[Discussion] - Let's Have Star (Clan - 5 Mechs) Vs. Lance (Is - 4 Mechs) As A Mode In Quick Play
#1
Posted 29 July 2017 - 01:21 AM
This is a discussion page of the POLL of the same title in the Feature Suggestion section.
Thanks for your time
#2
Posted 29 July 2017 - 01:23 AM
#3
Posted 29 July 2017 - 01:25 AM
that's TT stuff
#4
Posted 29 July 2017 - 01:33 AM
5 average players in the average Clan mech vs. 4 average players in the average IS mechs would literally not be worth touching.
#5
Posted 29 July 2017 - 01:35 AM
The current faction-free quick play avoids any problems with population imbalances, by allowing mixed matches.
The real goal should be to have the same thing in Faction Play, too. Civil War would be the perfect excuse for that.
#6
Posted 29 July 2017 - 01:37 AM
Totally balanced dude.
#7
Posted 29 July 2017 - 01:43 AM
#8
Posted 29 July 2017 - 01:50 AM
Edited by m, 29 July 2017 - 01:52 AM.
#9
Posted 29 July 2017 - 01:56 AM
I suppose scouting mode could be amended to the 5 vs 8 option for a "tactical" challenge
#10
Posted 29 July 2017 - 02:17 AM
or assault company of 4 lances vs trinary of 3 stars, ofc higher tonnage for is with a majority of heavy/assault mechs.
Edited by davoodoo, 29 July 2017 - 02:23 AM.
#11
Posted 29 July 2017 - 02:24 AM
Nema Nabojiv, on 29 July 2017 - 01:43 AM, said:
why would anyone want to play at a weapon/battlemech strength disadvantage
Juodas Varnas, on 29 July 2017 - 01:37 AM, said:
Totally balanced dude.
IS mechs beat Clan mechs with LFE and Quirks.
#12
Posted 29 July 2017 - 02:25 AM
davoodoo, on 29 July 2017 - 02:17 AM, said:
or assault company of 4 lances vs trinary of 3 stars, ofc higher tonnage for is with a majority of heavy/assault mechs.
and why would anyone want to play that?
#13
Posted 29 July 2017 - 02:26 AM
Nema Nabojiv, on 29 July 2017 - 02:25 AM, said:
Because its typical structure for tt and would allow clan mechs to actually be superior to is mechs as it is in fluff without imbalancing the game...
You know
a battletech game...
Edited by davoodoo, 29 July 2017 - 02:28 AM.
#14
Posted 29 July 2017 - 02:34 AM
davoodoo, on 29 July 2017 - 02:26 AM, said:
Wat, typical structure in TT (and lore) is 5v12 for a fair fight, 10v12 is just the equivalent in organizational terms not combat/lore.
#15
Posted 29 July 2017 - 02:40 AM
#16
Posted 29 July 2017 - 02:44 AM
Valhallan, on 29 July 2017 - 02:34 AM, said:
Wat, typical structure in TT (and lore) is 5v12 for a fair fight, 10v12 is just the equivalent in organizational terms not combat/lore.
You assume same tonnage but clans have nowhere near as many assaults as is...
10v12 is fair fight in reality of civil war tech.
timber wolf
BV (2.0) 2,737
nightstar
BV (2.0) 2,399
27370 vs 28788
Ruslan Savelyev, on 29 July 2017 - 02:40 AM, said:
indeed, but in 3050 only a small portion of is mechs actually had level 2 tech.
so were talking
marauder
BV (2.0) 1,363
warhammer
BV (2.0) 1,299
atlas
BV (2.0) 1,897
with occasional lance equipped with dhs and xl engines.
Edited by davoodoo, 29 July 2017 - 02:50 AM.
#17
Posted 29 July 2017 - 02:51 AM
#18
Posted 29 July 2017 - 02:52 AM
lEAKYcUBe, on 29 July 2017 - 02:51 AM, said:
Really??
matchmaking is roll of dice and thats the major factor of whether you win or lose...
Edited by davoodoo, 29 July 2017 - 02:53 AM.
#19
Posted 29 July 2017 - 02:58 AM
Why is it bad? Because the vast majority of the playerbase would prefer to player the stronger mechs. That means the side that requires the least players, will have the most players wanting to play it.
And that means bad things for the matchmaker.
Edited by Zergling, 29 July 2017 - 03:05 AM.
#20
Posted 29 July 2017 - 03:05 AM
Zergling, on 29 July 2017 - 02:58 AM, said:
Why is it bad? Because the vast majority of the playerbase would prefer to player the stronger mechs. That means the side that requires the least players, will have the most players wanting to play it.
In case you can't work it out, that is a severe problem for any kind of matchmaker.
Imo it would be self fixing as soon as you put predicted q times for both clans and is.
clans 5:00 is 0:10, **** it im gonna play is.
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