

Game sounds
#1
Posted 23 July 2012 - 02:06 PM
Just a thought...
Rhaa
#2
Posted 23 July 2012 - 02:16 PM
#3
Posted 23 July 2012 - 02:17 PM
#4
Posted 23 July 2012 - 02:20 PM
#5
Posted 23 July 2012 - 02:27 PM
#6
Posted 23 July 2012 - 02:30 PM
Quote
Works for me....
But seriously, I'm something of an audiophile and the sounds haven't made me throw something at the screen yet. That implies to me that people have high expectations as to how their made up sound effects should sound

/me goes back to check audio quality...
Nope. Still sounds significantly better than MW4. Are people expecting a Modern Warfare 2 sized audio budget...? 'Cos I don't think that's happening.
Edited by Rushyo, 23 July 2012 - 02:33 PM.
#7
Posted 23 July 2012 - 02:42 PM
Rushyo, on 23 July 2012 - 02:30 PM, said:
Works for me....
But seriously, I'm something of an audiophile and the sounds haven't made me throw something at the screen yet. That implies to me that people have high expectations as to how their made up sound effects should sound

/me goes back to check audio quality...
Nope. Still sounds significantly better than MW4. Are people expecting a Modern Warfare 2 sized audio budget...? 'Cos I don't think that's happening.
Agreed. (BF has always done audio better imo =P )
#8
Posted 23 July 2012 - 02:44 PM
Rushyo, on 23 July 2012 - 02:30 PM, said:
Yeah, I think graphics and gameplay are top priorities right now. Not to mention the budget has to be micro compared to the BF and COD series.
But I loved the sounds in MW3, wouldn't mind more of that.
#9
Posted 23 July 2012 - 02:45 PM
Been trying to figure this out but haven't found it

I have actually imagined a laser sounding like a thunder clap with the air slamming back togther. but I don't know that the lasers actually get hot enough

#10
Posted 23 July 2012 - 02:58 PM
#11
Posted 23 July 2012 - 04:38 PM
Rushyo, on 23 July 2012 - 02:30 PM, said:
Works for me....
But seriously, I'm something of an audiophile and the sounds haven't made me throw something at the screen yet. That implies to me that people have high expectations as to how their made up sound effects should sound

/me goes back to check audio quality...
Nope. Still sounds significantly better than MW4. Are people expecting a Modern Warfare 2 sized audio budget...? 'Cos I don't think that's happening.
I have a hard time believing you are an audiophile if you think you need a million dollar budge for weapons effects.
Any Sound designer worth their salt can create, tweak and deliver an excellent finished product on a shoe string. I could contract out the sound design for weapons only for 10k easy.
#12
Posted 23 July 2012 - 04:57 PM
Lasers sound good, really liking pulse lasers.
Missile sound good, as do the missile impacts.
ACs is one of the big disappointments for me, an AC20 should be loud! i mean really loud, and that boom should carry a fair distance.
(To be honest i'm just not digging how ACs seem to have been implemented, i really want more from them Visually.)
PPCs, well i can't really say much on these, havent seen a whole lot regarding their sound or look, what i have seen on the visuals looks decent enough.
Gauss Rifles seem to be very MW4-ish sound wise and while i love mercs i hate the sound of them in mercs, needs more BOOM imo.
Foot falls seem to be suitably deep and boomy enough, although there seems to be little difference between the footfalls of say a Jenner and an Atlas.
PS. Havent logged in, in a long while and just noticed my tag has been edited, Booo!

Edited by KHETTI, 23 July 2012 - 05:01 PM.
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