Khobai, on 22 October 2017 - 05:31 PM, said:
although Id be interested to see how the lights performed if electronic warfare was actually a thing
if mechs suffered a damage penalty when firing beyond optimum range without a sensor lock and lights had better sensors than most assaults, the lights would then have the advantage at long-range sniping. it would certainly make assaults like the cyclops important for the extra sensor range.
Why would the small, fast lights ever come into an assault's effective range? You know lights would have complete control over where and if an engagement happens, and have the speed to get away if things don't go their way

























