Jump to content

Warhammer Mech Advice

BattleMechs Gameplay General

50 replies to this topic

#21 qS Sachiel

    Member

  • PipPipPipPipPipPip
  • The Fallen
  • The Fallen
  • 373 posts

Posted 04 October 2017 - 12:09 AM

View PostCaptinkirk08, on 03 October 2017 - 11:59 PM, said:

so do you think I can salvage this situation?


you have the 6R? definitely.

It was a hard mech for me to learn, as i do find it more fragile than most in its class.
I put an LB10X in each shoulder and then mount up on lasers. Find something that works for you and then just run it to mastery.
There are plenty of bad games out there to drive you away, but if you want to 'salvage it' then just play it and learn it.

If you feel the need to validate a purchase because 'my CBills' then you can always just grind up to another mech, or sell it (most would say don't sell mechs, but maybe your MB are limited)...

I'd keep it and just play around with it until you find something you like. You shouldn't be a front line carrier, but more a front/just behind front support / damage dealer.
WHM is like the guy with the shortsword in my opinion. He has the shield up then thrusts out to poke at his enemies eyes and ribs if they get too close, but he's not the guy out dancing in the field with a flamberge.

#22 Captinkirk08

    Member

  • PipPip
  • Moderate Giver
  • 21 posts

Posted 04 October 2017 - 08:22 AM

View PostqS Sachiel, on 04 October 2017 - 12:09 AM, said:


you have the 6R? definitely.

It was a hard mech for me to learn, as i do find it more fragile than most in its class.
I put an LB10X in each shoulder and then mount up on lasers. Find something that works for you and then just run it to mastery.
There are plenty of bad games out there to drive you away, but if you want to 'salvage it' then just play it and learn it.

If you feel the need to validate a purchase because 'my CBills' then you can always just grind up to another mech, or sell it (most would say don't sell mechs, but maybe your MB are limited)... See this is interesting I had always heard that this was a front line mech. I guess it's not.

I'd keep it and just play around with it until you find something you like. You shouldn't be a front line carrier, but more a front/just behind front support / damage dealer.
WHM is like the guy with the shortsword in my opinion. He has the shield up then thrusts out to poke at his enemies eyes and ribs if they get too close, but he's not the guy out dancing in the field with a flamberge.


View PostJuodas Varnas, on 04 October 2017 - 12:04 AM, said:

Well, the whammy is a really good mech.

As long as you don't run it anywhere close to its canonical loadouts, with the PPC arms and whatnot.
Just slap on some Autocannon nipples on it or just cram it full of lasers. #META
thanks for the advice. But I have a question. Do I have to run it meta to be successful in this mech? Also why do PPCS not work? Do they require to much face time to hit their opponent?

#23 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,537 posts
  • LocationGrand Duchy of Lithuania

Posted 04 October 2017 - 08:34 AM

View PostCaptinkirk08, on 04 October 2017 - 08:22 AM, said:

thanks for the advice. But I have a question. Do I have to run it meta to be successful in this mech? Also why do PPCS not work? Do they require to much face time to hit their opponent?

Oh, PPCs can work.

If you run them in the torsos instead of the arms (where they're canonically are placed).
Arms just are very low-mounted and pretty easy to blow-off.

#24 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 04 October 2017 - 08:37 AM

View PostCaptinkirk08, on 04 October 2017 - 08:22 AM, said:

thanks for the advice. But I have a question. Do I have to run it meta to be successful in this mech? Also why do PPCS not work? Do they require to much face time to hit their opponent?


You do not. There's a bunch of ways to run the WHM-6R.

1. PPCs do work, just put them in your Torso, not your arms
2. Cramming it full of lasers works, like it works on just about everything else.
3. 10 Rated Autocannons+PPCs/Lasers works as well
4. My personal favorite - Cramming a 20 Rated Autocannon in each ST (Any of them work) and going nuts works amazing

The WHM-6R is a pretty fine mech, all around.

