How about a little "beep" that signals when the paperman is ready? Or a "blip", a "ting", maybe a "click"?
There's a lot of stuff in the game that speeds up Target Info Gathering, but some of it like the BAP, CAP or TCs can be destroyed, so a little sound to indicate when dinner's ready would be a great help.
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One More Beep For Target Info
Started by Rick T Dangerous, Sep 26 2017 02:56 AM
2 replies to this topic
#1
Posted 26 September 2017 - 02:56 AM
#2
Posted 26 September 2017 - 06:57 AM
I'm not sure what you're asking for here 0_o
#3
Posted 26 September 2017 - 08:07 AM
Serpentbane, on 26 September 2017 - 06:57 AM, said:
I'm not sure what you're asking for here 0_o
Thank you, I wasn't sure myself if I did explain it clearly.
We have an audible signal with Betty commenting about "new target aquired". But there's no sound that tells us when the target info is available. What I'm asking for is a sound that tells us when the target info is available. So you press "R", Betty tells you that the target is aquired (as it is now), and when the paperman and info about loadout shows up, you get a "blip" (that would be the new thing). Just a little sound, no new Betty comment.
Due to the skill tree and various stuff we can equip our mechs with, the time for target info gathering can vary substantially from mech to mech. That time can change in the middle of a match, when some of the tech gets destroyed. So instead of looking up to see if the info is there, a little signal that informs us about it would help a lot.
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