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So now you've moved to bargaining with heat.
of course. heat is the primary balancing factor for all energy weapons.
you cant have a CERPPC do 15 damage without also increasing the heat to balance it.
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The primary concern seems to be damage, then velocity a close second. Heat hasn't been mentioned nearly as much, hence the mention of who has the better DHS being as relevant to this discussion as splash damage. Which is to say, if splash damage doesn't matter in this discussion, then DHS certainly don't.
heat is definitely a concern
heat is the reason why ISERPPCs arnt used but CERPPCs are
because IS mechs cant handle the heat. CDHS are 30% better at removing heat.
I want to change that.
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Which is to say, if splash damage doesn't matter in this discussion, then DHS certainly don't.
wrong. CDHS are at the core of the issue. The fact that CDHS are 30% better than ISDHS absolutely matters lmao.
virtually every balance problem related to energy weapons can be traced to CDHS being substantially better than ISDHS.
PGI knows it thats why they nerfed the heatgen skill nodes. They know what the problem is. They just went about fixing it the wrong way.
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The problem is clan entitlement - theres no way PGI will have the balls to normalise heatsinks across the tech basses. The outrage would be palatable. And if PGI arnt selling easy mode packs for stupid $ they don't have a business.
there is no entitlement
I want to buff ISDHS into true double heatsinks
I want to remove min range on ISPPCs
I want ghost heat limit of 3 on ISPPCs
do you even know what the word entitlement means?
wanting to buff both sides, and the IS side more, is not entitlement
the problem here is that IS players dont have a grasp on basic vocabulary
Edited by Khobai, 26 January 2018 - 02:48 PM.