#25 R0gal D0rn

    Member

  • PipPipPipPipPip
  • Hauptmann-General
  • Hauptmann-General
  • 149 posts

Posted 04 October 2017 - 08:47 AM

I can think in multiple explanations...

1) You dont twist enough.

2) You twist too much, using not only mouse but WASD, and they hit easily your rear torso.

3) You leveled up from tier 5 to tier 4. In Tier 5 a lot of people shoot to the center mass, and find it chalenging. In tier 4 there are some people knowing where to shoot a IS mech in a XL engine-

4) The best people in your tier was playing the faction event and now is back.

5) You are engaging opponents in open space paying not attention to the usual firing lanes for snipers. Knowing the maps (And diying miriads of times XD) gives you a idea of how risky can be go out of cover to brawl in certain maps-


The Warhammer is one of the best heavy mechs in the game. So take in account that you will be a prioritary target for everyone knowing how to play. Your mech is potentialy a threath for the red team, and will be focused the most part of the times (Only my poor Timberwolf is more focused than my Whammy)
Quid pro quo. If you choose a powerful mech, you will be more attractive for the enemy weapons... No way to change that..

Good luck---!!!!

#26 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 04 October 2017 - 08:54 AM

View PostCaptinkirk08, on 03 October 2017 - 10:14 PM, said:

I think this mech is bad just wanna know if its me or the mech.

Iin fairness the mech is just bad or at least a challenge, if you run it stock, semi stock.

The meta builds drop everything for the torso mounted ballistic hard points, then it's good.

A few people run it semi meta by keeping the arm mounted PPC's and Uac5's

#27 Captinkirk08

    Member

  • PipPip
  • Moderate Giver
  • 21 posts

Posted 04 October 2017 - 09:48 AM

I'm starting to think this is what I call a 50/50 mech. What i mean by this in my own way.is by what I'm hearing. I'm hearing that this mech is really good if you play it right, but should you play it wrong.....

So basically this mech isn't that forgiving if you mess up with as compared to other mechs right?

#28 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 04 October 2017 - 09:50 AM

View PostCaptinkirk08, on 04 October 2017 - 09:48 AM, said:

So basically this mech isn't that forgiving if you mess up with as compared to other mechs right?


It's no less forgiving than most mechs.

#29 Captinkirk08

    Member

  • PipPip
  • Moderate Giver
  • 21 posts

Posted 04 October 2017 - 10:03 AM

View PostBombast, on 04 October 2017 - 09:50 AM, said:


It's no less forgiving than most mechs.
look man disagree. I'm gonna give this mech another try. But I feel like this mech is gonna be really hard for me to play. I have had an Orion with a AC-20 a jager with dual ac-20s. (mechs that you would WANT to shoot in the side torso get focused less than this mech.) have you seen the jagers ST? Its huge! So I appreciate the advice from everyone. But you saying that this mech is equal to most other mechs. I've killed wharhammers just fine. But know that I know of the ST weakness in going to be killing even more now.

#30 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 04 October 2017 - 10:19 AM

View PostCaptinkirk08, on 04 October 2017 - 10:03 AM, said:

look man disagree. I'm gonna give this mech another try. But I feel like this mech is gonna be really hard for me to play. I have had an Orion with a AC-20 a jager with dual ac-20s. (mechs that you would WANT to shoot in the side torso get focused less than this mech.) have you seen the jagers ST? Its huge! So I appreciate the advice from everyone. But you saying that this mech is equal to most other mechs. I've killed wharhammers just fine. But know that I know of the ST weakness in going to be killing even more now.


If your're trying to say the Jagermech is tougher than the Warhammer, I disagree, as someone who pilots them both. Any perceived toughness on the Jagermech's part is mostly due to a) enemy pilots ignoring it in favor of tougher targets or c) the pilot compensating for a pretty fragile chassis. The Orion is pretty tough.

I don't know what to tell you. The Warhammer isn't a juggernaut, but its not particularly fragile either.

