El Bandito, on 15 August 2017 - 04:54 AM, said:
You mean a Deathmatch mode? Yes it can work, as proven by MWLL. However, several things need to be addressed.
1. Will it replace QP? Cause 5-10 minute matches are popular with certain part of the population, as they do not wish to invest too much time per match. If it will not replace QP, it will split the queue and increase wait time and worsen MM.
2. How will rewards be handled?
How bout they buckle down and create one good mode that encompasses alot of features, so that we're all drawn to it. Then we dont need 14 different game modes.
Any respawns in this game I feel should be like that Global war mode, where you bring 4 mechs and thats it.
You mention MWLL, in that I feel they should also have a repair bay, which would be cool.
Something like MWLL game mode of base attacks and stuff, along with limited respawns, but timers, yeah they can go away.
As for how they handle rewards? Make them fat, you spend the time, you get paid well. Back in 2142 and the days when PVP online games were fun, good and werent all about artificially keeping us broke, and milking the gimmicks, if you spent 2 hours in a battle, racked up 100 kills, 40 different ribbons, 19 unlocks, went up 8 ranks over that course, then guess what? You progressed insanely fast. There is no reason to limit our rewards just because the worse players will be butt blasted that they didnt get similar rewards for rushing in and dying.