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#121 B0oN

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Posted 18 November 2017 - 02:20 AM

I sometimes drop solo in CW, still I can hold my own there .
There is more people able to do just exactly that out there than just me .
Don´t block the solo´s, just because of the muppets and terribads, get a playergating mechanism in place and see how that performs .

#122 General Solo

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Posted 18 November 2017 - 03:08 AM

Its not garbage, your shellfish.
And if you read I agree
Coz your a good solo player, nothing will change.
Except all those 500 damage solo's people whine about would drop down to the casual FW Que where they will probaley be happier..

This topic is targeted at pilots with sub one stats and sub half of one stats, not some smurf swimming in the seal pool.

By the way they make up at least 60% of the population paying PGI's bills.

What about them?

crickets

As for your assumptions, well according to this list https://leaderboard.isengrim.org/ your as bad as I am or a bit worse. You attempts at character assassination weaker still.

An Alt I'll wager by the potato forum play.

Imagine the NBA saying to some guys on the street, you must be punished for playing bad.
So no moar playing on the street, NBA only.

Edited by OZHomerOZ, 18 November 2017 - 03:31 AM.


#123 Johnathan Tanner

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Posted 18 November 2017 - 03:37 AM

View PostOZHomerOZ, on 18 November 2017 - 03:08 AM, said:

Its not garbage, your shellfish.
And if you read I agree
Coz your a good solo player, nothing will change.
Except all those 500 damage solo's people whine about would drop down to the casual FW Que where they will probaley be happier..

This topic is targeted at pilots with sub one stats and sub half of one stats, not some smurf swimming in the seal pool.

By the way they make up at least 60% of the population paying PGI's bills.

What about them?

crickets
How is it "shellfish" lol, To allow new solo players to drop in CW and see and learn from experienced players example? How else will bads learn there bad? Quickplay? Yeah right, Thats where more than half the bads come from.

All this crap about you gotta work to tier 2 at least before you can be allowed to visit the hallowed halls of CW is ********. A good new player comes to the mode and he encounters a team, The good new solo says "what are my instructions good sirs" The team responds. The good solo obeys and adjusts play style accordingly. The team likes him invites him to group, Being a solo he politely declines. The team understands and bids him well.

Being a solo is a right of every player. A right we fought for from the beginning of the mode. Taking that right away 3 years ago almost killed the mode in a week. Doing it now would kill it in 3 days. And no there not paying 60% of pgis bills. That would be the same whales that bought the golden mechs and have played consistently the whole life span of the game.

And if this was a major issue a hell of alot more people would be whining about this. This is the mad max section of MWO.

Edited by Johnathan Tanner, 18 November 2017 - 04:00 AM.


#124 General Solo

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Posted 18 November 2017 - 04:06 AM

You guys sound confuded, one moment people says "New PLAYERS shouldn't be in FW, Now your saying that its the place for a new player to learn.

Gotta say I disagree at least QP has a match maker unlike FW.

Bro for the last time, solo's can drop normal FW as long as they can clear 500 a game. Thats 125 damage a mech.
If not perhaps they not ready for its hallowed halls.

Maybe Casual FW with solo's farming other solo's might turn out to be real popular wid the Call to arms pug zapper crowd, instead of being farmed by groups, which has run its course.

If PGI didn't bribe us, most wouldn't touch FW with a ten foot pole.

These are idea's to improve the situation.
But any one who want to be forum dude.
We can play.

Edited by OZHomerOZ, 18 November 2017 - 04:08 AM.


#125 TWIAFU

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Posted 18 November 2017 - 04:39 AM

View PostMischiefSC, on 18 November 2017 - 12:12 AM, said:




Are we saying we need a queue split out just for bad - mediocre players?



Look at his CW stats and all 153 of his matches this session to know that answer.....

Edited by TWIAFU, 18 November 2017 - 04:44 AM.


#126 General Solo

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Posted 18 November 2017 - 04:43 AM

Finally something we agree on Posted Image
I'm a FW vet, did two Tours of Tukiyard, and two years of FW Foreva Waitng. Not my cuppa tea no moar.
But I know others who would play it more if they could compete against others at the same level.

I dont care about stats foal,

Edit: Check your own

https://leaderboard.isengrim.org/

One V One me Bra

Edited by OZHomerOZ, 18 November 2017 - 04:57 AM.


#127 Asym

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Posted 18 November 2017 - 08:10 AM

WOW !!

Holy stir up the hornets nest Batman !

Here's a quote from another thread on this forum: (the quote function is not working and I'll have to add the author via edit)

"People are there to have fun, not get into yet another chest-beating contest driven by hyper competitive sociopaths to see who is "best" at some utterly meaningless skill like shooting giant robots in a video game, There are plenty of other games with the hyper-competitive, anti-social mindset, where being a "noob" will get you death threats and team killed, much less lectures from "participation trophies." Oldradagast, same day.

Reading seven pages of this hate and consternation is eye opening. If you want MWO to anything more than the very small niche shell it is; to be anything more than the inside joke in the gaming and e-Sports community; then, you need to stop and find a reason to "change your behaviors" and make a positive difference.
Some of the founders are really trying and thank you for helping potaotes like me !!!!
The rest of you are too self absorbed to care and resent any change that forces you outside of the neat little boxes you've built for yourselves and the ilk that associate with those same thoughts and desires....

