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Concerns about centurion and jagermech vulnerable arms.


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#61 Nacon

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Posted 23 July 2012 - 12:23 AM



#62 Sidra

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Posted 23 July 2012 - 12:23 AM

It's just a flesh wound!

#63 Scorpioneldar

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Posted 23 July 2012 - 12:28 AM

my wolfhound worked by that method in MW4 2 xpulse large lasers in torso
strip arms
up armor everywhere else
emc
whatever was left became engine or heatsink improvements

doesn't work for every(or even most) mechs because a lot of the hardpoints and crit slots can be in the arms

also depends on what (and how much )you want to carry

#64 Vunguard13

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Posted 23 July 2012 - 12:29 AM

To me, the Jager seems pretty fragile to begin with, so aiming for its guns would generally seem a little waste-worthy. If your target's amped up the armor and scrimped on guns, it'll be a waste of effort, but if they've kept it stock, might as well just hit the torso and be done with it, it's not like it'll be able to take much. 'Course, if the thing's arm's already heavily damaged, then you might as well pound it, same with any mech in that situation. Honestly, I intend to avoid the Jager and save buying it for later, not because of the arm fragility, but because the whole thing's made of glass (or might as well be). Yeah, I know you can fix up the armor pretty good, but with the cost to weapons at that point I might as well pilot a Dragon or, hell, even a Hunchback with a gauss rifle.

Now, as for the Centurion... eh.... judgement call I guess, depends on the loadout and what you're piloting. If you've got something well-armed like an Atlas, Catapult-K, or heck even a Jager, just blow the thing away and move to the next target, maybe snap its legs if its giving you targeting trouble. But if you're in another Centurion, Jenner, Raven, something a little less threatening, might not be a bad idea to hit the weaker points with what you've got so they can't hit you and leave the heavy shots to the heavies.

That's my take anywho. 'Course, the moment it gets involved I just intend to overload a Stalker with LRMs and energy weapons and see what happens--what's better than splash damage for weak parts, right?

#65 Jerot

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Posted 23 July 2012 - 12:45 AM

Sure you could just try to core every mech you run into, but there is probably going to be some advantage to knowing some basic information about your opponents mech.

For example, If I see a mech firing off a gauss rifle, it might be worth aiming for it in hopes of a critical (gauss ammo isn't dangerous, but taking out a gauss rifle is) Where as a mech firing off lasers probably won't have any ammo or fragile components stored and it will be worthwhile just coring it. But there is also the possibility of C.A.S.E. or other defensive measures being included to stop stuff like that from happening on people who spend the extra tonnage/slots. But its hard to say how ultimately effective anything will be in the end without hard numbers, and considering how early the beta is, I'm going to assume any numbers people do have are very subject to change at this point.

Center Torso is where people are going to stack the most armor because it will be the most heavily focused area for shots (maybe even legging) But then there is the possibility of the whole meta-game of figuring out where to load ammo and what is/isn't safe, is it worth spending extra tonnage and slots to protect less munitions, ect.

Edited by Jerot, 23 July 2012 - 12:47 AM.


#66 PewPew

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Posted 23 July 2012 - 12:45 AM

Different chassis have different quirks. That's why they're not just movespeeds, weapon loadouts, and engine stats.

#67 Dymitry

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Posted 23 July 2012 - 01:03 AM

OP, what does this teaches us?
...


...


...

Simply, we need Urbie, so that while those pesky jenner are trying to ruin your jagermech paintjob, they get blasted into space by ac 20 rounds from that thing that until a second ago looked so much like a beer keg sitting there, from the nearby pub.

#68 Rainrix

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Posted 23 July 2012 - 01:12 AM

I say it makes sense ruining your enemies arms. Though mainly from a view of "If you're fighting them face to face, you're in trouble".

Sure... Shooting them in the back is better. But quite often your only target is the side of their mech. And i'd take that any day over face to face! :)

#69 Bloodweaver

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Posted 23 July 2012 - 03:18 AM

View PostScorpioneldar, on 23 July 2012 - 12:16 AM, said:

depending on the target and how he spread his armor and wepons that can be true

It's true because all mechs can carry more armor in their CT than they can in their arms. Shooting an arm off takes less time and less firepower than destroying the CT. I suppose someone could modify their armor to reverse that, although it would be really foolish.

Edited by Bloodweaver, 23 July 2012 - 03:19 AM.


#70 Rychard Starheart

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Posted 23 July 2012 - 07:42 AM

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#71 Kilo Papa Victor

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Posted 23 July 2012 - 09:41 AM

Every mech gets handicapped when they lose their arms; some mechs more than others. in the case of the Jager, you could add more armor to the arms to compensate. Truth is; there's multiple ways to take down a mech. Headshot it, take out both legs, remove arms, then core it, etc. EVERY mech is vulnerable to these tactics; it's all about how you pilot your mech and use them yourself.

