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Here's Caustic Valley!


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#81 Solis Obscuri

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Posted 23 July 2012 - 12:14 PM

View PostInnerSphereNews, on 23 July 2012 - 09:00 AM, said:

Show us your skills in this hostile environment by applying for the Closed Beta now.

Posted Image

#82 Raistlin Majere

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Posted 23 July 2012 - 12:25 PM

Let me in Let me in Let me in!!!!!

#83 Morashtak

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Posted 23 July 2012 - 12:25 PM

"... titanium, platinum..."

Unobtainium, I say. They've strip-mined the planet down to the mantle all for the Unobtainium!

Where are the greenie's! oh, wait. They're already there hiding behind the dead trees.

#84 verybad

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Posted 23 July 2012 - 12:28 PM

For some reason, I think a night game on this map would be loads of fun. Long range, but hard to find targets because of poor IR performance. Definately need scouts out there. A dusk map would look really cool with all the haze.

I think the next map will be the Jungle one they mentioned.

THey show an Awesome from the inside on the map. It peaks quickly when it fires those PPCs, but it also drops heat very quickly.

Watching that AS7K from the inside, it looks like ERLLs drain energy very slowly, ie you get long range, but they seem to do somewhat poor DPS.

Edited by verybad, 23 July 2012 - 12:36 PM.


#85 Breach

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Posted 23 July 2012 - 12:31 PM

I hope the devs figure out a way I can just pump MWO directly into my veins...this looks amazing

The 7th cant come soon enough!

#86 Exilyth

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Posted 23 July 2012 - 12:32 PM

I really like how the green tint gives the environment a sick and miasmic feel, like there have been chemicals seeping into the ground for ages.

"Long range weapons shine, as at the ridge of the valley, you can see for kilometers." Would have been nice if the text and visuals had lined up at that point, giving a look down the ridge into the valley. This is my only gripe about the video, though.

And about the Hunchback at the end... the flamer being mounted so low makes it even funnier.

View PostElizander, on 23 July 2012 - 10:44 AM, said:

I agree. The flamers do look like they need some work. Perhaps some particle trails will do the trick to make it look more fluid when being waved around. Generally the tip of the flames shouldn't be perfectly aligned with the source when it's moving from side to side like that. It should lag behind a little. Anyway, it's a minor thing for me. The video was great overall and it was nice to show a close-up headshot along with the physics of the torn off arm getting blown away. :(

Also, the way the flames just stick through the enemy makes them look like long sticks of fire. Reflecting the stream off of the targets surfaces with a small random deviation added to the direction and slowing down the particles a bit on impact might help make it look more like the flames are engulfing the target. Then again, this is probably low priority, anyway, since they look quite ok as they are.

#87 Sebastian Thrawn

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Posted 23 July 2012 - 12:33 PM

i love the aa system and the gauss rifle on the AS7-K

#88 verybad

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Posted 23 July 2012 - 12:40 PM

Mech flamers don't use liquid fuel. They're plasma pumped directly from the fusion engine.

#89 Sgt Bones

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Posted 23 July 2012 - 12:53 PM

View Postverybad, on 23 July 2012 - 12:40 PM, said:

Mech flamers don't use liquid fuel. They're plasma pumped directly from the fusion engine.



And in all honesty, it looks like they may actually be an effective weapon at least on this map. I never ever used them before unless it was a "forced" weapon in prior mech games, but after watching the end of that vid, damn, pumped plasma all the way!

(oh yeah, hey, an Urbie with flamer on this map could be effective too!)

#90 trycksh0t

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Posted 23 July 2012 - 12:59 PM

View PostHenchman 24, on 23 July 2012 - 11:18 AM, said:

Map looks awesome guys!

But...um, hrm, this is awkward...how many proof-readers do you guys have?

I ask due to this:


Which is it, acidic or caustic(also, heat cannot be caustic)?

Do I have my mechanic toss in some baking soda or tomatoes in case I get some on me? :(


Umm... acidic and caustic are very different things and by no means opposites, they can be used interchangeably.

The acidic haze refers to the fog-effects formed by extremely dense pockets of acidic gasses (think hydrogen chloride).

Anything that is caustic, on the other hand, is capable of "burning, corroding, or destroying living tissue" (According to Miriam Webster), so heat can certainly be caustic.

I think you're confusing caustic with base (the opposite of an acid).

#91 ulziel

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Posted 23 July 2012 - 01:20 PM

Sweet PPC good sir. I am so in love with what your doing please post more and allow people to play as soon as possible. I want to scream (GF will look at me oddly) Jade Falcon Each drop I do.

#92 Vashts1985

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Posted 23 July 2012 - 01:26 PM

i loled when that katapult toppled over the ridge.

#93 Aidan

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Posted 23 July 2012 - 01:37 PM

Very interesting looking map.

:(

#94 Aidan Calderon

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Posted 23 July 2012 - 01:39 PM

Show us your skills in this hostile environment by applying for the Closed Beta now. And watch your "Pending Status" - it's not lying.

#95 pingtoohuy

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Posted 23 July 2012 - 01:43 PM

Very nice! Q. At about the 1 minute mark, is that Atlas shooting at the other mech's dismembered arm just for the fun of it? He sure sends it flying.

#96 VagGR

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Posted 23 July 2012 - 02:02 PM

View PostBenEEeees VAT GROWN BACON, on 23 July 2012 - 10:18 AM, said:


Peew-zheew

Peew-zheew


yeas..that...i think it should be something with a little more "boom" in it....its a big *** gun make it sound big *** :)

#97 trycksh0t

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Posted 23 July 2012 - 02:03 PM

View Postpingtoohuy, on 23 July 2012 - 01:43 PM, said:

Very nice! Q. At about the 1 minute mark, is that Atlas shooting at the other mech's dismembered arm just for the fun of it? He sure sends it flying.


I laughed like an ***** when I saw that. Once I recovered, I wanted to edit in a soccer net and some guy yelling "GOOOOOOOOOAAAALL!!!!", which made me laugh like an ***** some more. My boss thinks I'm losing my mind in here.

View PostVagGR, on 23 July 2012 - 02:02 PM, said:


yeas..that...i think it should be something with a little more "boom" in it....its a big *** gun make it sound big *** :)


Yeah, it's big. It's also electric, no cordite to go boom. Though, there could be a sonic-boom from it, but I'm not sure how much a sonic-boom would be heard inside a 'Mech cockpit.

Edited by trycksh0t, 23 July 2012 - 02:06 PM.


#98 Evaccaneer

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Posted 23 July 2012 - 02:04 PM

Awesome map! I really like this kind of chaotic industrial environment.

Edited by Evaccaneer, 23 July 2012 - 02:04 PM.


#99 Dirk Le Daring

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Posted 23 July 2012 - 02:11 PM

I like it....but have ALREADY got my beta ap in.. :)

#100 smolarek13

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Posted 23 July 2012 - 02:12 PM

can't wait I shall represent poland in future tournaments





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