Shifty McSwift, on 26 October 2017 - 10:51 PM, said:
OP is like a spiraling descent into grumpiness, which is fair considering how you constructed it (positive to negative)
This right here though is some questionable stuff considering you put this point in the positives;
You may need to look inward for a solution there.
This right here though is some questionable stuff considering you put this point in the positives;
You may need to look inward for a solution there.
Lol, true on the first part. I'm not really sure about the point that you are trying to make on the second part. Unless that is sarcasm of being stuck in tier 3 limbo. I think you misunderstood about the qq being a minimal in Mechwarrior Online. It seems to me like the forums of the people who actually play the game vs the ones who complain here are almost in parallel realities after awhile.
Wolfways, on 27 October 2017 - 04:05 AM, said:
How can you complain about LRM spam if you play MWLL where LRM's actually work?
Because LRM's in MW:LL handle drastically different than they do in MW:O. Since there is no way to turn off active sensors in MW:O, all it takes is queuing up with a pug team where no one works together, a few lights from their team to sneak up behind your team, inactive and/or afk lights on your team not countering their lights then the LRM showering begins. At least when you solo in MW:LL you can deal with LRM spam in more ways than one.
Gas Guzzler, on 27 October 2017 - 07:59 AM, said:
Mad Cat Mk. II is one of the best assaults in the game. Why does it need to be beefier?
I was referring to mech visualization. Just not a big fan of how skinny of an assault mech it is, but that's just my opinion.