https://mwomercs.com...-it-a-campaign/
Others in the roundtable may include Queenblade of 228 IBR and Antonius Rex of -MS-.
HYPE HYPE HYPE
Other possible topics
Space nerd politics most underrated necessity for CW
Ingame support - Simple things like Unit-Unit Cbills Coffer Transfers but not limited to this. Right now, contracts can only come from the ether, not from players or units.
Forum Support - Over moderation has been known to strike down rivalries
Phase 3 and 4 were big blows to space politics, a one-two punch. Now its just pretty much 24/7 Tuk and which tech base do you feel like....
Map still feels pointless 3 years in, you dont have a real need to use it to play CW. Its just ceremonial.
Coffers still in a sad place
Faction doesnt really matter anymore except for contract bonuses from the ether. Its just Clan vs IS. It doesn't matter who you pick except who has the bigger % bonus. This ties into the next topic.
Lack of lore fluff such as LP bonus from faction cockpit items, faction camos, favorite faction mechs (faction pride mechs) (Dragon = Kurita favorite) etc. The game doesnt detect it if you are Kurita and you drive Dragons or if you are Davion in a Jagermech. Most of the planets have blank fluff information as well.
Roundtable Ideas that PGI implemented
Change longtom into sensor scan
Tug of war
Quickplay maps
24/7 tukayyid event (Bukkits)
Russ’s side quests never happened
Melding Invasion dropdecks with quickplay maps was a Roundtable idea gone wrong. Shotgun marriage
Too many matches of farming baby seals and skittles, no matchmaker
Tier based handicaps based on player tier rather than blanket tonnage. (matchmaker impossible)
Player tier system (tier 1 base 240t, tier 2, 3, 4, 5 get extra tonnage)
Invasion mode unpopular, maps need rework possibly, Dropdeck system needs rework
Current dropdeck system allows extremes of 12 assaults or 12 lights and this is kinda dumb tbo. How could it be changed?
Edited by Kin3ticX, 28 July 2017 - 03:06 PM.