Quick Picture Of Faction Play For Is
#101
Posted 15 September 2017 - 05:31 PM
#102
Posted 15 September 2017 - 11:36 PM
#103
Posted 16 September 2017 - 06:41 AM
It's shifted, they have not.
We barely lost a match when IS for over 5 weeks straight.
IS does take more skill, a very specific skill tree, but when used right it can cream Clan teams no drama. Why do I say this? Because we did it, week in / week out.
Edited by justcallme A S H, 16 September 2017 - 05:32 PM.
#104
Posted 16 September 2017 - 09:02 AM
Fuerchtenichts, on 15 September 2017 - 02:59 AM, said:
JVN-11B
WLF-GR
CDA-3M
GRF-2N
STK-3FB
I guess if you want to play I.S. good ecm mechs you better be willing to pay to play.
LCT-PB PAYWALL
JVN-11B PAYWALL
WLF-GR PAYWALL
CDA-3M doesn't have 3 high mounts
GRF-2N (missle only high mounts)
STK-3FB PAYWALL
And still, the Hellbringer is better than all of these.
Edited by The Nerf Bat, 16 September 2017 - 09:11 AM.
#105
Posted 17 September 2017 - 07:39 AM
Inner Sphere mechs' strength are their greatest weakness: versatility. Too many options. Which leads to a variant mix of ranges, speeds, protection, and the like applied across the board of 12 mechs.
But I still stand by my original position when I say that it's not just the mechs that determine the results of battle - it all goes back to the pilot in the cockpit - what decisions he makes, what loadout he takes, and whether or not he chooses to travel with the team of 11 other guys he's dropping with.
#106
Posted 17 September 2017 - 10:32 AM
The Nerf Bat, on 16 September 2017 - 09:02 AM, said:
I guess if you want to play I.S. good ecm mechs you better be willing to pay to play.
LCT-PB PAYWALL
JVN-11B PAYWALL
WLF-GR PAYWALL
CDA-3M doesn't have 3 high mounts
GRF-2N (missle only high mounts)
STK-3FB PAYWALL
And still, the Hellbringer is better than all of these.
Jvn -11b isn't currently paywalled (bought it last week for c-bills...yes, PGI seems to have failed to announce it's availablity) and the cda-3m and Grf-2n are some of the strongest mechs in the game at their respective weights (IS or Clan)....
As far as the hero's go....I see a lot of PB's....probably because players can get them for a very reasonable amount of MC on 50% off sales....easily achievable with just amount of MC PGI gives away in events (which is what I did to get mine). The grinner with be almost as cheap when it's turn comes and will get into wide circulation. I don't see too many ecm stalkers, but I am not so sure players are in love with using that mech anyway.
So, while I agree the hellbringer is a beast...I don't see the lack of good ecm options as a major problem IS-side.
#107
Posted 17 September 2017 - 03:28 PM
Instead chuck on that absurd -10% heat gen torso and fire for days...
#108
Posted 18 September 2017 - 10:33 AM
justcallme A S H, on 17 September 2017 - 03:28 PM, said:
Instead chuck on that absurd -10% heat gen torso and fire for days...
#109
Posted 18 September 2017 - 02:18 PM
#110
Posted 18 September 2017 - 02:23 PM
Serial Number, on 21 August 2017 - 05:22 PM, said:
I think your full of it....It IS the competitive teams that are simply scared to fight each other and follow themselves so they don't face each other...Been this way for a very long time now..Teams don't need to be split or anything. Just stop following each other doesn't matter which side they are on. Be competitive.
#111
Posted 18 September 2017 - 03:38 PM
288 / 54MR / BCMC / MJ12 / EK - They usually are splitting all over the place whenever/wherever. KCom/EVIL are loyalist right now so that removes them as well.
That said I can say that 54MR / ISRC / EK have been aligning contracts a little bit lately for the simple fact we are running a combined Asia Pacific Comp Team(s) at the moment. So it lets everyone play together in various forms and have some drunk fun as well to relax etc. That said it's not like we've been dropping full 12s, usually just 6 or so.
Edited by justcallme A S H, 18 September 2017 - 03:38 PM.
#112
Posted 19 September 2017 - 07:51 AM
Marquis De Lafayette, on 17 September 2017 - 10:32 AM, said:
Show me a good IS Heavy with ECM. (No knuckle-draggers please).
I think that is one of the small handful of significant disparities between Clan and IS right now.. overall balance is otherwise decent.
And of course as multiple folks have said in the thread, IS mechs leave players free to build very badly optimized builds that don't work well with choices made by the other pilots in the drop.
#113
Posted 19 September 2017 - 08:16 AM
Xannatharr, on 19 September 2017 - 07:51 AM, said:
Show me a good IS Heavy with ECM. (No knuckle-draggers please).
I think that is one of the small handful of significant disparities between Clan and IS right now.. overall balance is otherwise decent.
And of course as multiple folks have said in the thread, IS mechs leave players free to build very badly optimized builds that don't work well with choices made by the other pilots in the drop.
I will grant that there isn't one (imho)...however, the Clans have one 1 good ecm heavy...the hellbringer. So, 1 (Clan) vs. 0 (IS) isn't exactly some out of bounds disparity in a game that continually introduces new mechs and is never exactly equal on this kind of stuff.
Honestly, I ran far more ecm mechs on the IS side (when I was there this month) than I do on the Clan-side (on most maps their are better overall options...imho)... So, while the IS could use a good ecm heavy, I don't think the disparity in good ecm capable mechs is huge overall in FW....especially as the cspl nerf took ACH's out of a lot of dropdecks...including mine.
But, respect to those who disagree and I would be glad to see a good ecm IS heavy in the game
#114
Posted 19 September 2017 - 02:45 PM
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