We all (should) know that the tier system is borked and doesn't always accurately illustrate a player's ability. In the handful of battles I've played since PGI tightened the match making reins, I'm kind of neutral on whether or not it was a good/bad thing.
Games still feel the same. The usual mix of games from total stomps (win or loss) to the occasional nail-biter.
Now, this stats thing..
Stats...
I understand the value of stats when it comes to improving our game play. One funny thing I find about my own personal stats, if I look at the detailed list by "Mech".. Overall the class that I do the worst in (Heavies) is the one I actually enjoy playing the most. Numbers say I should stay out of heavies, and the Hellbringer in particular. On the opposite side, the numbers say I should spend more time piloting assaults because that's where my highest concentration of positive KDR and W/L is at.
However, playing Assaults brings out the salty try-hard in me and I have less fun overall while playing. Might be different if PSR meant something, and I could work my way into a tier where I'd be among players who know what "push" means and have figured out that you don't win games very often by being passive.
1
Farewell To The Tier System
Started by Inatu Elimor, Sep 09 2017 11:37 AM
22 replies to this topic
#21
Posted 10 September 2017 - 11:05 AM
#22
Posted 10 September 2017 - 11:19 AM
By definition pug Q.P play is casual
#23
Posted 10 September 2017 - 11:26 AM
Asym, on 10 September 2017 - 05:56 AM, said:
Really? How do you account for testing new mech loadouts? Dozens of loses in a row...
How about mastering a new mech w/o premium time because many won't spend a penny with PGI?
How about non-team players who "just want to play" and not be part of the "elite few's personal power trips?"
How about people who enjoy just a few mech's that aren't the current meta and get killed more than win?
etc., etc., and so it goes...
Statistics only are numbers people in this game use to belittle or reward other players.... They are a crock of hate that really, don't tell any story at all....
You read it all of the time: "Look, that player is so full of *#&! because their w/l is below 1.00 and their average damage is less that 200" and that's not average...........: Really? Some players are handicapped. Some are bedridden and play. Some are playing "just for the love of the MW universe."
What happens when a new player or someone who isn't all that good "finds relevant gameplay illregularities or observes releveant meta balance failures?" Just because that players "averages" which, to my knowledge PGI hasn't established, aren't what you or others think, that players somehow is belittled?
Your angst is counter-intuitive and counter-productive. We need to keep every pilot we have....
Just my opinion and I'm a below average player and at this point, who cares: it's just a game..........
Theres a difference between measuring epeen and callng bs on someone. Its not about shaming. Tiering dont matter here, good or bad stats dont matter either. Who cares if you see someone calling bs based on someone ratio, do you see anyone giving credence to that guy? i dont. Tiering matters to see the big picture, what t5 and t1 see isnt the same, whether some think only their vision is good is another story and not relevant to this.
How to account for testing new mech or those time you use "fun" loadout? you dont, nobody cares.
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