#31 Captinkirk08

    Member

  • PipPip
  • Moderate Giver
  • 21 posts

Posted 04 October 2017 - 10:37 AM

Hey when I go to approach a target in a Warhammer should approach with with my torso sideways? Do you guys think it will help avoid fire to my side torso? Maybe when someone's walking up to me as well? Just keep my torso sideways wait for them to fire then twist into them and shoot?

#32 Lykaon

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,815 posts

Posted 04 October 2017 - 11:54 AM

View PostCaptinkirk08, on 04 October 2017 - 08:22 AM, said:

thanks for the advice. But I have a question. Do I have to run it meta to be successful in this mech? Also why do PPCS not work? Do they require to much face time to hit their opponent?



PPCs work well on the 6R but unfortunatley NOT IN THE ARMS.

The arm hardpoints hang to low to optimize your capacity to aim over terrain so,PPCs in the torso works but not arms.

Have you tried something like...

300LFE
Endo Steel
16 DHS
2 hvy PPC (torso mounted either one per side or 2 on one side to have a sacrificial side)
2 LMGs w/ .5 ton ammo
4 medium lasers

#33 Captinkirk08

    Member

  • PipPip
  • Moderate Giver
  • 21 posts

Posted 04 October 2017 - 02:17 PM

View PostLykaon, on 04 October 2017 - 11:54 AM, said:



PPCs work well on the 6R but unfortunatley NOT IN THE ARMS.

The arm hardpoints hang to low to optimize your capacity to aim over terrain so,PPCs in the torso works but not arms.

Have you tried something like...

300LFE
Endo Steel
16 DHS
2 hvy PPC (torso mounted either one per side or 2 on one side to have a sacrificial side)
2 LMGs w/ .5 ton ammo
4 medium lasers
I might try this. But what can't be done to minimize my shoulders being shot? Torso twist is obvious. But anything else do I need to stay in the middle of a group? Play more a support role in this mech? By the way I snapped the load out and will try that but yeah. I'm not gonna lie I feel a little uncomfortable playing this mech since everyone trys to shoot my Side torso and I swear with the exception of the hunchback nobody tries to ever shoot me in the ST unless I'm open. Or I'm missing one shoulder already in a clan mech.

#34 CFC Conky

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,012 posts
  • LocationThe PSR basement.

Posted 04 October 2017 - 02:37 PM

When you drop into a match, head for your assault mechs and stay with them. When the fight starts get behind them and take shots when you can. The other team will likely be focusing on the assaults, not you.

Good hunting,
CFC Conky

#35 Unnatural Growth

    Member

  • PipPipPipPipPipPipPipPip
  • Bridesmaid
  • 1,055 posts

Posted 04 October 2017 - 03:17 PM

View PostN0ni, on 03 October 2017 - 10:33 PM, said:

2 Ultra 10s and 5 MLs. Try that. If it's too hot drop down to normal 10s.



This.

This loadout is a blast. Nothing can make up for being out of position, out in the open, or just getting focused down by multiple mechs. But hanging with the assaults on your team, and focus firing on targets causes enemy mechs to disintegrate in front of you. Try to keep cover nearby, and don't expose yourself to more than one enemy mech in range at a time.

Also, you say your ST armor is "max", but you've been asked several times if you're front loading that armor. What EXACTLY is your armor allocation balance from front to rear on your side torso's?

#36 Captinkirk08

    Member

  • PipPip
  • Moderate Giver
  • 21 posts

Posted 04 October 2017 - 03:28 PM

View PostCFC Conky, on 04 October 2017 - 02:37 PM, said:

When you drop into a match, head for your assault mechs and stay with them. When the fight starts get behind them and take shots when you can. The other team will likely be focusing on the assaults, not you.

Good hunting,
CFC Conky
is this how most people play this mech?

