Shifty McSwift, on 25 September 2017 - 12:28 AM, said:
Right now they are just an expensive C-bill and skill point weapon that can be equipped at no weight or crit space, and used to safely pad damage scores.
Oh really, what role? Roles are long gone. Some light mechs are mini-assaults now and have all but given up "roles." Medium and Heavy mechs are losing ground on their traditional "roles" as nerfs and balance neuter them more and more. So, what does that leave? Oh, the Solaris mechs: the Assualt class..... You know those ponderous, pretty slow, towering arrays of a bazzillion weapons that want only to fight within 500 meters so they don't have to think or aim all that much....
I think Air Strikes and Artillery are "real roles" in MW; along with the Long Tom and Arrow IV..... Indirect fire should be increased and made even more lethal. No freaking smoke warning ! Just a verbal "Incomming" repeated several times.....
WHY? Because you hit the real issue on the head: "roles....." Indirect fire is a MW roles and has been for a long time and many of us actually enjoy that role and wou;d try our best to master that roles if the weapons and mechs that support that role get "un-Nerf'd" and allow us to pursur that specific role and most importantly, give us the capabilities of "real damage points" for specific, IDF weapons....... Un-Nerf us and turn us lose and I'd bet you, AMS, Radar Dep, ECM and cover would start to mean something again.......... There are IDF roles specific mechs..........
You'all can't have it both ways......