Khobai, on 29 July 2017 - 12:35 PM, said:
The reality is that it's a fallacy. It's often easier to fight superior numbers if you have better equipment becauseusing superior numbers is hard in maps where choke points and terrain features restrict the number of mechs that can fire at a given target. This topic doesn't keep coming up for lore reasons, because Clanners in MWO don't exactly refuse to use airstrikes, artillery or focus fire until the enemy breaks the rules. It keeps coming up because some people want a game mode in which they can feel superior.
Traditional Clan v IS with uneven numbers offers reduced rewards for IS players and asks them to take hits to their epeens because their damage and kill ratios have to be worse by comparison. It sure looks good for the Clan side, though.
I fully admit in this instance, if it was a lance v star with the current balance state, any IS player that could consistently win half their battles really would be a far better player. Though I expect it would be a Hard Mode that few people would find appealing. Outnumbered by superior machines?
It would be a special kind of madness.