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Light Mechs You'd Like To See Added To This Game

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#101 Jay Leon Hart

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Posted 02 October 2017 - 01:38 PM

View PostMyke Pantera, on 02 October 2017 - 01:30 PM, said:

Garm: Slow jump capable Heavy Weaponry mech similar to Panther or Hollander in concept.

Comes in Ballistic/Missile, Energy/Missile & Ballistic/Energy flavours! Posted Image

#102 Shadowomega1

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Posted 02 October 2017 - 02:59 PM

IS mechs
Razorback because it was a great scout in Mech Commander II
Spector
Talon
Thorn

Clan Mechs
Pack Hunter
Ocelot
Spirit
Urbanmech IIC

#103 Prototelis

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Posted 02 October 2017 - 03:14 PM

https://mwomercs.com/piranha

Well some of us are getting what we wanted :)

#104 Zergling

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Posted 02 October 2017 - 04:37 PM

Yay Piranha!

#105 Requiemking

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Posted 02 October 2017 - 04:39 PM

View PostZergling, on 02 October 2017 - 04:37 PM, said:

Yay Piranha!

NO, not yay. Bad PGI.

#106 WrathOfDeadguy

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Posted 02 October 2017 - 04:48 PM

Piranha?

4 AMS variant?!

Posted Image


Posted Image

Edited by WrathOfDeadguy, 02 October 2017 - 04:49 PM.


#107 Josh Seles

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Posted 04 October 2017 - 08:01 PM

Updated my vote.
Kept the Anubis and Vixen, but swapped the Firefly for the Nexus.

#108 TheArisen

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Posted 04 October 2017 - 10:22 PM

While I don't care over much because it's clan the Ocelot is missing from your poll.
http://www.sarna.net/wiki/Ocelot

#109 Dee Eight

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Posted 04 October 2017 - 10:47 PM

Given the likely hold up on the other macross-era unseens, some other choices in a couple tonnages that we only have single examples of would be nice. And preferably things that do stuff the existing ones don't, such as the javelins which gave us missile armed spiders.

IS... Hornet or Cossack (20T with jump jets), Duan Gung or Eagle (25T with jump jets) as alternatives to locusts and commandos.

Clan... Locust IIC or Commando IIC (both 25T) as an alternative to the lynx.

Edited by Dee Eight, 04 October 2017 - 10:48 PM.


#110 MeiSooHaityu

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Posted 05 October 2017 - 08:24 AM

I know it is probably a bad choice for MWO, but I still would like to see a Hollander :). It is a cool looking mech that I like from the MechCommander series. it would need some help, but I think it would be great to see it in MWO.

#111 Jay Leon Hart

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Posted 05 October 2017 - 08:28 AM

View PostMeiSooHaityu, on 05 October 2017 - 08:24 AM, said:

I know it is probably a bad choice for MWO, but I still would like to see a Hollander Posted Image. It is a cool looking mech that I like from the MechCommander series. it would need some help, but I think it would be great to see it in MWO.

Praise be unto the LOLlander! Posted Image

#112 Sereglach

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Posted 09 October 2017 - 08:36 AM

I would have liked to see the Firebee added to your 35 ton list. Otherwise I added my votes.

#113 Myke Pantera

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Posted 10 October 2017 - 09:33 AM

View PostTheArisen, on 04 October 2017 - 10:22 PM, said:

While I don't care over much because it's clan the Ocelot is missing from your poll.
http://www.sarna.net/wiki/Ocelot

You're right. The only mech from the TRO 3075 that does have a variant that's not either Star League or Jihad or even later...
Doesn't make much sense to add it now, but it's been added nonetheless.

View PostSereglach, on 09 October 2017 - 08:36 AM, said:

I would have liked to see the Firebee added to your 35 ton list. Otherwise I added my votes.

No variant in any of MWOs eras (Succession War, Invasion, Civil War), but since I've added the Toro and Sling there is no reason not to add the Firebee as well... here you go


I for one am pretty happy with the Piranha, and that's what I am probably gonna do with them:
Slots: After Endo-Steel, Ferro-Fibrous and the XL engine you are left with 29 Crit Slots, BUT you'll need to at least add 3 DHS or SHS to meet the required minimum of 10. (XL180 only comes with 7).
Tonnage: With Endo-Steel, Ferro-Fibrous and an 180 XL engine you are left with 10t to 10.5t for weapons of which 3 have to be spent in heat sinks. 10t (HD:5, Rest:MAX), 10.25t (HD:0, Arms:10/12, Rest:MAX), 10.5t (HD:11, Arms:0, Rest:MAX)
Theorycrafting
Variants:
PIR-1: 12B 3E 1AMS: Either mixed build with 12x Light MG (3.5t) and 3xER Micro Laser with the 10.25t armor variant or Full Dakka 12 MG (4t) and 1x Micro Pulse Laser with the 10.5t armor variant (I can't get myself to leave a CT hardpoint empty).
PIR-2: 15E 1AMS: Anti-Ghost-Heat variant with ER Large, 8x ER Micro Targeting Comp and lBAP or all in variant with 15x ER Micro Lasers and 13 DHS and lBAP. Group CT,LT,LA and CT,RT,RA and you'll have 8x ER Micros again avoiding ghost heat.
PIR-3: 10B 3E 1AMS: 10x Machine Gun (3.5t) with 4x ER Micro
PIR-A: 8B 3E 4AMS: 8X Machine Gun (2.5t), 1x ER Medium and 4x Laser AMS. One of those in a Piranha Swarm to help the Rest against Streaks?
PIR-B: 4B 6E 1AMS: 4x Light Machine Gun (1t), 6x ER Small 12 DHS.
PIR-CI: 6B 9E 1AMS: 6x Machine Gun (2.5t), 7 Micro Pulse

#114 Kalimaster

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Posted 10 October 2017 - 02:03 PM

How about the Anubis.

#115 Josh Seles

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Posted 10 October 2017 - 06:26 PM

View PostKalimaster, on 10 October 2017 - 02:03 PM, said:

How about the Anubis.


It's already added. It's had one of my votes from the very beginning of this poll. That said, please help the Anubis. 30 tons, missiles/energy, comes stock with Stealth Armor and a XL 240.

#116 Josh Seles

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Posted 12 November 2017 - 01:48 PM

Updated my votes.
20 ton: none
25 ton: Nexus, Fire Falcon
30 ton: Anubis, Incubus, Hellion
35 ton: none

Apparently these are the less populated weight brackets, but this is where my interest lies. Which is pretty much the only thing I consider when both voting and buying.





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