Clan And Inner Sphere Go Ballistic Challenge
#101
Posted 20 September 2017 - 04:14 PM
#102
Posted 20 September 2017 - 04:42 PM
#103
Posted 20 September 2017 - 04:56 PM
#104
Posted 20 September 2017 - 04:57 PM
#105
Posted 20 September 2017 - 05:02 PM
#106
Posted 20 September 2017 - 05:08 PM
#107
Posted 20 September 2017 - 05:14 PM
#108
Posted 20 September 2017 - 05:16 PM
...no one in PGI listens to the player base when we talk...
Update: Fifth ghost drop tonight. Let's play a drinking game! Everyone take a shot when you get a ghost drop!
Edited by Commander A9, 20 September 2017 - 06:10 PM.
#109
Posted 20 September 2017 - 05:42 PM
Harlock69, on 19 September 2017 - 04:38 PM, said:
Just wanting to say that I still have this error, long after the event started.
It worked earlier this day, and now it shows nothing again.
#110
Posted 20 September 2017 - 06:14 PM
#111
Posted 20 September 2017 - 06:41 PM
Edited by Rascally Jack, 20 September 2017 - 06:42 PM.
#112
Posted 20 September 2017 - 06:53 PM
<div> </div>
#113
Posted 20 September 2017 - 07:05 PM
Matt Newman, on 20 September 2017 - 02:32 PM, said:
I really appreciate you taking the time to give me feedback and allowing us to continually improve!
This event was born out of some simple criteria I had.
- Keep the event concept simple (ballistics only)
- uses statistics we have never used before (Weapon exclusive damage)
- get the event up early showing the Future events functionality- ( the day before)
- Create an awesome sale to complement the event (CHECK)
and I get the point that new players at a disadvantage (I will try to address this for future events)
but you don't have to complete every challenge.
I'll Probably throw in some Daily challenges to smooth this one out a bit. Everyone here is really excited about the potential this new system has.
FYI I am also planning on doing a “Lrmageddon” type event with all Missile Type weapons
and a “Pew Pew Pew” Energy event but I will refine the targets and rewards to make it suitable.
As far as posting the details on the Site as well I can do that moving forward but the tracking of progress and rewarding will be in-game for now.
We are looking into some issues where the detail window may not be showing for some people as well as an unrelated crash.
Matt
even if the page on the site is missing tracked stats.. just having a list of what the challenges are would be a nice thing..
#114
Posted 20 September 2017 - 07:36 PM
Matt Newman, on 20 September 2017 - 02:32 PM, said:
I really appreciate you taking the time to give me feedback and allowing us to continually improve!
This event was born out of some simple criteria I had.
- Keep the event concept simple (ballistics only)
- uses statistics we have never used before (Weapon exclusive damage)
- get the event up early showing the Future events functionality- ( the day before)
- Create an awesome sale to complement the event (CHECK)
and I get the point that new players at a disadvantage (I will try to address this for future events)
but you don't have to complete every challenge.
I'll Probably throw in some Daily challenges to smooth this one out a bit. Everyone here is really excited about the potential this new system has.
FYI I am also planning on doing a “Lrmageddon” type event with all Missile Type weapons
and a “Pew Pew Pew” Energy event but I will refine the targets and rewards to make it suitable.
As far as posting the details on the Site as well I can do that moving forward but the tracking of progress and rewarding will be in-game for now.
We are looking into some issues where the detail window may not be showing for some people as well as an unrelated crash.
Matt
Sounds great and please ignore the same handful of whiners that are chronic on this forum.
Most players just avoid this caustic website and just play some quick drops whenever they have the time.
Just need to get event thingy showing up 100% of time in game for 100% of players.
Lurm event and Lazor event sound fair and looking forward to it.
Note: Any redeemed challenges should be minimized (shows blue title, but not showing details)
PS. Thank you for not bothering with FW/CW, but if you do then make Scouting an equal part or don't bother.
