Now when I wont to play on QP I must whait 2- 3 min to find a battle. Then another 90 seconds. And all this in order to play 7 minutes. I do not like it and judging by the online indicators - not just me.


Waiting Time
Started by Kompleks Ognevoi Podderzhki 320, Sep 25 2017 08:42 AM
3 replies to this topic
#1
Posted 25 September 2017 - 08:42 AM
#2
Posted 25 September 2017 - 10:07 AM
world of warships doesn't guarantee a match in under five minutes with a loading screen of about the same time.
Most matches though to usually manage to last more than ten
Most matches though to usually manage to last more than ten
#3
Posted 25 September 2017 - 01:00 PM
Cathy, on 25 September 2017 - 10:07 AM, said:
world of warships doesn't guarantee a match in under five minutes with a loading screen of about the same time.
Most matches though to usually manage to last more than ten
Most matches though to usually manage to last more than ten
I do not understand why you wrote this. You gave an example of a game to which no one here is concerned. If you are comfortable waiting for 1 tier around 3 minutes, then 90 seconds. (in the amount of about 5) then just go by. If you do not have 1 tier then do not write anything.
#4
Posted 28 September 2017 - 03:00 AM
Time in MWO currently :
- 2-3 min to find a match
- 20 seconds to choose a gamemode
- 10 seconds to display the voted one and "preparing match"
- 1 min loading screen for the map
- 30-90 seconds timer before teams are ready/all connected
- 15 seconds further to play our mech.
- 5 min to stomp/get stomped
- 2 min aftermatch to return in mechlab
So, there is about 4 to 6 minutes waiting time, on average, to find a 5-min playing session. Sometimes players are bad and/or hiding, and could lead to around 10 minutes of play.
About half to 2/3 of playtime wasted on waiting and loading times, not to mention the horrendeous loading time before accessing to our mechlab (why soooo long ? Why some Kilobytes of data are so long to retrieve from the server ? Why loading mechlab is constantly struggling like it is coughing it's lungs out, EVERYTIME ?).
Go figure...
- 2-3 min to find a match
- 20 seconds to choose a gamemode
- 10 seconds to display the voted one and "preparing match"
- 1 min loading screen for the map
- 30-90 seconds timer before teams are ready/all connected
- 15 seconds further to play our mech.
- 5 min to stomp/get stomped
- 2 min aftermatch to return in mechlab
So, there is about 4 to 6 minutes waiting time, on average, to find a 5-min playing session. Sometimes players are bad and/or hiding, and could lead to around 10 minutes of play.
About half to 2/3 of playtime wasted on waiting and loading times, not to mention the horrendeous loading time before accessing to our mechlab (why soooo long ? Why some Kilobytes of data are so long to retrieve from the server ? Why loading mechlab is constantly struggling like it is coughing it's lungs out, EVERYTIME ?).
Go figure...

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