

Weight Limits
#1
Posted 02 November 2017 - 04:29 PM
yeah i know is whiners will scream no but this is a issue that pgi needs to really looks at doing.
#2
Posted 02 November 2017 - 04:52 PM
Douglas grizzly, on 02 November 2017 - 04:29 PM, said:
yeah i know is whiners will scream no but this is a issue that pgi needs to really looks at doing.
Yes, up the clan tonnage....IS domination of FW is getting old.............plus more armor too!!!
#3
Posted 02 November 2017 - 04:52 PM
its not very good for a 55 tonner. not good enough to take on the bushwhacker
#4
Posted 02 November 2017 - 04:54 PM
Douglas grizzly, on 02 November 2017 - 04:29 PM, said:
yeah i know is whiners will scream no but this is a issue that pgi needs to really looks at doing.
Bring IS weapon damage to Clan levels and equalize XL ST penalty. Then we can talk about your insane plan to 'fix faction play'.
Oh, and stop that whining. IS OP threads stopped being funny a few months ago.
Edited by Catten Hart, 02 November 2017 - 04:56 PM.
#5
Posted 02 November 2017 - 05:02 PM
#6
Posted 02 November 2017 - 05:03 PM
Khobai, on 02 November 2017 - 04:52 PM, said:
its not very good for a 55 tonner. not good enough to take on the bushwhacker
Yeah, unfortunately the Black Lanner is yet another 'mech that looks good on paper, all fluffed up with lore descriptions of what it is supposed to do. But then you expose it to an actual game environment and it's not great. All that tonnage devoted to engine and MASC means that it's going to be pretty under-gunned for a 55-tonner. It'll probably be an okay-ish sniping platform, but you'll probably end up wishing you'd traded out the one or two extra weapons it can carry to get some REAL light-class speed and a smaller target profile.
#7
Posted 02 November 2017 - 05:28 PM
Douglas grizzly, on 02 November 2017 - 04:29 PM, said:
yeah i know is whiners will scream no but this is a issue that pgi needs to really looks at doing.
You can have our structure quirks when you stop 1 shotting my side torsos with your ridiculous alphas.
#8
Posted 02 November 2017 - 07:03 PM
#9
Posted 02 November 2017 - 08:02 PM
#10
Posted 02 November 2017 - 08:08 PM
El Bandito, on 02 November 2017 - 08:02 PM, said:
Agreed. I'm not doing FW yet, but I've heard from several people that clans are having trouble in scouting missions. Couldn't hurt to try giving them a small amount of extra weight.
Edited by The Cyberserker, 02 November 2017 - 08:09 PM.
#11
Posted 02 November 2017 - 08:21 PM
The Cyberserker, on 02 November 2017 - 08:08 PM, said:
Example being, allowing the Black Lanner-typically considered a scout-instead of the Stormcrow, which is more of a generalist than a scout. Not a great idea, but doing it might reduce the amount of BS people complain about.
Edited by Catten Hart, 02 November 2017 - 08:22 PM.
#14
Posted 02 November 2017 - 10:15 PM
Catten Hart, on 02 November 2017 - 08:21 PM, said:
Example being, allowing the Black Lanner-typically considered a scout-instead of the Stormcrow, which is more of a generalist than a scout. Not a great idea, but doing it might reduce the amount of BS people complain about.
Not so much 'mechs, but the gametype is what needs work.
A smoke drop should be the ideal scouting run. You collect the intel and get out without the enemy ever seeing you. It should garner the highest possible rewards.
But no. Damage is the way to c-bills and XP, just like in every other mode, and so 'scouting' is really '4v4 brawl, oh and also you have to go touch these transmitters after the fight if you're on attacking side'.
Make gathering intel count WAY more than damage in Scouting Mode, award bonuses for collecting extra intel (to provide incentive to time the dropship down to the wire), and considering awarding further bonuses for not taking damage, or even for not being targeted.
This encourages the use of actual scouting 'mechs with speed, ECM, and Stealth Armor on attacking side, and since the attackers will all want to be using such 'mechs, it encourages the defenders to use similar 'mechs so that they can keep up.
#15
Posted 03 November 2017 - 05:04 AM
Cato Zilks, on 02 November 2017 - 08:57 PM, said:
there are only 2 or 3 maps i use lrms on and even then at the request of the group leader. most other times i prefer splat or laser vomit.
#16
Posted 03 November 2017 - 05:26 AM
#17
Posted 03 November 2017 - 06:33 AM
#18
Posted 03 November 2017 - 06:41 AM
Clans are under utilzing their 50 tons, thats for sure.
Edited by Kin3ticX, 03 November 2017 - 06:42 AM.
#19
Posted 03 November 2017 - 09:48 AM
It's just that when events are afoot, and also when they are not, groups are less common than "What were you thinking" builds.
Edited by Catten Hart, 03 November 2017 - 09:49 AM.
#20
Posted 03 November 2017 - 10:11 AM
Kin3ticX, on 03 November 2017 - 06:41 AM, said:
Clans are under utilzing their 50 tons, thats for sure.
I bought a HBKIIC just for scouting mode, but it's like piloting a brick! How exactly did the clans take an IS mech, give it "better" equipment, and make a turret?

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