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Can You Report Teammates For Timing Kill Shots?


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#1 Jun Watarase

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Posted 09 September 2017 - 08:32 PM

Second time i ran into this guy in a FP match, he just hides in the rear watching the rest of the team fight while waiting for them to strip armor off a target so he can go for the kill shot.

Can you report teammates like this?

#2 VirtualRiot

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Posted 09 September 2017 - 08:34 PM

View PostJun Watarase, on 09 September 2017 - 08:32 PM, said:

Second time i ran into this guy in a FP match, he just hides in the rear watching the rest of the team fight while waiting for them to strip armor off a target so he can go for the kill shot.

Can you report teammates like this?

No...

#3 N0ni

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Posted 09 September 2017 - 08:41 PM

Nope, secure your kills better.

Might wanna start looking into 5-digit padlocks.

#4 Necro Ash

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Posted 09 September 2017 - 09:16 PM

I just wish that KMDD mattered, not Kill. Match score / PSR / Match payouts need to be adjusted to better reward teamplay.

Not kill-stealing like this.

#5 Jun Watarase

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Posted 09 September 2017 - 09:18 PM

Its not even about the rewardss, but a teammate who is just watching the rest of his team fight because hes trying to time kill shots is dead weight and getting his team killed.

#6 Tier5 Kerensky

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Posted 09 September 2017 - 09:38 PM

He probably can't do better. The most kills are done by those up front. But that's a lot more challenging.

#7 Nightbird

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Posted 09 September 2017 - 09:43 PM

You get paid a lot more for KMDD+Assist than just a kill.

#8 B0oN

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Posted 09 September 2017 - 09:47 PM

OP, just lol .

#9 El Bandito

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Posted 09 September 2017 - 11:58 PM

View PostNecro Ash, on 09 September 2017 - 09:16 PM, said:

I just wish that KMDD mattered, not Kill. Match score / PSR / Match payouts need to be adjusted to better reward teamplay.

Not kill-stealing like this.


You get sizable bonus for KMDD, more than simple kill. Besides, damage is very well rewarded in matchscore.

Edited by El Bandito, 09 September 2017 - 11:58 PM.


#10 JP Josh

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Posted 10 September 2017 - 12:08 AM

let him he is losing money.

mwo pays more for damage/assist than it does for outright last hits.

you also roll in the dough if you bring a tag unit along and your lrm boats have half a brain and you talk on when to sinc fire on a target.

#11 Prof RJ Gumby

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Posted 10 September 2017 - 12:10 AM

View PostEl Bandito, on 09 September 2017 - 11:58 PM, said:


You get sizable bonus for KMDD, more than simple kill. Besides, damage is very well rewarded in matchscore.

Still, if you feel the need for reporting, refusing to shoot the enemy mechs until they're cored red could be considered as assisting the enemy, and that's reportable. I mean, not sharing armor or timing for the last shot is an unreportable **** move, refusing to support your teammates intentionally is another.

Edited by Prof RJ Gumby, 10 September 2017 - 12:10 AM.


#12 Escef

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Posted 10 September 2017 - 12:37 AM

Can you? Yes. Of course you can. You can report people just for existing... You might even be able to report people for not existing, though that sounds like it might be a little trickier.

That said, afaik, what's being described here is not a violation of the CoC or ToS.

#13 ScrubLord1

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Posted 10 September 2017 - 01:36 AM

View PostJun Watarase, on 09 September 2017 - 09:18 PM, said:

but a teammate who is just watching the rest of his team fight because hes trying to time kill shots is dead weight

Most players in quickplay are deadweight anyway.

Edited by ScrubLord1, 10 September 2017 - 01:37 AM.


#14 Clownwarlord

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Posted 10 September 2017 - 01:40 AM

People that say they wish KMDD mattered more just can't finish the job.

People who complain about other securing their kill have the same issue.

Bottom line ... people that kill enemy mechs are still killing enemy mechs.

#15 General Solo

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Posted 10 September 2017 - 01:42 AM

Hahahahahaha..... NO

It don't break the rulez and IMO is a highly evovled game play stratergy.

Highest marks pilot.

#16 Jun Watarase

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Posted 10 September 2017 - 04:27 AM

View PostScrubLord1, on 10 September 2017 - 01:36 AM, said:

Most players in quickplay are deadweight anyway.


That was in FP.

View PostOZHomerOZ, on 10 September 2017 - 01:42 AM, said:

Hahahahahaha..... NO

It don't break the rulez and IMO is a highly evovled game play stratergy.

Highest marks pilot.


Watching your teammates get shot at while you wait to try and get the last hit is a highly evolved strategy? Really now?

#17 Appogee

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Posted 10 September 2017 - 05:16 AM

I see this kind of behavior from time to time. Sadly, sometimes from some name players in competitive units, when they're in PUG matches.

Unfortunately, hanging back, "using the PUGs as meatshields", and not shooting unless there's a killshot to be had, sometimes loses the whole team the match.

The kill-death stats seem much less impressive when you consider how some are being padded in this way.

Note that I am not saying everyone with a high k:d is doing this. The best pilots don't resort to that kind of lameness. More power to them.

Edited by Appogee, 10 September 2017 - 05:17 AM.


#18 Bloodaddict

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Posted 10 September 2017 - 05:21 AM

This thread is about toxicity. This player is simply stating that another players actions are upsetting them. I think they are pointing out a problem of non-participation. If players are sitting back, and providing low damage per-ton then they aren't involved in the match, and that is counter productive to a win. Every match has objectives that can be reached in order to result in a win. If players in a match are not putting forth effort to achieve that win then they are an issue in more ways then not helping toward a win.

As far as kill shots are concerned, this problem is something PGI can fix if they wanted to. They currently only post kills per game on their leader boards. They also reward too much for a kill compared to most damage done in a kill. They could reduce the reward for kill shots, greatly increase the reward for most damage done, and post the most damage done per kill on the leader boards. This should increase participation of the kill snipes, if their motivations are the leader boards, or kill rewards.

If you dangle a carrot for players, they will chase it. Right now the carrots are kills, just rework your reward system to better reward over all participation. Such as most damage done, and increase the amount of damage needed to be rewarded for an assist, but increase the reward for assists.

#19 Asym

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Posted 10 September 2017 - 05:42 AM

Gosh, LRM pilots get blamed all of the time for "late kills".... Heck, we may have stripped the mech, gone to the next target and then, went back to the original target and finally, hit a critical and got the kill.

That infuriates many players.....

I'm still not sure why? Isn't that "we" are suppose to do and what "I" do really isn't relevant???

#20 nehebkau

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Posted 10 September 2017 - 07:37 AM

@OP

LOL. I know several self-professed "competitive" pilots who do just that in this game. Every time it's the same -- hide at the back and shoot the damaged mechs or, in QP, pick a high alpha heavy, hide until the match is nearly over then come out and alpha the damaged mechs to get that "oooh so sweet KDR".

I make a point, if I am in a light and one of those pilots is on my team, of kiting other enemy mechs right towards him and letting him deal with a 2 or 3 on 1 while I go and find an easier enemy target.


This is the BS you get tracking and presenting individual stats.... some focus on wins, some on KDR etc.

Edited by nehebkau, 10 September 2017 - 07:39 AM.






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