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O All The Nighstar Fuss Was For This?


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#21 Y E O N N E

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Posted 17 October 2017 - 05:47 PM

View PostBishop Steiner, on 17 October 2017 - 05:39 PM, said:

like I said, 2 barrel widths.


Maybe AC/20 barrels. Not Gauss barrels. Looks to me like they were raised up by about 67% of the entire height of the forearm itself.

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And outside of true comp players I find most players to be far worse than they think they are at judging weapons clear in reality.


That's my point. They crest, see a dorito, and shoot at it. With the higher arms, there is less of a chance they hit the ground, unaware or not.

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It's not nothing but again, it's sure the hell not the difference between a Warhawk and a Jagermech, either.


Warhawk/Jagermech both have the other problem. By the time you can see a target to shoot, you've already been shot. TBQH, the NSR will have that problem as well, which just makes this all the more important. It takes long enough to clear the higher arms, let alone the crotch. Then we also have to hit the brakes and reverse back down the hill.

#22 Jackal Noble

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Posted 17 October 2017 - 05:50 PM

Hey Bishop, you get that sweet laptop yet?

#23 BrunoSSace

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Posted 17 October 2017 - 05:53 PM

Higher mounts are still "higher mounts". Even if its 1 inich or 1 millimeter I'd take it on any Mech I could. Could you imagine how many king crabs pilots would want this change?

#24 The Lighthouse

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Posted 17 October 2017 - 05:55 PM

View PostBishop Steiner, on 17 October 2017 - 05:46 PM, said:

Posted Image
true though the source art really never gave a lot of info as to the top....
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mini gives a little more, but it's rather low drag and sleek (while still ugly as sin)



You know, if Nightstar in this game is actually as skinny as original concept/model above, I think it would be actually even better than current straight Nightstar, even with lowered arm. But our current Nightstar is literally a pig, thus much worse shape.



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yes for more skilled players, I agree. I've spectated too many self proclaimed ubers who managed to chew dirt in Jagers and other such mechs to buy into the majority of our steering wheel using playerbase noticing.

I admit to being biased and cynical though. Fortunately for me, I didn't order this thing anyhow, so no sleep lost over it's latest tummy tuck and chin lift.


I think if Nightstar had actually any nostalgia, I think much less people would whine about it. But as far as I am concerned this is Nightstar's first ever debut in Mechwarrior video game, so the only real reason to buy a mech is performance for Nightstar's case.

I mean otherwise mechs like Thanatos and Hellspawn.... they are ****ing suicide steel coffins based on performance and hitboxes, but people will buy them for nostalgia. Not so much for Nightstar.

#25 KrazedOmega

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Posted 17 October 2017 - 05:56 PM

New version looks like it's stuck in a T pose.

#26 Ruccus

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Posted 17 October 2017 - 05:59 PM

While the raising of the arms does slightly improve its offensive capabilities, my thought is that the raising of the arms helps more defensively. With the arms raised up it won't be quite as easy to target the torsos and gives the Nightstar pilot hope that he can use his arms to block some incoming damage.

With the drooping arms, targeting a Nightstar torso from any angle with any size mech seemed to be a gimmie. Now it's a bit harder, especially if the Nightstar has the high ground.

#27 Bishop Steiner

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Posted 17 October 2017 - 06:00 PM

View PostJackalBeast, on 17 October 2017 - 05:50 PM, said:

Hey Bishop, you get that sweet laptop yet?

yessir. Been using it for a month. And am now back in Mexico using it. The Battletech/Mechwarrior community really did me a solid on this thing.

Now I just get to finish dealing with the fallout of being gone for six months... which include replacing my fridge, fixing my washer, and replacing my printer and office chair finally... dumb printer will scan, but not print anymore (in fairness it's 5 years old and it's ate a lot of dust).. which makes slapping together Orthos a bit difficult

#28 Bombast

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Posted 17 October 2017 - 06:01 PM

View PostBishop Steiner, on 17 October 2017 - 05:46 PM, said:

Spoiler



You know, looking at these may give us a hint as to what the Champion would have looked like, run through the MWO filter. Sure, the Champion is fatter, with goofier legs and wings for arms, but its got the same 'airframe' torso and, the important bit, the same thruster-like looking rear end.

And eww. Just eww.

#29 Bishop Steiner

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Posted 17 October 2017 - 06:02 PM

View PostRuccus, on 17 October 2017 - 05:59 PM, said:

While the raising of the arms does slightly improve its offensive capabilities, my thought is that the raising of the arms helps more defensively. With the arms raised up it won't be quite as easy to target the torsos and gives the Nightstar pilot hope that he can use his arms to block some incoming damage.

With the drooping arms, targeting a Nightstar torso from any angle with any size mech seemed to be a gimmie. Now it's a bit harder, especially if the Nightstar has the high ground.

yeah I am curious about this this... the STs are still pretty massive but the arms should protect a bit more.

