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Hellhound


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#1 numb_nuts

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Posted 04 October 2017 - 05:55 AM

Are we in the right space time continuum for the mech i played in mw4?
I think it was called the hellhound.?

#2 El Bandito

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Posted 04 October 2017 - 06:04 AM

It is technically Wolverine-IIC, and yes it is within timeline. Dunno if PGI will follow its MW4 rendition (looks like an offspring of Wolverine mated with a Cougar), or its traditional Wolverine looking profile, if they decide to include it.

It is worth noting that Hellhound's base MW4 loadouts are completely different than its lore loadout. The lore loadout has no ballistics or omnipods.

Edited by El Bandito, 04 October 2017 - 06:11 AM.


#3 Battlemaster56

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Posted 04 October 2017 - 06:17 AM

The Conjurer can be added but from guessing how PGI will handle it, they'll release 6 canon versions and not MW4.
Unless they decide to release MW4 version and create ingame variants and stuff they could.

It be weird I remember in a thread it seems like people were split on which one should be released into the game.

#4 Jay Leon Hart

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Posted 04 October 2017 - 06:27 AM

I'm sure I read somewhere here that they (Microsoft) used the Black Lanner as the basis for the Hellhound's looks for MW4.

That said, I suggested before they should pull another Arctic Wolf move. Release the standard pack of the BattleMech Conjurer 1 & any two of the 2, 3, 4 or 5 variants, using the Wolverine IIC model. Then the Reinforcements & Hero can use the MW4 model and be OmniMechs.

#5 Metus regem

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Posted 04 October 2017 - 06:38 AM

View PostEl Bandito, on 04 October 2017 - 06:04 AM, said:

It is technically Wolverine-IIC, and yes it is within timeline. Dunno if PGI will follow its MW4 rendition (looks like an offspring of Wolverine mated with a Cougar), or its traditional Wolverine looking profile, if they decide to include it.

It is worth noting that Hellhound's base MW4 loadouts are completely different than its lore loadout. The lore loadout has no ballistics or omnipods.



It's simple Bandito,

The MW4 Hellhound is a new chassis all together, and designated as Hellhound by the Clans. The Wolverine IIC Conjurer was code named Hellhound by ComStar. This I find is the easiest and cleanest way to keep both groups happy, as well as making the most sense from an in-universe explanation for Microsoft's art department not doing their homework.

#6 El Bandito

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Posted 04 October 2017 - 07:23 AM

View PostMetus regem, on 04 October 2017 - 06:38 AM, said:

The MW4 Hellhound is a new chassis all together, and designated as Hellhound by the Clans. The Wolverine IIC Conjurer was code named Hellhound by ComStar.


Guess we will just have forget ever seeing this bit in Sarna then:

Quote

It is noteworthy that the Conjurer is, for all intents and purposes, the Wolverine-IIC and was even reported as such by ComStar in early sightings, presumably for its obvious heritage

Edited by El Bandito, 04 October 2017 - 07:24 AM.


#7 Tordin

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Posted 04 October 2017 - 07:33 AM

View PostMetus regem, on 04 October 2017 - 06:38 AM, said:



It's simple Bandito,

The MW4 Hellhound is a new chassis all together, and designated as Hellhound by the Clans. The Wolverine IIC Conjurer was code named Hellhound by ComStar. This I find is the easiest and cleanest way to keep both groups happy, as well as making the most sense from an in-universe explanation for Microsoft's art department not doing their homework.


Yeah something like that would untie the whole Wolverine IIc/ Conjurer/ Hellhound headache I got by trying to find a solution to get the MW4 Hellhound into MWO, while a the same time also have the WIIC/ Conjurer appear as it did in the old artworks/ concepts, respect the lore and canon, while pleasing two groups liking bot the designs..


I do know the clans made it a bit confusing, refusing to use the Wolverine designation which they thought of first, but then the "Not Named Clan" happend to make a rucus so to not remind the fuzz about them they renamed the Woverine IIc to Conjurer.
Comstar however, knew that it was in fact an updated/ upgraded Wolverine, so as far I know, they didnt use the Conjurer designation I think.

#8 Metus regem

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Posted 04 October 2017 - 07:35 AM

View PostEl Bandito, on 04 October 2017 - 07:23 AM, said:


Guess we will just have forget ever seeing this bit in Sarna then:



Haven't read that before, I just know that in the TRO's they are written from ComStar's P.O.V. and all clan units are code named till sometime in the mid 3050's, after enough contact between the IS and Clans has been achieved and the Clan names had been learned.

#9 FireStoat

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Posted 04 October 2017 - 08:46 AM

The issue with the Conjurer(Hellhound) from table top is that it is incredibly hardpoint starved for MWO. I think if PGI did include it in this game, it would be one of the few mechs that could be altered with non-lore loadouts and hardly anyone would scream.

#10 Verilligo

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Posted 04 October 2017 - 10:07 AM

View PostMetus regem, on 04 October 2017 - 06:38 AM, said:



It's simple Bandito,

The MW4 Hellhound is a new chassis all together, and designated as Hellhound by the Clans. The Wolverine IIC Conjurer was code named Hellhound by ComStar. This I find is the easiest and cleanest way to keep both groups happy, as well as making the most sense from an in-universe explanation for Microsoft's art department not doing their homework.

