Here's Caustic Valley!
#141
Posted 24 July 2012 - 07:20 AM
#142
Posted 24 July 2012 - 08:54 AM
#143
Posted 24 July 2012 - 09:19 AM
#144
Posted 24 July 2012 - 09:43 AM
I wish the trees would explode when they're hit though, the shots seem to pass through them...
#145
Posted 24 July 2012 - 11:47 AM
The Catapult being toppled over the edge of an embankment and the flamers at the end...
and still no beta.
Either way... I love you folks at PGI!!!
#146
Posted 24 July 2012 - 11:50 AM
#147
Posted 24 July 2012 - 12:53 PM
I WANNA PLAY!!!
#148
Posted 24 July 2012 - 01:46 PM
#149
Posted 24 July 2012 - 01:53 PM
#150
Posted 24 July 2012 - 09:14 PM
#151
Posted 24 July 2012 - 09:17 PM
Beardylocks, on 24 July 2012 - 09:43 AM, said:
I wish the trees would explode when they're hit though, the shots seem to pass through them...
That would make for an interesting environment if it was ALL destructible...trees on fire from flamers masking heat sigs, blowing chunks out of a bunker a mech is hiding behind, shooting out a cliff a mech is standing on...ooooohhhh, got the chills up n down my spine!!
#152
Posted 24 July 2012 - 09:19 PM
#153
Posted 25 July 2012 - 01:30 AM
#154
Posted 25 July 2012 - 03:54 AM
#155
Posted 25 July 2012 - 04:17 AM
#156
Posted 27 July 2012 - 11:10 AM
#159
Posted 28 July 2012 - 09:37 PM
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