But goodness does it look derpy as hell

View PostBombast, on 17 October 2017 - 06:01 PM, said:


You know, looking at these may give us a hint as to what the Champion would have looked like, run through the MWO filter. Sure, the Champion is fatter, with goofier legs and wings for arms, but its got the same 'airframe' torso and, the important bit, the same thruster-like looking rear end.

And eww. Just eww.

Yeah... and at 60 tons? Thing get shot up faster n a Dragon

#30 Bombast

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Posted 17 October 2017 - 06:04 PM

View PostBishop Steiner, on 17 October 2017 - 06:02 PM, said:

Thing get shot up faster n a Dragon


Maybe not. You could always try and convince the enemy team you're a bugged out dropship not worth shooting at.

#31 stealthraccoon

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Posted 17 October 2017 - 06:11 PM

I can’t tell the difference between this and the IIC Maurauder... but the ‘Starry Night’ wins it.

All I care about is my Osiris toting a PPC on it’s head.

#32 Bishop Steiner

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Posted 17 October 2017 - 06:13 PM

View Poststealthraccoon, on 17 October 2017 - 06:11 PM, said:

I can’t tell the difference between this and the IIC Maurauder... but the ‘Starry Night’ wins it.

All I care about is my Osiris toting a PPC on it’s head.

Posted Image

#33 ocular tb

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Posted 17 October 2017 - 06:23 PM

Agree about the fuss over the arms. When I heard about arms being down and not up I was thinking the mech had Cataphract knuckle-dragger arms or something (I hadn't seen the model at the time) but then when I seen it I thought it was all a bit exaggerated.

Overall though, I kind of like the looks. I did like the arms down more though.

Edited by ocular tb, 17 October 2017 - 06:25 PM.


#34 Bombast

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Posted 17 October 2017 - 06:29 PM

View Poststealthraccoon, on 17 October 2017 - 06:11 PM, said:

All I care about is my Osiris toting a PPC on it’s head.


Call me when the Mackie is released and I can have groin mounted lasers.

Posted Image



#35 El Bandito

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Posted 17 October 2017 - 06:31 PM

View PostBishop Steiner, on 17 October 2017 - 05:15 PM, said:

it's about 2 barrel width difference bro. For the best of the best, that amount will indeed matter....for the other 99% including the delusional who think they are Ubers? In actual use most won't notice a dang thing. It's not like it had Marauder or Warhammer arms to begin with.


Speak for yourself. It is significant height difference for anyone with decent eyesight.

Edited by El Bandito, 17 October 2017 - 06:37 PM.


#36 DaZur

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Posted 17 October 2017 - 07:53 PM

View PostBishop Steiner, on 17 October 2017 - 05:15 PM, said:

Alex has created some true wonders to behold. But after this, the Osiris and the Uziel, I think the man needs a vacation from all forms of robots for a bit.....he had the occasional miss before but this is the worst run I have ever seen from him, sadly.

I'm not so quick to blame Alex... The majority of the concept art looks pretty sweet. It's the actual translation from Alexs' 3-way technicals seems to be the issue.

I understand that occasionally the 3D artists have to deviate in order to mitigate clipping etc... But some of the more nuanced deviations they've done leaves me scratching my head...

#37 Fox With A Shotgun

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Posted 17 October 2017 - 07:56 PM

View PostBombast, on 17 October 2017 - 06:29 PM, said:


Call me when the Mackie is released and I can have groin mounted lasers.

Posted Image





Why stop at lasers? Put on a snub-nose PPC on the groin.

IT BURNS WHEN I PPC!

#38 Bishop Steiner

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Posted 17 October 2017 - 08:04 PM

View PostDaZur, on 17 October 2017 - 07:53 PM, said:

I'm not so quick to blame Alex... The majority of the concept art looks pretty sweet. It's the actual translation from Alexs' 3-way technicals seems to be the issue.

I understand that occasionally the 3D artists have to deviate in order to mitigate clipping etc... But some of the more nuanced deviations they've done leaves me scratching my head...

In this case, I got to disagree. I really found the concept art wonky to put it mildly. And the Osiris and Uziel are near spot on to his concepts. Alex is a Mech God, but these were not his finest work.

#39 CancersCincar

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Posted 17 October 2017 - 08:15 PM

Every little inch counts when it comes to hardpoint locations. For the most part, I imagine people who liked the 'mech design will like it and play with it regardless.

View PostBishop Steiner, on 17 October 2017 - 08:04 PM, said:

In this case, I got to disagree. I really found the concept art wonky to put it mildly. And the Osiris and Uziel are near spot on to his concepts. Alex is a Mech God, but these were not his finest work.

Mind if I ask what you dislike about the Osiris and Nightstar? Just curious about your opinion, I missed it if it's posted somewhere.

Edited by CancersCincar, 17 October 2017 - 08:56 PM.


#40 Burke IV

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Posted 17 October 2017 - 08:15 PM

Its the mech from district 9 in battletech form





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