#1
Posted 27 August 2017 - 02:06 AM
KDK-SB with MASC and 400engine ,have no chance to face the MAD5M(acceleration=24.63), because it can go aound the KDKSB(acceleration=6.19)
If this situation is between a light mech and a assault,I can understand that
But, a 75 ton mech with max 360 engine will be able to circle around with MASC and 400 engine 100ton mech, do you think that's normal?
If PGI produces cars, that's good
Because the PGI's ******* cars with 10000 ps engine and 100 ps engine have the same (even less )acceleration
75 tons mechs : TBR has 375 engine and 17.72 acceleration, MAD has max360 engine and 24.63 acceleration
#2
Posted 27 August 2017 - 02:11 AM
#3
Posted 27 August 2017 - 02:12 AM
#4
Posted 27 August 2017 - 02:13 AM
Sarcasm aside, I can agree that the Kodiak SB really needs an agility buff, as does almost every non-KDK-3 assault mech. (Unless they, say, reduced the KDK-3's ballistics hardpoints to 1 per ST). But the Timber doesn't... Really need one. Maybe a slightly higher, like, 3-4 acceleration, or just rounded out at 20.
#5
Posted 27 August 2017 - 02:30 AM
#6
Posted 27 August 2017 - 02:34 AM
Maybe in September patch
#7
Posted 27 August 2017 - 02:48 AM
2 tons of salt for the price of 1 ton.
Edited by Antares102, 27 August 2017 - 02:49 AM.
#8
Posted 27 August 2017 - 02:57 AM
Edited by Catten Hart, 27 August 2017 - 02:57 AM.
#9
Posted 27 August 2017 - 03:04 AM
#10
Posted 27 August 2017 - 03:05 AM
#11
Posted 27 August 2017 - 03:55 AM
Reverse
Marauder is now no longer circling you it is turning in a tight easy to track circle in front of you
#12
Posted 27 August 2017 - 04:20 AM
Edited by Carl Vickers, 27 August 2017 - 04:23 AM.
#13
Posted 27 August 2017 - 06:01 AM
Lykaon, on 27 August 2017 - 03:55 AM, said:
Reverse
Marauder is now no longer circling you it is turning in a tight easy to track circle in front of you
Nope.
Reverse than Activate MASC
I have "Gladiator", I know how to use MASC. But actually... I ain't mind if we finaly got an EXE-Prototype model without MASC but with XL400.
#14
Posted 27 August 2017 - 06:07 AM
It's either that or bad luck either way #feelzbadman .
#15
Posted 27 August 2017 - 06:16 AM
So, uh... in before lock?
#16
Posted 27 August 2017 - 06:27 AM
Battlemaster56, on 27 August 2017 - 06:07 AM, said:
It's either that or bad luck either way #feelzbadman .
Mobility nodes on 100 tonner assault? Pffff.......
#17
Posted 27 August 2017 - 06:53 AM
Jun Watarase, on 27 August 2017 - 03:05 AM, said:
I guess the Cyclops needs something to help it out - what with it's gigantic profile and general mediocre-ness.
Stats on paper are utterly irrelevant when you look at how something performs in game.
#18
Posted 27 August 2017 - 07:03 AM
MagicIndex, on 27 August 2017 - 06:01 AM, said:
Reverse than Activate MASC
I have "Gladiator", I know how to use MASC. But actually... I ain't mind if we finaly got an EXE-Prototype model without MASC but with XL400.
The EXECUTIONER (wash out your mouth, we aren't dezgra surats) is a different beast than the Spirit Bear. The Spirit Bear's Base Agility is SO LOW that MASC basically does nothing for it.
#19
Posted 27 August 2017 - 07:07 AM
Snowbluff, on 27 August 2017 - 07:03 AM, said:
Man, your "Yogi" is a walking wall of steel, what for you need a mobility when you'll never get it working any way?
Edited by MagicIndex, 27 August 2017 - 07:08 AM.
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