#37 Champion of Khorne Lord of Blood

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,806 posts

Posted 04 October 2017 - 03:44 PM

Sounds like you moved up in tier. You did good in the trial versions so that when you got the real one you ended up being a higher tier than when you were in the trial mech, thus you are facing enemies who know how to aim.

Best bet is to run 2 UAC10s with 4 ERML all torso mounted and just peek up past hills just enough to see the enemy then fire all guns at them, double tap your UAC10s, then get back behind cover before the enemy returns fire. In general nothing much will save you against an enemy who knows how to aim well other than just not being in their sights.


like this:
http://mwo.smurfy-ne...9fcb54c2bd1b07a

Edited by Dakota1000, 04 October 2017 - 03:48 PM.


#38 adamts01

    Member

  • PipPipPipPipPipPipPipPipPip
  • Death Star
  • 3,417 posts
  • LocationPhilippines

Posted 04 October 2017 - 04:10 PM

Lately I've been running dual gauss and 4xERmeds in mine. I was able to fit 6 tons of ammo and a pretty big XL in it, I think 315 or something, with max armor. The arms are stripped with just a little armor. It's a pretty great carry mech. You can poke and trade very will with it and keep firing the gauss when hot if you need to push. I don't own any Ultra 10s, but I'm sure those would wreck too, it would just be a much hotter build.

#39 Judah Malganis

    Member

  • PipPipPipPipPipPip
  • Shredder
  • Shredder
  • 214 posts

Posted 04 October 2017 - 04:17 PM

I've settled on 2 builds with Black Widow. Both are Endo Steel, Light Ferro, 280 LFE:

UAC2 x 4, 4x ERSM - good support DPS and fun dakka.

UAC10 x 2, 4x ERML - similar to other builds here, but has the disadvantage that it's got lasers in the arms. Still decent, though.

Edited by Judah Malganis, 04 October 2017 - 04:19 PM.


#40 panzer1b

    Member

  • PipPipPipPipPipPipPip
  • 703 posts

Posted 04 October 2017 - 06:48 PM

View PostCaptinkirk08, on 03 October 2017 - 10:24 PM, said:

So here is the deal for anybody who happens on this. After a day or two of grinding I got a warhammer. I think the mech looks awesome. I really like the mech. I played the trial mech and did fantastic with it. But then I was able to finally buy them mech. Then things started happening that I didn't have to deal with on the trail mech. My side torsos. They keep getting destroyed. Regardelss from my distance from the enemy. If I torso twist or keep my side showing my side torso gets destroyed. Regardless of its just a 1v1 or its a few against me. I have tons of mech from various different classes and ive never had this problem. Also the mech seems to be way too squishy compared to my other heavies and even some mediums. I need help. I don't understand why this is even a issue. Lastly I had a friend go into a lobby with me. He was using a centurion with 4x med pulse and 2x srm6. Nobody how many times I torso twisted or if I gave him a side, he kept poping of my shoulders. I would like to be be able to salvage this mech. I like it l. PLEASE HELP!!!


I have a warhammer, and its a very good mech offensively, just need to twist really well and if you notice someone going all out for STs, it may be a good time to disengage and find another target or angle (there are people out there, including myself, that will shoot nothing but your ST if its a mech that either has assymetric loadout, or is well known for running a XL engine. Even today i see alot of XL warhammers, things like quad uac5, lots of LPLs, any weapon combo that i know is going to be insanely heavy (and isnt going king crab speed), or any build thats keeping up with clanners is also XL. Pretty much, unless the warhammer has a LBX20 or a HGR, im gonna go for dual ST, if i rip off one and he doesnt die, he is still left with at best 50% offensive ability, and at this point its just a matter of finishing him off (ill either take down his 2nd ST or just CT core if he spread my initial damage well ans used teh CT some).

Anyways, the mech shouldnt be brawling (obvious bitboxes up close, fairly large frontal profile, ect), so unless you are using dual AC20s or something of that sort, you really should say at least 400m away from the enemy if not a bit farther.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users