I'm pretty sure what actually happened is the art department was told not to include so many humanoid mechs, so they were forced to adapt the Hellhound into a chicken walker. Nearest one they could reference that was popular and distinctive was the Black Lanner.

#11 Grus

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Posted 04 October 2017 - 10:30 AM

It's a product of the not-named clan.. therefore inferior.

#12 Lykaon

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Posted 04 October 2017 - 11:58 AM

View PostJay Leon Hart, on 04 October 2017 - 06:27 AM, said:

I'm sure I read somewhere here that they (Microsoft) used the Black Lanner as the basis for the Hellhound's looks for MW4.

That said, I suggested before they should pull another Arctic Wolf move. Release the standard pack of the BattleMech Conjurer 1 & any two of the 2, 3, 4 or 5 variants, using the Wolverine IIC model. Then the Reinforcements & Hero can use the MW4 model and be OmniMechs.



Or, rename the Microsoft MW3 version something else and add it in a seperate mech all together.

For example: the Battletech lore friendly version can be called the Conjurer and be a battlemech while the WM3 Hellhound retains the name "Hellhound" and becomes and omnimech.

#13 Requiemking

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Posted 04 October 2017 - 02:44 PM

View PostGrus, on 04 October 2017 - 10:30 AM, said:

It's a product of the not-named clan.. therefore inferior.

Erm, I think your thinking of something else, because the Not-Named Clan made only three mechs. Pulverizer, Stag, and Mercury 2. Conjuror is a general Clan second liner with a specialisation in close-quarters combat. It's only relation to the Not-Named Clan is because the original mech it was based on is the Wolverine, and since that name is a bad word in Clans, they changed it to Conjuror.

#14 Alan Davion

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Posted 04 October 2017 - 03:15 PM

View PostFireStoat, on 04 October 2017 - 08:46 AM, said:

The issue with the Conjurer(Hellhound) from table top is that it is incredibly hardpoint starved for MWO. I think if PGI did include it in this game, it would be one of the few mechs that could be altered with non-lore loadouts and hardly anyone would scream.


A lot of mechs from Table Top are hardpoint starved before they came to MWO.

Look at the Shadow Hawks for example, the 2H and 2K especially.

1 Ballistic, 1 Energy and 2 Missile for the 2H, and 1 Energy and 1 Missile for the 2K in table top form.

Subsequently bumped up to...

3 Ballistic, 1 Energy and 3 Missile for the 2H, and 3 Energy and 3 Missile for the 2K in MWO.

I'm sure the same can be said of many other mechs, especially lighter mechs

Edited by Alan Davion, 04 October 2017 - 03:15 PM.


#15 Lord0fHats

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Posted 04 October 2017 - 05:34 PM

Seeing as the Wolverine is a really ugly mech, I would love to see what can be done to make the lovely MW4 design even more awesome.

#16 Dregian Bloodwrath

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Posted 06 October 2018 - 12:32 AM

i would love to see the mw4 hellhound come into mwo .. the story behind it is as such.. in reality there were complaints that there where to many hunamoid looking mechs which led to the redesign of the the wolfhound icc (hellhound) note this is the same mech just a new look based of the couger and black lanner along with new lore loudouts .. in lore the then unknown mech was a design it was a mech that kelhound found out about 1st and spread the word to all the houses that clan jade falcon was building there 1st official mech that was ment to level the playing field once and for all .. the meh was nemed the conjurer by jade falcon but due to its superior fire power as well as over all superiority and daunting look vs its IS counter parts.. the IS named it the hellhound and that name stuck .. well if I how much off all this is true as some of this comes from lore some comes from mw4.. i would love phi to add the mw4 hellhhellhound not only coz it looks better than the old wolfhound iic it has better hardpoint and is just a better design over all and if u look at mwo atm there is already a lot of humanoid looking mechs

#17 Battlemaster56

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Posted 06 October 2018 - 05:36 AM

Another thread come from the dead

Edited by Battlemaster56, 06 October 2018 - 05:36 AM.


#18 Josh Seles

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Posted 06 October 2018 - 08:53 AM

I wouldn't mind seeing the MW4 Hellhound in MWO. I think it would work well using MWO's style and yes, hardpoint inflation would be needed. But the Hellhound isn't a high priority for me, I'd rather see the Fire Falcon, Dragon Fire or Sagittaire.

As for the art situation:

Completely dump the old art. Simple.

Personally, the old art is inferior and has no sentimental value at all.
The MW4 Hellhound takes all the names and backstory the mech has. The old art is counted as Unseen after all, and the mech has a nice-looking redesign that has been around since 2002.

#19 Battlemaster56

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Posted 06 October 2018 - 09:11 AM

Umm mate with the release the Warhammer IIC announced, the classic Hellhound(Real Counjer) have a higher chance being release and it doesn't make sense to release a mech base off the original before releasing the original in game.


#20 FupDup

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Posted 06 October 2018 - 09:27 AM

View PostBattlemaster56, on 06 October 2018 - 09:11 AM, said:

Umm mate with the release the Warhammer IIC announced, the classic Hellhound(Real Counjer) have a higher chance being release and it doesn't make sense to release a mech base off the original before releasing the original in game.

Yet again I feel the need to mention my idea of just making the MW4 Hellhound into its own completely unique chassis under a new name (i.e. Warhound or whatever) so that we could potentially have both the canonical 'Hound and the MW4 'Hound.

Edited by FupDup, 06 October 2018 - 09:31 AM.






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