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Countdown To Release Civil War: Escalation


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#21 Jay Leon Hart

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Posted 13 October 2017 - 04:02 PM

Nova Cat looks great, though.

Spoiler

Spoiler

Edited by Jay Leon Hart, 13 October 2017 - 04:10 PM.


#22 RazerThrone07

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Posted 13 October 2017 - 04:02 PM

View PostJay Leon Hart, on 13 October 2017 - 03:44 PM, said:

So do we start a "Save the Nightstar!" thread now, or after they drop?

View PostShinichi Yamamoto, on 13 October 2017 - 03:46 PM, said:


I would actually say that it would look awful with straight horizontal arms.

Why not arms like Urbie or BlackJack, better yet the Catapult?
Please start a thread before the drop?
PGI, please listen to your customers?

#23 WarmasterRaptor

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Posted 13 October 2017 - 04:06 PM

View PostRazerThrone07, on 13 October 2017 - 04:02 PM, said:


Why not arms like Urbie or BlackJack, better yet the Catapult?
Please start a thread before the drop?
PGI, please listen to your customers?


I kinda feel like I need to add my voice to this.

Why the fatigued arms ??

Between the art and end result, I kinda feel betrayed on what was being sold to me.
First time I ever consider asking for a refund PGI :/ not cool

This was a weird decision...



#24 cougurt

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Posted 13 October 2017 - 04:28 PM

View PostGas Guzzler, on 13 October 2017 - 03:30 PM, said:


Not to mention the aggressive downward slant of the arms such that the Gauss rifles are essentially hip level.

Why go to such lengths to nerf the mech???

View PostTordin, on 13 October 2017 - 03:36 PM, said:

Because they can and might be slightly (and unreasonable) sadistic in crunching gauss/ ppc meta even more. Who knows, might find answers in a book somewhere, hidden inside their "balance office", occupied with random generated dartboards..

i don't think the people responsible for modeling/rigging the mechs have any stake in the balance of the game.

#25 Y E O N N E

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Posted 13 October 2017 - 04:48 PM

Arms on the Nightstar need to be raised up.

I've got an Ultimate bundle, and now I'm considering refunding it. It was pitched to us with high mounted arms, these are not that. To boot, too much of its firepower is in those very same arms and the other hardpoints are mostly head and CT, and IS weapons are big.

What, exactly, was the plan here?

#26 Audacious Aubergine

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Posted 13 October 2017 - 04:50 PM

Why the "fatigued" arms on the Nightstar? Because it makes design sense. It's carrying gauss rifles plus lasers in arms that have lower actuators, meaning they had to account for the fact that it can actually wiggle them around a bit. This is in contrast to the Mad Cat MKII which has the arms fixed (and imo makes it look ridiculous).
"Oh but I can't hill-peek from 900m away with my 90t double gauss assault mech!!!" Then stop hiding 900m away and start side poking instead. And if/when your team sucks and you never get a chance to push properly, just sigh, blame the PUG queue and drop again.
On a related note I'm glad I pre-ordered it. I have too many assaults but this thing just looks amazing.
Also, RE: Nova Cat... how soon did it overheat after those screenshots were taken?

EDIT: Ok so I've gone through more of peoples' responses and gone back to the concept art and I agree to a degree. The art had the arms higher but then as a result seems like it'd make everything wider. We haven't seen the scale yet but it looks like the last thing a 90t mech needs is to need more turning space. Maybe that's just me

Edited by Audacious Aubergine, 13 October 2017 - 04:53 PM.


#27 Y E O N N E

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Posted 13 October 2017 - 05:02 PM

View PostAudacious Aubergine, on 13 October 2017 - 04:50 PM, said:

Why the "fatigued" arms on the Nightstar? Because it makes design sense. It's carrying gauss rifles plus lasers in arms that have lower actuators, meaning they had to account for the fact that it can actually wiggle them around a bit. This is in contrast to the Mad Cat MKII which has the arms fixed (and imo makes it look ridiculous).
"Oh but I can't hill-peek from 900m away with my 90t double gauss assault mech!!!" Then stop hiding 900m away and start side poking instead. And if/when your team sucks and you never get a chance to push properly, just sigh, blame the PUG queue and drop again.
On a related note I'm glad I pre-ordered it. I have too many assaults but this thing just looks amazing.
Also, RE: Nova Cat... how soon did it overheat after those screenshots were taken?

EDIT: Ok so I've gone through more of peoples' responses and gone back to the concept art and I agree to a degree. The art had the arms higher but then as a result seems like it'd make everything wider. We haven't seen the scale yet but it looks like the last thing a 90t mech needs is to need more turning space. Maybe that's just me


Look at how wide those arms are spaced.

