Tarogato, on 24 August 2017 - 06:05 AM, said:
It's not lagshield. It's a combination of two things:
1. aiming in this game is fundamentally hard. You can't just move your crosshair around freely like it's Counterstrike, you're bound by the agility stats of your mech and you're constantly fighting against it. Not to mention that if you're arms free then you have two crosshairs that constantly tug on each other.
2. most of the targets in this game are so slow and large that aiming in this game as a result seems generally very very easy. People start taking it for granted. So when a small nimble target shows up rarely... they can't hit it [Redacted].
Now take your Cheetah against players who actually can aim at a Cheetah and hit it... and it's a different story. Suddenly you'd rather be in a Linebacker, not a Cheetah.
your 2 points seem to contraditc.
1) aiming is not hard: lasers are point and click..... but most are not able to do it. (and for "aiming" I mean not shooting at general direction, nor at big CT of any mech) FOr aming I mean "knowing WHERE to shoot" and managing to do it.
2) Light mechs are very easy to bring down..... they have LESS armor of all mechs.
BUT thanks to point 1, there is pleanty of potatoes saying lights are OP, or, as J.Watarase, saying lights are easy mode.
Edited by draiocht, 24 August 2017 - 01:40 PM.
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