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Should Pgi Require Account Id Verification Of Some Type To Slow Account Scumming, If So How?


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#61 MischiefSC

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Posted 27 September 2017 - 02:02 PM

View PostQuicksilver Kalasa, on 27 September 2017 - 01:44 PM, said:

Even then, certain bans don't require the use of banning all alts either. For example some hackers spent real money on this game, the punishment of having to start over with the added knowledge that they can get caught is punishment enough in some cases. Unless they are repeat offenders or extremely toxic, their first ban should not necessitate banning of alts as well.

Sorry but this whole thing is just adding unnecessary complications to account creations. It's too bad you can't ban by MAC address (which should be unique to hardware, meaning you have to buy new hardware to get around each ban) then again I'm sure there is a way to spoof those as well.


That's what I'm saying. We don't need more complications to new players. Just better tools for PGI to manage problem players.

I've been an admin on games that could ban by MAC. There's a few tools out there that will let you pull SNs from MBs and video cards and ban by those, unique hardware info.

As to banning, depends what for. Stripping someone of their accounts for a terrible choice is one thing, making someone totally unwelcome in your game is another. Both have their uses. Same with banning just a main acct but leaving alts, etc.

However PGI manages that and decides which is appropriate for what, the onus on that needs to be transparent to account creation.

#62 James Argent

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Posted 27 September 2017 - 02:09 PM

Well I'm awfully sorry for new players who get turned off by the game telling them how to play instead of being an even more special level of clueless in their first however many matches and dragging their teams down with them while they figure out that their torso can face in a different direction from their legs and what the 'R' key does. But MWO is not a match-three game...the tutorial shouldn't be optional.

#63 Zigmund Freud

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Posted 27 September 2017 - 02:20 PM

View PostFireStoat, on 27 September 2017 - 12:02 PM, said:

Another poster had the idea that a new account could only allow a player to take part in a Quickdrop or Faction play match if they had completed the Tutorial and a very large percentage of each challenge in the Academy first. Basically, you'd have to burn close to 90 minutes or more of real time. I liked the idea as a means to counter the TK throwaway accounts with a couple of additions.

The 24 hours of free premium time every new account gets doesn't activate until the close of the account's first real match. If you don't feel like going through all of the tutorial and then 15 academy challenges in one sitting, you lose nothing of the premium time.

Are you a current player and simply want an alt account but you don't want to go through the 90+ minutes of introductory content before your account can play real matches? No problem. An option to type in your 'main' account as a link to this new account could be a possibility to take the training wheels off the new account and off you go.

A real new player would be forced to learn how to actually hit stationary targets and torso twist more than they might like. Gee, what a shame. A current player loses nothing in the way of making alt accounts by being accountable to their main account. A TK throwaway moron has their free time devoured in their quest to grief the game.

Anyone see a downside to this?


Quite obvious idea, but nicely explained. I only would say that 1,5 h is a bit too much, 0,5-1h is enough. Also the tutorial should could be done a bit better.

#64 Quicksilver Aberration

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Posted 27 September 2017 - 02:51 PM

View PostMischiefSC, on 27 September 2017 - 02:02 PM, said:

That's what I'm saying. We don't need more complications to new players. Just better tools for PGI to manage problem players.

I know, I was just adding to your thoughts, not really responding to them :P

#65 Trenchbird

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Posted 27 September 2017 - 04:12 PM

View PostJames Argent, on 27 September 2017 - 02:09 PM, said:

Well I'm awfully sorry for new players who get turned off by the game telling them how to play instead of being an even more special level of clueless in their first however many matches and dragging their teams down with them while they figure out that their torso can face in a different direction from their legs and what the 'R' key does. But MWO is not a match-three game...the tutorial shouldn't be optional.
What are you responding to?

Because I'm pretty sure this thread is for the rampant teamkillers going about, in a roundabout way.

Edited by Catten Hart, 27 September 2017 - 04:12 PM.


#66 James Argent

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Posted 27 September 2017 - 04:59 PM

"Except it will also turn off some new players."

That's what I was responding to. If PGI wasn't too stubborn to make their forum compatible with the majority of the internet browsing world I could've quoted it. But go on and be edgy, PGI...be edgy.

#67 Bill Lumbar

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Posted 27 September 2017 - 05:27 PM

Look, I hate to say it, but the truth is regarding TKer's, sure you can handle it in game all proper with the COD, but one of the things I seen work extremely well, call them out. You find one in game, remember him, the name, take screen shots, fraps every game if need be.... submit the info to PGI, but bottom line, take them out as a team before they increase the other teams odds any further. If you see him in another drop.... let your team know, let the other team know. No need to talk smack, just let them know what his actions was in the other drop. Stick to facts....be able to submit a video to PGI if need be. I am not talking about going gun ho on a guy that fires and hits a team mate by accident... I am talking about the ones that you can tell are team killing.

I remember one game about 2 years ago.... I have the fraps video from it where a team mate spotted a Jeger mech with dual ac 20's popping 4 rounds into a team mate off the drop zone. This guy got 5 shots off before we started to "deal" with him. My goal was to just take his arms off and leave him for the enemy. Well one of my team mates didn't have the same plan for this special type of player. He just took his side torso out and was done with it. When I asked him why not just pop his arms off.... his weapons are gone man. He's was like, " I will take one for the team, I can spare the C-bills" We went on to win that game btw, down one mech, TKler blew one of our assault mechs legs off, but we acted within the 4th shot. Problem solved, guy was reported, I have fraps footage of the whole thing. In the 3+ years I have been playing this game, I might have 12 videos of things like this and they all end the same. Someone steps up, and takes one for the team. I can't stand team killers.... deal with them how you see fit, but make sure you are on the right side of the gun when you do.

Providing PGI with a phone number will not help with this issue, I have 2 accounts, one for clan, one for IS.... I play with ethics and honor on most nights when I do play this game, or any for that matter. It is what it is guys, deal with it how you see fit. If PGI cracks down on players for doing the right thing.... well that is what it is too. Let the chips fall where they may. I am glad I only have around $120 in this game. Posted Image One thing I can say is, I report things like this, with video footage, and support has alway been professional and very helpful with any issues I have ever had with this game, regardless of PGI's short comings.

Another incident took place with me in a game with one of the dev's when the kill the dev's event took place. One of the dev's took friendly fire from a team mate, the guy took off his leg. They go through this $hit too guys, I am sure they are not gonna ban someone who is a legit player, right? I mean seriously, 6 of my team mates stopped looking to fire on the enemy team, the one the dev was on, and started hunting down the team killer. This is a honor issue, and you squash that $hit on the battle field.

Edited by Bill Lumbar, 27 September 2017 - 06:19 PM.


#68 UnofficialOperator

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Posted 27 September 2017 - 10:01 PM

View PostKing Alen, on 27 September 2017 - 01:40 PM, said:


Except it will also turn off some new players.


Shrug you can't win everybody. At least better to protect your paying customers who have a track record of paying and most likely will pay again then to try to pander to new business. Use other strategy to entice new business.





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