PS2. the cBill rewards do seem rather small, and most non-cBill rewards are uninteresting (except warhorns imo)
Suggest giving player the option to "Sell" non-cbill reward for double CBills and visaversa. An option either given when redeeming or perhaps a checkbox as in item X + X CBills (unchecked item X = 2x X CBills)???
Edited by Max Rickson, 20 September 2017 - 07:39 PM.
#115
Posted 20 September 2017 - 07:36 PM
#116
Posted 20 September 2017 - 07:59 PM
#117
Posted 20 September 2017 - 08:47 PM
Commander A9, on 20 September 2017 - 05:16 PM, said:
...no one in PGI listens to the player base when we talk...
Update: Fifth ghost drop tonight. Let's play a drinking game! Everyone take a shot when you get a ghost drop!
You're confusing terms... people complaining here represent only a portion of the FORUM base... which are only a small minority of the entire PLAYER base. Every match I had this afternoon from when the event started at 1pm EST thru to 7pm EST had more players unaware an event was even occurring than were aware and actively trying to accomplish the criteria for the rewards. That means the majority of those players hadn't even looked at the website, or clicked on the new events tab in the game UI of the mech garage.
Edited by Dee Eight, 20 September 2017 - 08:48 PM.
#118
Posted 20 September 2017 - 09:56 PM
Matt Newman, on 20 September 2017 - 02:32 PM, said:
FYI I am also planning on doing a “Lrmageddon” type event with all Missile Type weapons
and a “Pew Pew Pew” Energy event but I will refine the targets and rewards to make it suitable.
As far as posting the details on the Site as well I can do that moving forward but the tracking of progress and rewarding will be in-game for now.
We are looking into some issues where the detail window may not be showing for some people as well as an unrelated crash.
Matt
LRMaggedon? NOOOOOOOOOOOOOOOOOO!!!!!!!!!!!
Actually, no problem, LRM's have more counters than your average Home Depot. Bring it.
Finished 3 of 6 of the IS Ballistic challenge rather quickly. Oddly enough, the AC-10 took the most matches. Won't be doing the Gauss section, as I can't hit the broadside of a Mechlab from the inside with one. The AC-20 took 7 matches because I was 14 points short after 6.
Like the format, damage amounts are interesting but can be dealt with. Like having immediate feedback on where I stand in the contest.
Didn't like spending 13 million space bucks to buy additional weapon systems, but that was my choice. Actually used mechs that had been gathering dust in the Mechodex, so maybe some benefit there.
Overall, I like where this is going. The first implementation had some rough spots, but that is to be expected.
Absolutely love the rocket girl standing item. Please make more like these. No really, please. I am actually thinking of running a Clan mech to get another one, and this is coming from someone who is a die hard IS loyalist.
It is only space bucks.
Edited by Electroflameageddon, 20 September 2017 - 09:59 PM.
#119
Posted 20 September 2017 - 09:56 PM
Rascally Jack, on 20 September 2017 - 06:41 PM, said:
played with 2 ac20 (no backup weaponry) on a warhammer on polar and actually went out of ammo... 650 dmg on first try in an awesome match with 2 annies tanking and a great team to push, sadly i didnt watch the event counter and thus it didnt count for it, but i admit i was wrong with my concerns
#120
Posted 20 September 2017 - 10:01 PM
Brother MEX, on 20 September 2017 - 01:17 PM, said:
I played the Koshi D with 3 HMG + 1 LMG + 2 micro lasers and finished BOTH MG damage requirements in a single game ... just changed the 3 HMG to 3 normal MG to finish the last MG damage requirement tomorrow
thats a rather obvious choise for the clan machinegun challenge (in fact, i will use that one too), but which mech would you use on IS side? no IS light can boat that load of minature-dakka, and mechs like the arrow are a bit too slow and fragile to get that close in. i thought about using my beloved spider 5k but thats just too terrible in terms of firepower.
Not really keen on a Lurmageddon-event but hey, i will need about a week for repairing my beach buggy anyway jk, as much as i know myself i will probably use a spiritbear as lurmboat, just to pull some peps legs...
Edited by Genesis23, 20 September 2017 - 10:03 PM.
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