Remove Blinding Rac Projectile Explosion
#1
Posted 17 August 2017 - 02:05 PM
#2
Posted 04 September 2017 - 04:32 PM
#3
Posted 10 August 2018 - 09:52 PM
But then they never actually did.
Personally I say they don't need to be removed, just reduced by half and made much more transparent.
Edited by SPNKRGrenth, 10 August 2018 - 09:52 PM.
#4
Posted 11 August 2018 - 09:09 PM
SPNKRGrenth, on 10 August 2018 - 09:52 PM, said:
But then they never actually did.
Personally I say they don't need to be removed, just reduced by half and made much more transparent.
#5
Posted 25 August 2018 - 10:36 AM
#6
Posted 25 August 2018 - 11:21 AM
P.S. [Redacted]
Edited by draiocht, 30 August 2018 - 05:38 PM.
off-topic
#7
Posted 01 September 2018 - 11:05 AM
#9
Posted 22 May 2019 - 07:56 AM
I voted No.
RAC's are pretty average at best. RAC5's boarder on total garbage.
Poking Mechs make a mockery of you and your spin-up time.
Unless they are willing to greatly reduce spin-up, (scootch the heat down or scootch the damage up) no.
To make them work at all, you need to invest everything into the heat reduction nodes on the skill tree and then everything that's left into armor because you are going to get smacked by so much Alpha damage for trying to use them waiting for spin-up.
Then when you finally do get the perfect conditions and you're on a damage streak they jam killing all of your skill investment.
I'm forcing myself to try and get good with these(RAC5's), but maybe can only get them to go well maybe 1 or 2 out of 10 games.
#10
Posted 02 June 2019 - 08:41 PM
Autocannon blinding can easily be countered by simply targeting the person that's shooting at you. Just aim at the center of the box and you'll always hit CT.
#11
Posted 05 June 2019 - 08:10 AM
#12
Posted 25 November 2024 - 10:27 AM
if anything RAC user can be blinded themselves by its fire, some mechs have ballistic mount too close to the cockpit.
Edited by simon1812, 25 November 2024 - 10:29 AM.
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