Soooo The Mcii And The Anni....how Do They Rank So Far
#1
Posted 24 July 2017 - 06:09 AM
So is the Mk II the second/third coming of the OP Clam assault, following the Kodiak and Marauder IIC? Or is it tamer?
Is the Annihilator truly DOA? The IS Direwolf? A Daka powerhouse?
How are we feeling so far on these, I know some what numbers will be inflated at first (the ammount of assaults per game latelt is rather insane....)but following past curves how do these stack up?
#2
Posted 24 July 2017 - 06:12 AM
#3
Posted 24 July 2017 - 06:14 AM
Kiran Yagami, on 24 July 2017 - 06:12 AM, said:
About as tin foil hat worthy as saying Russ hates Clans and wants IS to always win....Real conversation here please, leave the late night conspiracy theories for late night talk shows please.
#4
Posted 24 July 2017 - 06:18 AM
CK16, on 24 July 2017 - 06:14 AM, said:
Where are people even coming up with the whole "Russ hates Clans" Bullocks?
The only mechs, i'm aware of, he has claimed to hate are Quadrupeds.
Now, from what i've seen of the mechs (i own neither), the Mk2 is an extremely competent chassis, definitely one of the better Clan Assault mechs (i'd argue it's better than the MAD IIC), while the Annihilator is... Pretty mediocre.
Better than being completely DOA, but to be honest, there's not much one can do with its hitboxes and size to make it any better.
Edited by Juodas Varnas, 24 July 2017 - 06:20 AM.
#5
Posted 24 July 2017 - 06:19 AM
#6
Posted 24 July 2017 - 06:22 AM
CK16, on 24 July 2017 - 06:14 AM, said:
Oh please. All of the latest clan assaults have had to be nerfed EXCEPT for the Supernova, and that one is still good. Meanwhile, IS assaults either release unnoticed or need buffs. The Annihilator and the MKII are no different. The MKII is amazing. Engine cap of 400, all hard points are {LT-MOB-25} pit level or higher, hard points work well with multiple weapon types, and it even gets jump jets. Meanwhile, the Annihilator had its arms slumped downwards instead of out to the side like the initial artwork. It's engine cap is 300. It is taller than the MK. II. Hell, it's taller than just about anything. It has decent hardpoints, but the size and speed make it extremely easy to hit. It pales in comparison performance wise.
#7
Posted 24 July 2017 - 06:24 AM
Kiran Yagami, on 24 July 2017 - 06:12 AM, said:
Can't speak to the Anni, but I don't much care for the MKII. Its a pretty tall target for a clan mech and the builds I would prefer are on the Deathstrike, which of course I don't have. The rest of them...the Scorch build is better on a Scorch (and looks far less ridiculous on a Scorch as well). Gauss/whatever is better for me on a Mad-IIC as well (despite the height advantage of the MKII). Been having limited success with a 2UAC20 and 4ERML build but the GH on tha cannons sucks so I feel gimped (seriously thinking of going to a 20 and a 10 or maybe 2 10s and doing something else with the energy points). Best results I am having is 4ERPPCs.
#8
Posted 24 July 2017 - 06:27 AM
Annihilator is for troll, that's like its mission in life.
#9
Posted 24 July 2017 - 06:33 AM
Juodas Varnas, on 24 July 2017 - 06:18 AM, said:
The only mechs, i'm aware of, he has claimed to hate are Quadrupeds.
Now, from what i've seen of the mechs (i own neither), the Mk2 is an extremely competent chassis, definitely one of the better Clan Assault mechs (i'd argue it's better than the MAD IIC), while the Annihilator is... Pretty mediocre.
Better than being completely DOA, but to be honest, there's not much one can do with its hitboxes and size to make it any better.
