Well Done Pgi- Pre-Nerf The Nightstar
#1
Posted 13 October 2017 - 04:21 PM
Shame on you PGI for tricking us into thinking this mech might be worth a crap so we would order it, I guess I should have known better- cause balance.....er....ah....er.
#2
Posted 13 October 2017 - 04:50 PM
We must keep that number down!
#3
Posted 13 October 2017 - 04:53 PM
#4
Posted 13 October 2017 - 05:02 PM
#5
Posted 13 October 2017 - 05:06 PM
This is going to get fixed.
That said the models themselves, over angled arms aside look pretty damn nice.
#6
Posted 13 October 2017 - 05:08 PM
https://twitter.com/...004068697145345
#7
Posted 13 October 2017 - 05:11 PM
Aww hell, I can't even manage good sarcasm with this blatant of a screw up.
#8
Posted 13 October 2017 - 05:16 PM
#9
Posted 13 October 2017 - 05:34 PM
Needs arms raising and hands need chopping, also them ST look very targetable /:
Gauss ppc ghost heat should be removed from IS mechs too
#10
Posted 13 October 2017 - 05:40 PM
#12
Posted 13 October 2017 - 05:48 PM
I would say they maybe could bring them up a few degrees but not straight out (more like how the EBJ maybe)
#13
Posted 13 October 2017 - 05:49 PM
CK16, on 13 October 2017 - 05:48 PM, said:
I would say they maybe could bring them up a few degrees but not straight out (more like how the EBJ maybe)
No. Straight out. They aren't angled in the art. How would you feel if the MCII had its arms drooped?
#15
Posted 13 October 2017 - 05:52 PM
Bigbacon, on 13 October 2017 - 05:50 PM, said:
but how??
Do you see how those Gauss rifles are resting at the level of the hip joints? That means you now have to bring your crotch over the hill to fire safely, slowing down your poke and getting you shot more. The artwork promised mounts level with the cockpit. Still not as great as something like a KDK-3, but better than they are now.
#17
Posted 13 October 2017 - 05:54 PM
#18
Posted 13 October 2017 - 05:56 PM
#19
Posted 13 October 2017 - 05:58 PM
Has PGI ever changed arm angles or another aspect of a mech like this in the past?
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