You will start taking fire long before your cockpit clears any corner cover to such an extent that it gets utterly destroyed. What we have here is yet-another IS Assault that is basically stuck only playing as full-expose power position because trying to poke with it at all just makes you lose trades.

#28 chucklesMuch

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Posted 13 October 2017 - 05:02 PM

Low arms with useless hands and limited pod space... combined which the all the other IS limitations... nightstar is very underwhelming D:

#29 Audacious Aubergine

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Posted 13 October 2017 - 05:28 PM

View PostYeonne Greene, on 13 October 2017 - 05:02 PM, said:


Look at how wide those arms are spaced.

You will start taking fire long before your cockpit clears any corner cover to such an extent that it gets utterly destroyed. What we have here is yet-another IS Assault that is basically stuck only playing as full-expose power position because trying to poke with it at all just makes you lose trades.

Yeah, good point. I'm weird and like the look of the sagging arms but I agree that shortening the upper arms would be a good idea. We'll see in a few days

#30 FLG 01

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Posted 13 October 2017 - 05:40 PM

This is how the actual canon model looks:
Posted Image

#31 The Boneshaman

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Posted 13 October 2017 - 06:26 PM

cannon from saran. TRO pic.
Posted Image

Edited by The Boneshaman, 13 October 2017 - 06:27 PM.


#32 Y E O N N E

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Posted 13 October 2017 - 06:27 PM

View PostThe Boneshaman, on 13 October 2017 - 06:26 PM, said:

Posted Image


Does that look like what Alex drew and what PGI advertised to you?

Edited by Yeonne Greene, 13 October 2017 - 06:27 PM.


#33 Nightbird

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Posted 13 October 2017 - 06:56 PM

sighz...
Nightstar =/= droppy arms
Nightstar =/= XL deathtrap


Posted Image

Posted Image


Posted Image

#34 Trenchbird

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Posted 13 October 2017 - 07:59 PM

Oh, yes, it's such a shame the actual MWO model doesn't fit the plethora of fan art./s

I never expected the Nightstar to be a massive Gamechanger, because it's not like it adds some new Meta Weapon. But it does look nice except for the hands.

#35 Gas Guzzler

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Posted 13 October 2017 - 08:01 PM

View PostCatten Hart, on 13 October 2017 - 07:59 PM, said:

Oh, yes, it's such a shame the actual MWO model doesn't fit the plethora of fan art./s



How about fitting the concept art that was advertised? The concept art clearly has horizontal upper arms.

#36 Nightbird

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Posted 13 October 2017 - 08:20 PM

View PostCatten Hart, on 13 October 2017 - 07:59 PM, said:

Oh, yes, it's such a shame the actual MWO model doesn't fit the plethora of fan art./s

I never expected the Nightstar to be a massive Gamechanger, because it's not like it adds some new Meta Weapon. But it does look nice except for the hands.


Not so much fitting the fan art as not being a laughingstock on the battlefield. If it is not feared in the least, something is terribly wrong.

#37 Esarai

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Posted 13 October 2017 - 08:22 PM

View PostWarmasterRaptor, on 13 October 2017 - 04:06 PM, said:

I kinda feel like I need to add my voice to this.

Why the fatigued arms ??

Between the art and end result, I kinda feel betrayed on what was being sold to me.
First time I ever consider asking for a refund PGI :/ not cool

This was a weird decision...


I second this, the decision to slant the arms detracts so much from what looked to be a great mech. It's also caused the first time I've ever considered canceling a preorder, as well.

Insult to injury is the cockpit item miniature doesn't appear to have the fatigued arms:

Posted Image

#38 Thorn Hallis

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Posted 13 October 2017 - 10:47 PM

View PostWarmasterRaptor, on 13 October 2017 - 04:06 PM, said:

Between the art and end result, I kinda feel betrayed on what was being sold to me.
First time I ever consider asking for a refund PGI :/ not cool

This was a weird decision...


I second that notion. I'm highly dissapointed with the Nightstar and for the first time consider a refund. This is NOT what was advertised by the artwork. I want the ingame model to look like the cockpit item.

Edited by Thorn Hallis, 13 October 2017 - 10:49 PM.


#39 Suicidemaniac

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Posted 14 October 2017 - 01:02 AM

I get the difference to the artwork but it's not the first time we've had that and the arms don't look that bad? I mean if you've been in a King Crab it's far worse, and you still have the weapons right next to the cockpit.

#40 Willothius

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Posted 14 October 2017 - 04:40 AM

View PostInnerSphereNews, on 13 October 2017 - 01:06 PM, said:

-NIGHTSTAR-

Standard Title:

The Moon

Standard Badge:

Posted Image



The moon is a star?





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