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How Many Battlemech Do You Have ?


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#1 Damnedtroll

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Posted 23 August 2017 - 02:11 PM

HI

I'm just realized that i have one mechbay empty, looked in the shop and didn't find a mech i wanna have and play with to buy. A battlemech that bring something new. Yeah some have quite a look but they walk strangely (joke for the mcat MKII buyer). Maybe when the Annihilator will be available in c-bill.

I have 43 battlemech and maybe half of them taking dust in the garage. When i try to play with my left over, I find myself bad and asking myself why i keep them.

So how many you have and how many you play with ?

Edited by Damnedtroll, 23 August 2017 - 02:12 PM.


#2 InfinityBall

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Posted 23 August 2017 - 02:14 PM

Came back to the game 5 weeks ago and up to 10.

I play them all at least once a day for the double xp match, even though 8 are maxed.

#3 Bud Crue

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Posted 23 August 2017 - 02:22 PM

178 of which only 15 are clan.
I play 12 of the 15 Clan mechs regularly.

IS mechs...not an easy answer:
I try to cycle through all of my IS mechs on a repeating basis, but I stopped playing them altogether when the Skills Tree was announced and Chris Lowery kept repeating his mantra that offensive, then overall quirks would be dramatically reduced or eliminated. That's when I bought the Clan mechs. Figured I better focus on quirk-less or quirk-proff mechs. Only started playing my IS mechs again after new tech, and have only played maybe a dozen variants, and newly built out maybe another two dozen. Ironically, now that they gave most of my Clan mechs quirks too (set-of-8), I feel like I now have even less reason to play most of my IS mechs. Very likely will sell a lot of the truly crappy variants should the upcoming balance pass make them any worse than they already are.

#4 DivineTomatoes

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Posted 23 August 2017 - 02:33 PM

124.

Play mostly my lights even if they are constantly getting nerfed. Currently mostly playing the mg cheetah, Urbanmechs , Panthers and Adders.

I expect every light to receive a major nerf in the next balance pass because of the crybabies on this forum.

#5 JediPanther

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Posted 23 August 2017 - 02:59 PM

I have 81/91. Mostly is. Don't sell any because then I'd lose all the mech xp on them and all the c-bills to replace them as well as the time spend getting their 91 tree points. Hardly use most of them but then decide to randomly play one just for some thing different. As long as you can put a weapon on one and do damage on an enemy they all do that. Some just make it easier or funner.

Looking forward to the clans getting a new light next year hoping it has locust speed. Ach is god mode when you come from using is xl locusts so I don't have/use ach. Clan jenners still have the massive ct hit box as is jenner so not much difference between then. I have both oxides for is and clans.

#6 NeonKnight

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Posted 23 August 2017 - 03:22 PM

220 mechs, still have 16 empty bays

Posted Image

#7 Tier5 Kerensky

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Posted 23 August 2017 - 03:38 PM

I got 56 mechs. Maybe half of them are omnimechs. Actually counted, 33 are battlemechs so 23 omnimechs. About 20 bays free and 310 million on the account.


Im semi actively playing about 20 of them. Rest pretty much dust away. Mostly. About 10 get action all the time.

Edited by Teer Kerensky, 23 August 2017 - 03:49 PM.


#8 Captain Polux

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Posted 23 August 2017 - 03:40 PM

666

#9 Wildstreak

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Posted 23 August 2017 - 04:04 PM

130.
And enough spare P to give 91SP to some more without grinding.
I have this empty feeling without the grind. Posted Image

#10 UrsusMorologus

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Posted 23 August 2017 - 04:13 PM

Used to have 40+ now down to 16-20 that have something unique about them or do consistent damage. Sold all the ones that were mediocre performers, including a few heroes.

Edited by UrsusMorologus, 23 August 2017 - 04:19 PM.


#11 N0ni

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Posted 23 August 2017 - 04:16 PM

162 / 176 (14 empty bays)

And enough GSP to insta-master another 134 mechs.

#12 Bohxim

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Posted 23 August 2017 - 04:21 PM

Am at 197/198 mechs bays filled. About double the IS mechs to clans. Some I bought to try spur of the moment builds, but I do rotate thru a solid 20-40 of them depending on my weapon moods. Tho I tend to stick to ballistics most of the time so my usual drops are dragons, jager. Kgc, mauler, dwf and MCII. Rotating amongst their variants for the xp

#13 Nameless King

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Posted 23 August 2017 - 04:24 PM

400+ mechs I have 35 open mech bays. I play with about 50ish just depends on what I feel like playing that day. I actually play most of the mechs but most are maybe 1-2 times a month maybe less.

Edited by King Alen, 23 August 2017 - 04:40 PM.


#14 Champion of Khorne Lord of Blood

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Posted 23 August 2017 - 04:28 PM

I have around 100 mechs.

I use quite a few of them. I have a short range and long range deck for both IS and Clan that I swap between in FW, so that takes up 16 mechs, then I have 4 different scouting mechs, short range and long range ones, so that's a total of 20 just for FW. I also use a variety of mechs in quickplay ranging from lights to assaults. I like trying out a lot of different builds and testing out to see the maximum cheese I can produce when min maxing based on quirks some chassis have.

I have builds like a single heatsink Super Nova that can fire a 76 damage alpha at least 4 times in a row, a Dragon that pumps out 20+ DPS out to over 800m, I had a poptarting Dire Wolf before the guass+ERPPC ghost heat link killed it, I also have a 164 damage alpha Scorch, a 100 MRM Awesome, and really just a whole lot of other builds that are kinda out there.

I'm grinding now to get a Roughneck to try out its tanking capabilities and also to get a machine gun Mist Lynx to give it a try.

#15 Angel of Annihilation

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Posted 23 August 2017 - 04:28 PM

155 virtually evenly split between Clan and IS. Got 9 bays empty at the moment in anticipation of wanting to pick up a few more as they become available for C-bills. Figured 9 bays would hold me over until the next sale since I am finally getting to the point that there aren't many released mechs I am super interested in buying.

As for play style, I tend to randomly chose a mech, play it a couple matches, then randomly chose another. That play style makes me very familiar with both the strengths and weaknesses of both Clan and IS mechs however because I am rotating through all my mechs, I tend not become a expert with any one of them which I am sure hold my stats/performance back a bit.

#16 Spheroid

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Posted 23 August 2017 - 04:29 PM

346 mechs, 21 empty bays.

#17 SuomiWarder

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Posted 23 August 2017 - 04:48 PM

89 with 3 bays still sitting empty. Been around since closed beta so I have sold back a good number over the years, maybe 25 or so. I think about 8 are Clan. Since the skill overhaul I have respecced and used maybe a dozen different mechs at most. The vast majority have not been used in months or years.

#18 Damnedtroll

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Posted 23 August 2017 - 05:14 PM

I have so many historic point too.. still 2700 i think to spend. Maybe we will have some freak battlemech that i would buy, Annihilator look fun, if they bring the Bane it would be awesome but with the ghost heat... 10 uac2 is a no go.

I would pay for an Axeman that do Physical damage with his hatchet, but right now i don't think i will go much farther that 45 Battlemech.

#19 El Bandito

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Posted 23 August 2017 - 05:26 PM

Mostly playing Clan mechs right now. IS mechs that are not CW specific are either collecting dust or being sold off. New tech helps, but not as much as I hoped.

#20 Ten Penny

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Posted 23 August 2017 - 05:38 PM

4 mechs with 5 empty bays open. Play style limits those I find interesting to pilot.





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