Jump to content

Uziel Design Philosofy


23 replies to this topic

#21 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 19 August 2017 - 12:48 AM

View PostAdept Richard III-gamma, on 18 August 2017 - 04:43 PM, said:


Developer's description followed by the artist impression maybe?


Uziel was actually not even supposed to be in the game at all. It was merely a pet project of the 3D artist at the studio.
Once his colleagues found out, they asked him to put it into the game and that's how the mascot of MW4 came to be.

#22 Chados

    Member

  • PipPipPipPipPipPipPipPip
  • 1,951 posts
  • LocationSomewhere...over the Rainbow

Posted 19 August 2017 - 04:59 AM

View PostFLG 01, on 18 August 2017 - 02:06 PM, said:

It is basically an oversized light Mech build for the combined arms environment of the FCCW era. Hence the JJ, big engine, and eclectic weaponry. Make it the leader of a scout lance on a battlefield with vehicles, helos etc., and you can answer pretty much every threat. The downside is that Mechs of equal weight usually have the Uziel for breakfast.

....

I mean I am sure I could make it work as kind of Phoenix Hawk, for I like the mobility and I like mediums with an idenity crisis.


All of this is spot on. All of it. I run a 3S...ran it more before the hitbox nerfage...but I'm a masochist. And that's exactly how I run mine, like an oversized Jenner. As soon as another mech-any mech-focuses it, *poof*. It needs armor/structure quirk-age desperately. But I can't help it-I go back every time because I love its agility.

Edited by Chados, 19 August 2017 - 07:38 AM.


#23 Kitty Bacon

    Member

  • PipPipPipPipPipPip
  • The Angel
  • The Angel
  • 320 posts
  • Twitch: Link
  • LocationUtah

Posted 19 August 2017 - 11:52 AM

View PostAdridos, on 19 August 2017 - 12:48 AM, said:


Uziel was actually not even supposed to be in the game at all. It was merely a pet project of the 3D artist at the studio.
Once his colleagues found out, they asked him to put it into the game and that's how the mascot of MW4 came to be.


To which I am really glad for. The Uziel is one of the best looking mechs IMO. Plus I like having weapons that don't feel like they are shooting out of you're knees. :P

#24 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 19 August 2017 - 01:41 PM

View PostKitty Bacon, on 18 August 2017 - 01:19 PM, said:

The original Uziel had a nice profile in MW 4. Had large side torsos and gave the impression that inside housed the engines, weaponry, jumpjets and electronics and had smaller legs to have more slender legs for better movement. The mech is beautiful in this game but they did miss out on one big thing...

Posted Image

You will be missed low stalking walk <o

That's not the MW4 animation though, and definitely not the MW4 model. Looks like Mechassault 2 graphics.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users