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Next "released" mech?
#321
Posted 12 January 2012 - 02:05 PM
I would love to see:
Phoenix Hawk, Marauder, Battlemaster, and Shadow Hawk make it in. But since they are reseen, I do not know if they make it. Even with Piranha saying HG had nothing to do with the delay after trailer 1, that is still a minefield. My hope is for enough of a redesign to satisfy fans of the old designs while being different enough tonot trigger a HG lawsuit. (And please, none of the reseen designs. Most are terrible. What they did to my Marauder should be punished. I do actually like the Phoenix Hawk design, but the rest are meh at best. Also, these designs technically do not appear in the time frame of the game at this point either.)
#322
Posted 12 January 2012 - 03:52 PM
#323
Posted 12 January 2012 - 07:35 PM
Wraith-1, on 19 December 2011 - 04:04 PM, said:
![:D](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
Actually, this is a mild breakthrough. With the Clanners soon to be coming and a Timberwolf inevitable, with the Catapult involved that means a Marauder is soon to follow!
#324
Posted 13 January 2012 - 11:55 PM
#325
Posted 14 January 2012 - 12:06 AM
If it absolutely MUST be an IS Mech, I'd vote for....Highlander
Edited by XxSaberxX, 14 January 2012 - 12:13 AM.
#328
Posted 14 January 2012 - 07:22 AM
ie Mechcommander
highly likely
Awesome (mechcommander, MW3 PM (i think), MW4)
Centurion (MW3PM, Mechcommander, novels (Kai Allard Liao Yen-Low Wang, Redburn facing a Marik Centurion, etc)
Commando (Mechcommander, MW2 Mercs intro)
Raven (Mechcommander and MW4; Mechcommander intro; Liao's commonly used Electronic warfare light mech)
likely
Zeus (Steiner commonly used assault mech)
Victor (Davion commonly used assault mech used by Patrick Kell and also by Victor Steiner-Davion)
Panther (in novels, Kurita's commonly used light mech)
Jagermech (Davion mech commonly used, in Mechcommander, replaces Rifleman)
Raven (Liao's commonly used Electronic warfare light mech)
other
Urbanmech (cheap, and useful for city fighting)
#329
Posted 14 January 2012 - 07:32 AM
#332
Posted 14 January 2012 - 11:14 AM
Marauder - 75 ton Inner sphere heavy mech
Marauder II - 100 ton Inner sphere assault mech
Marauder IIC - 80 ton Clan assault mech, hence the "C"
#334
Posted 14 January 2012 - 11:44 AM
SMDMadCow, on 14 January 2012 - 11:14 AM, said:
Marauder - 75 ton Inner sphere heavy mech
Marauder II - 100 ton Inner sphere assault mech
Marauder IIC - 80 ton Clan assault mech, hence the "C"
RyannVonDoom, on 14 January 2012 - 11:15 AM, said:
Different mech. Maurader IIC was the clan mech that was in the assualt class.
thanks guys, i always thought that a mech always had the same tonnage whatever the upgrades or variants.
i think i should look deeper into these things before i post them
#335
Posted 14 January 2012 - 12:05 PM
#336
Posted 14 January 2012 - 12:06 PM
Wasp/Locust (light)
Pheonix hawk/ Shadow hawk (mediums)
Marauder / Rifleman (heavey)
Dont really know much about Assault since they already apperantly got an Atlas lol
#337
Posted 14 January 2012 - 12:23 PM
of course for a light light mech, i think i would rather bump it up 5 tons and pilot the mongoose with 3 medium lasers, but ill happily take the locust out for at least a few spins.
#338
Posted 14 January 2012 - 02:58 PM
proktor, on 14 January 2012 - 11:44 AM, said:
i think i should look deeper into these things before i post them
www.sarna.net - great place to go, I think I'll start putting it in my sig.
#339
Posted 14 January 2012 - 03:05 PM
#340
Posted 14 January 2012 - 03:08 PM
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