to this topic
#1
Posted 23 July 2017 - 04:29 AM
#2
Posted 02 August 2017 - 09:27 AM
I've been having a good time with the Huginn with new tech too.
This is my current MRM + LMG build: http://mwo.smurfy-ne...a3b28aa328bd793
This is my current MRM + LMG build: http://mwo.smurfy-ne...a3b28aa328bd793
#3
Posted 03 August 2017 - 12:15 AM
Shalune, on 02 August 2017 - 09:27 AM, said:
I've been having a good time with the Huginn with new tech too.
This is my current MRM + LMG build: http://mwo.smurfy-ne...a3b28aa328bd793
This is my current MRM + LMG build: http://mwo.smurfy-ne...a3b28aa328bd793
How does that go with the MRMs needing more time to fire? I retrofitted my Ember with ERSL and LMG and loved what I could do with it, so upgrading the Huginn to match your build was going to be my next plan
#4
Posted 03 August 2017 - 01:20 AM
Shalune, on 02 August 2017 - 09:27 AM, said:
I've been having a good time with the Huginn with new tech too.
This is my current MRM + LMG build: http://mwo.smurfy-ne...a3b28aa328bd793
This is my current MRM + LMG build: http://mwo.smurfy-ne...a3b28aa328bd793
You should upgrade to an XL 280 (doesn't it come stock even?) since that weighs the same as the 275.
#5
Posted 03 August 2017 - 08:54 AM
Audacious Aubergine, on 03 August 2017 - 12:15 AM, said:
How does that go with the MRMs needing more time to fire? I retrofitted my Ember with ERSL and LMG and loved what I could do with it, so upgrading the Huginn to match your build was going to be my next plan
I don't mind the MRM fire time at all, especially on 10s. I have a Catapult A1 I've run with 6x MRM 10s specifically for poptarting. Yet even on my MRM 40 Aassassin I can pretty easily do hit and run.
10s barely take any time to fire at all though, and are pretty good for poking. It's worth noting that I play this build very differently from an SRM build leveraging the added range on both weapons. It's more about finding flanks of stationary or engaged enemies, from there you're a harasser that's pretty good at finishing off injured mechs without diving.
Boulangerie, on 03 August 2017 - 01:20 AM, said:
You should upgrade to an XL 280 (doesn't it come stock even?) since that weighs the same as the 275.
Oh, probably XD I either just selected it because 25 multiple, or it's actually what I have equipped because 280s are on other mechs. My bad.
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