

Colorblind Support- What's Needed Politely Stated
#1
Posted 03 September 2017 - 08:40 AM
Having new graphics that use the same color scheme as the rest of the HUD doesn't really help for various reasons. Graphics get lost in the background, existing colors can't be seen so more of them don't help, and it's just more things to distract during a fight.
I'd like to have a polite discussion about what PGI could change/add to make the game easier for those who are colorblind or just want the HUD to be easier to see.
What I've read in other threads indicate the following are the preferred solutions:
Color palette change- Having the ability to change to a new color palette for the HUD items. Preferably by allowing the player to change within the full range of the 0-255 color system. Less popular is having some preset colors that are just check boxes.
Armor readout changed to HTAL- Having the head, torsos, arms, and legs displayed as their own bars instead of a ragdoll with shading. This was standard on previous Mechwarrior games.
Is there anything else that will help? Would these two changes solve the problem?
#2
Posted 03 September 2017 - 08:44 AM
#3
Posted 03 September 2017 - 08:49 AM
CapperDeluxe, on 03 September 2017 - 08:44 AM, said:
Could there not be multiple HUD options that can be selected? There are already items within the HUD that can be turned on and off. Couldn't they just add in new layers with different colors that get turned on or off?
Edited by Ruar, 03 September 2017 - 08:49 AM.
#4
Posted 03 September 2017 - 08:49 AM
#5
Posted 03 September 2017 - 09:11 AM
#6
Posted 03 September 2017 - 09:40 AM
Okay so the stuff below is basically me ripping red out of the image then posting texts with what I found to be bad... Now I know this isn't how colorblind people see the world so its a bad example but if you want to get the general idea across it does that well enough.
I'd support ANY kind of change even the one we're getting. ANYTHING is better than nothing but the color options could be really good for those who just don't track well with cyan and ... whatever you call that manilla / yellow / gold color on IS mech HUD. The I typically like Green (yes I know, clashes harshly with NV, but then I could attempt to find another color that didn't if that bothered me.)
Links below...
https://i.imgur.com/ycBZ3HP.png
https://i.imgur.com/w63P6j4.png
https://i.imgur.com/TUdvIdh.png
Originals for compare.
https://i.imgur.com/Dc2PZDQ.jpg
https://i.imgur.com/iPkALfL.jpg
Also, screw imgur trying to be fancy.
Edited by Maker L106, 03 September 2017 - 09:50 AM.
#7
Posted 03 September 2017 - 09:50 AM
#8
Posted 03 September 2017 - 09:58 AM
- Russ is indifferent
- Russ is forgetfull
- A scaleform artist is longer available or employeed by PGI for MWO (Highly likely). Those directly working on mechpacks are probably the only core staff that remain. To reveal this would weaken confidence of the MWO consumer and therefore will not be acknowledged.
Edited by Spheroid, 03 September 2017 - 11:49 AM.
#9
Posted 03 September 2017 - 09:59 AM
The polite approach ended up with PGI giving a big middle finger to the guy that actually wanted to help.
The polite approach clearly doesn't work on PGI.
#10
Posted 03 September 2017 - 09:59 AM
#11
Posted 03 September 2017 - 10:08 AM
Ruar, on 03 September 2017 - 09:59 AM, said:
Alright, the most effective means would be to tweet to Russ directly, en masse, and try to get an answer while being polite. Try to contact NGNG to get them to speak with him. Email support, who might at least understand why you want this but I doubt they can help or, lastly, just cancel a lot of mechpacks...
Tina might help but I don't know if we can message her and get a response. She's the community moderator, so she probably knows what's going on here. I don't know her personal stance or if it matters much.
Beyond that, the most constructive thing we can do is make threads like this and fill them at least a few pages long to express our interest in colorblind support and outright dissatisfaction with how the matter was handled.
Edited by Smites, 03 September 2017 - 10:11 AM.
#12
Posted 03 September 2017 - 10:19 AM
The solution involving Shapes seems like a lot of extra work that is unnecessary.
#13
Posted 03 September 2017 - 10:43 AM
#14
Posted 03 September 2017 - 11:56 AM
A color palette, or color slider bar, which ever is easier to implement (it seriously matters not, as long as the end result is the same), that can be changed on the fly, in game, and while in a match. That way a player can change colors based on what the prevailing background color is on any given map.
As an interim stop gap measure, until such thing can be implemented, I suggest PGI make it possible for a player to toggle between either the IS or the clan HUD, regardless of which mech type they are piloting. At least then, the player has the option of a blue HUD. It's not a great option, but it's better than nothing. For now.
#15
Posted 03 September 2017 - 12:09 PM
If that means pushing back something, i am all for it. October patch is long standing issues, Please PGI fit this in!
#16
Posted 03 September 2017 - 12:15 PM
why do they refuse to do HTAL?? I mean it has been request by so many forever...why?!?
#17
Posted 03 September 2017 - 12:22 PM
I've seen people make mods, but i dunno if they are actually hud mods, or photoshop or what. But this has to be doable, and in a professional looking way.
Finally for once, can we get the player base to just agree on something.. It would be a Miracle, but I believe!! I asked for Nivida Dawn and i got it,, Maybe it will work twice in one year!
Reaver2145, on 03 September 2017 - 09:59 AM, said:
The polite approach ended up with PGI giving a big middle finger to the guy that actually wanted to help.
The polite approach clearly doesn't work on PGI.
It worked to get us an event for coconut monkey, and nivida dawn! So never say never
Edited by JC Daxion, 03 September 2017 - 12:24 PM.
#18
Posted 03 September 2017 - 12:23 PM

Edited by Spheroid, 03 September 2017 - 12:27 PM.
#19
Posted 03 September 2017 - 12:27 PM
Spheroid, on 03 September 2017 - 12:23 PM, said:

well there are types of color blind.. I dunno which one that would be, but there are some folks that would not see any difference.
One thing that might work, would just be a bar graph that shrunk. Maybe a midway line that it would pass through, showing armor and structure.. aka above the line, its still armor, bellow the line structure. Maybe that would be the way to do it for the paper doll anyway. IT wouldn't look anywhere near as nice, but for color blind folks i'd have to think it would be better
#20
Posted 03 September 2017 - 12:35 PM

1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users