Rumor has it, he said it during a townhall awhile ago. My guess probably a sly joking jab cause "evil Clanner trash borne scum, ect ect." But just like his island and cheap skates comments....taken so far and people freak out over it...either way I atleast try to be central(although yes my.loyalty colors do fly and get in the way at times I admit)
#10
Posted 24 July 2017 - 06:38 AM
#11
Posted 24 July 2017 - 06:41 AM
MCII released with better agility than i hoped for tbh (no 60 degree twist angle) and is pretty good.. one of the good Clan assaults, but im not sure it would be better than the MAD-IIC if it wasnt for the incredible agility hammering that mech has taken.
#12
Posted 24 July 2017 - 06:53 AM
The Mad Cat Mk. II is not a surprise at all, it is performing very well as per expectations. There is very little it can't do. I do think the Heavy Laser builds are getting pilots killed; this 'Mech cannot face tank. ERML are as long as I would recommend going.
#13
Posted 24 July 2017 - 06:55 AM
I find Anni stupidly tanky, though. It's ridiculous. They take a hell of a beating, and dish out one too. I wish the DWF had those sorts of durability quirks!
Edited by Pariah Devalis, 24 July 2017 - 06:56 AM.
#14
Posted 24 July 2017 - 07:01 AM
MCII: nothing spectacular, doesn't look very intimidating to me, not as tanky as MAD-IIC, firepower is not bad but nothing exceptional, threat level: medium
Annihilator: slow but intimidating, very tanky, don't want to get in front of it, ballistics really hurt, threat level: high
Of these two, I have more respect of the Annihilator.
#15
Posted 24 July 2017 - 07:02 AM
Pariah Devalis, on 24 July 2017 - 06:55 AM, said:
My thoughts exactly.
Quote
The DWF could use some, yeah. I don't think it deserves the same amount - it goes faster for the same payload and it is the most powerful burst damage 'Mech in the game - but half would be a good place to start.
What I am not convinced is necessary is a nerf to the Anni.
#16
Posted 24 July 2017 - 07:06 AM
Yeonne Greene, on 24 July 2017 - 07:02 AM, said:
The DWF could use some, yeah. I don't think it deserves the same amount - it goes faster for the same payload and it is the most powerful burst damage 'Mech in the game - but half would be a good place to start.
What I am not convinced is necessary is a nerf to the Anni.
Agreed. I am not sure if the Anni needs a nerf or not. However, the DWF could use some love. Anni has three things, defensively, going for it that the DWF does not:
- It can actually torso twist, while the DWF twist is highly limited
- The CT hitbox is more of a narrow strip, whereas the CT hitbox of the DWF is a larger slice of the mech
- It has those gigantic armor/structure quirks, which compounds the first two issues, defensively
Edited by Pariah Devalis, 24 July 2017 - 07:06 AM.
#17
Posted 24 July 2017 - 07:12 AM
Pariah Devalis, on 24 July 2017 - 07:06 AM, said:
Agreed. I am not sure if the Anni needs a nerf or not. However, the DWF could use some love. Anni has three things, defensively, going for it that the DWF does not:
- It can actually torso twist, while the DWF twist is highly limited
- The CT hitbox is more of a narrow strip, whereas the CT hitbox of the DWF is a larger slice of the mech
- It has those gigantic armor/structure quirks, which compounds the first two issues, defensively
Alternatively, they give it half and increase its accel/decel by a lot, so it can poke well.
With the ERML max range restoration, the Space Whale is effective again. In my opinion, being Poke Master Supreme is the DWF's true calling and I'd rather lean it a little more in that direction.
#18
Posted 24 July 2017 - 07:12 AM
Yeonne Greene, on 24 July 2017 - 07:12 AM, said:
With the ERML max range restoration, the Space Whale is effective again. In my opinion, being Poke Master Supreme is the DWF's true calling and I'd rather lean it a little more in that direction.
Either way, it needs some serious help. It has not aged well.....
#19
Posted 24 July 2017 - 07:13 AM
#20
Posted 24 July 2017 - 07:14 AM
Kiran Yagami, on 24 July 2017 - 06:12 AM, said:
Annihilator can easily have more than 500 health on the torsos and arms alone (nevermind the 100+ per leg).
Just need to max out that mobility tree and sport a 300 engine....the biggest engine you can fit.
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