#72 Uri Brauer

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Posted 23 July 2012 - 12:14 PM

Don't forget that arm weapons move faster than torso weapons... eschew arm weapons at your peril!

#73 Shadowscythe

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Posted 23 July 2012 - 12:32 PM

View PostRychard Starheart, on 23 July 2012 - 07:42 AM, said:

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LOL, both my sig and I agree with this :(

#74 Aullido

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Posted 23 July 2012 - 01:16 PM

All sums up if you can aim accurately or the damage will spread.

If those double armor points is true, that means that you will be able to aim, but that raises another problem: You will be forced to concentrate your damage due ammo restriction and the support role will suffer for that.

#75 Shadowscythe

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Posted 23 July 2012 - 01:23 PM

View PostAullido, on 23 July 2012 - 01:16 PM, said:

All sums up if you can aim accurately or the damage will spread.

If those double armor points is true, that means that you will be able to aim, but that raises another problem: You will be forced to concentrate your damage due ammo restriction and the support role will suffer for that.


Oh, the double armor thing is true, there are proof in vids and there have been LOTS of talk about the "balance" of it :(....

#76 JFlash49

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Posted 23 July 2012 - 02:37 PM

the only time you go for the arms are if youre at a disadvantage, for the centurion, you can focus elsewhere the jagger you might consider it but still aim for something more meaning full

#77 Makaveli

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Posted 23 July 2012 - 02:50 PM

Meh, I'll be LEGGING the **** out of you. Just gonna be too busy doing that to *pew* *pew* your other limbs.

#78 Scorpioneldar

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Posted 23 July 2012 - 05:07 PM

View PostBloodweaver, on 23 July 2012 - 03:18 AM, said:

It's true because all mechs can carry more armor in their CT than they can in their arms. Shooting an arm off takes less time and less firepower than destroying the CT. I suppose someone could modify their armor to reverse that, although it would be really foolish.

and yet on many mechs the arms can have more than 1/2 the armor of the CT thus to take off both would in fact take more firepower/dammage than to core the thing
and i mean at max armor
does this mean that disarming is useless even on those ones?
NO!
does this mean that it may well take more time to take off those arms than it would to core it?
YES!
are there times where you cant afford to take that long
YES! this is combat
will there be times where the benefits of doing so outweigh the risks of time and munition use?
YES!
now this is diffrent for everyone using my wolfhound example just about anything even touches those arms and off they come meaning disarming it takes no time at all
on the other hand you gain nothing for doing so and waste whatever munitions(even if only a macinegun round though i think those arms could still take a few of those) you fired there more often than not i would twist so that they took a full slate of awsome 4 PPC's or a gauss round they still would stop one of anything that hit when they were destroyed and 4 PPC's still hit at the exact same time thus the arm though still destroyed took them all(again no idea if this is how this works here but i am making a waste of firepower point not advising this as a strategy for all i know this game allows overpenitration im not in beta)

on one of my mechs i have 1.60 tons CT and 1.10 tons on each arm(dependant on armor type)
thus to disarm me you must blow through 2.20 tons as opposed to 1.60 tons
think that was my uzi but if not you get the idea
on the other hand (assuming it is the uzi) if you did get those arms good luck to me on fighting anymore though in this game i would have a few more options than i did in that one(and yes i know my uzi and madcat are not in this game yet)
and even only one would lose 1/2 my combat ability
so can it be usefull yes. can it take more time yes. is it more risky sometimes yes. so does my statement "depending on the target and how he spread his armor and wepons that can be true" make sense why yes yes it does
after all if 1/2 or more of my atlas firepower is in CT or even RT or LT taking the time to remove said arms could give you little benifit for a lot of wasted munitions not to mention i will be doing everything i can to bring you or a friend of yours down while you do that
but what if i stored all my ammo out there or put my wepons on the arms for ease of aiming? or what if i shortchanged my armor slightly to upgrade from a gauss to a heavy gauss (no idea if those are in this game but that was a common variant of mine in MW4 mercs)or to take a AC10 to an AC15 or 20?
then hitting those weakened arms may well be worth it
my point was that is all situational and no one stratagy will work all the time or be right all the time

#79 Scorpioneldar

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Posted 23 July 2012 - 05:28 PM

View PostBloodweaver, on 23 July 2012 - 12:06 AM, said:

^Why? We're (almost) all being civil, and we haven't gone off-topic.

i quite agree and also think we are both being civil (at least you most definitely are and i am trying to be)
acctualy i would like to take a moment and thank you for that
so thanks

View PostSidra, on 23 July 2012 - 12:07 AM, said:

Hmm true...just wanted to thread jack for a second XD

so basicaly you wanted to make us go off topic and thus give reason to your unreasonable demand( :D ) to thread jump?
are you my friend a stealth troll? if so i aplaud your efforts and am proud of my detection skill
if not look into becoming one it can be fun ^_^

#80 Irish79

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Posted 23 July 2012 - 07:33 PM

Strip and Urbanmech and you get a sexy beast XD


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