WOW.....

Edited by Asym, 18 November 2017 - 08:14 AM.


#128 MischiefSC

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Posted 18 November 2017 - 08:49 AM

View PostOZHomerOZ, on 18 November 2017 - 02:44 AM, said:


It was to alley your fears about sync dropping pet.

Are their any other obstickals stopping the pugs from having a place where they can play as they plz without being judged by the high and mighty TOP team playas, Sir

I mean wot has a solo only respawn FW casual que gotta due wid top playas elite team guy like you, your in the TOP teams and thus I dont under stand why you are so worked up about this.

Did I touch you or a friend inappropriately on the forum? Show me on the Jenner where I did it.

Seems I gotta talk simple, coz how did ya come up wid dat tangent.

Yes spilt the que,s , your funny, wot you think we been talking about for the last 8 pages.
Good thing your elite teamwork is better than your reading comprension.
Any you had help from your buddies, some help they Tier 5 forum warrior too. hahahahaha

Gonna miss the seals it seems, you just not man even to admit it, go on admit you miss them.

If not I wonder about the vasts amount of constructive energy you have poured into this.

Obviously for the greater good.


So you're not talking about splitting groups from pugs, you just want FW, with LP rewards, but restricted to just people you feel you can win against?

So what's the cutoff for who's too good for this new queue? Because you've made it clear the issue isn't so much groups as it is just players who are really good at the game.

We are all at different points on the curve. I play all day with and against people much, much better than me. Everyone does, save for a tiny, tiny handful of players. You're saying you want a matchmaker in FW and one more restrictive than the one in QP - also based on a pretty nebulous criteria.

This is why I'm saying put the gameplay in QP for people to play with the MM.what you're talking about isn't FW, it's just the maps/modes but in a curated, skill segregated casual environment.

#129 naterist

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Posted 18 November 2017 - 01:09 PM

View PostJohnathan Tanner, on 18 November 2017 - 03:04 AM, said:

I think alot of good solo players would take issue with the garbage your spewing. I think your just trying to get an arena created where professional terribads can be bad and not be punished for being bad. I think your one of those guys who failed a spelling test in school and threw a fit to have your parents try to sue the school because your F was drawn in red ink. I think you want someone to blame for the fact that your lore builds are bad and TS3 is a hack. I think you deserve to be spawn camped lol

Thats all I've got to say about that.


Why do they need to be punished for being bad? Its a game, not a career. If you arent performing at top quslity than it shouldnt matter, unless your in a group with its own rules, but thats on you if you join a group like that. If you wanna be solo and do your thing, then it is not a better players job to punish you for it. Thats what people mean by toxicity in fw.

#130 MischiefSC

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Posted 18 November 2017 - 01:46 PM

View Postnaterist, on 18 November 2017 - 01:09 PM, said:


Why do they need to be punished for being bad? Its a game, not a career. If you arent performing at top quslity than it shouldnt matter, unless your in a group with its own rules, but thats on you if you join a group like that. If you wanna be solo and do your thing, then it is not a better players job to punish you for it. Thats what people mean by toxicity in fw.


I think we're using punished out of context here.

You want the rewards that come with success you need to succeed. If you're not succeeding you're not getting those rewards.

People who are playing poorly/casually in FW are not being "punished" in FW more than they are any other mode. In fact because the bar for success is higher in FW than in pug or group queue you get LP rewards. MC, mech bays, cool stuff.

The problem comes with people saying they want to play poorly/casually but still get the same rewards as those putting in more effort. If you skew rewards to lowest common denominator all you get is lowest common denominator players, everyone else quits. Since there's still a skill curve at the bottom end the worst players would still lose just as much.

For example I'm an average player. When I'm dropping with KCom I'm usually 1200 to 1500 damage/match. When I'm playing with other groups it's much easier to get 1500 to 2k. When I pugged all the time and pugging involved, well, better pugs I could consistently get 2200-2600 damage.

If you cut all the top tier players out of FW all it would do is shuffle the best players left in your new model into doing the same thing. The same people getting crushed now would still be getting crushed then, just with 50 or 100 fewer players in FW and a small handful of people losing now would start winning. Unless you literally ban 50% of players nothing you do will help the bottom 50% win more.

Make sense? The idea of "just split us up" only works if you've got a population spread for a matchmaker to make teams in tiers. That's not going to work with the population we havr. It wouldn't even work with the QP population if you tried to split IS/Clan - so as bad as you think matchmaking is currently in QP, cut it's efficiency by more than half. And that's with the entire games population.

Best option is try to balance via payout and steeply reward teams for dropping in sub-12s and for playing good teams.

#131 Johnathan Tanner

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Posted 18 November 2017 - 01:48 PM

View Postnaterist, on 18 November 2017 - 01:09 PM, said:

Why do they need to be punished for being bad? Its a game, not a career. If you arent performing at top quslity than it shouldnt matter, unless your in a group with its own rules, but thats on you if you join a group like that. If you wanna be solo and do your thing, then it is not a better players job to punish you for it. Thats what people mean by toxicity in fw.

Its a game, people play games to win them. Good solo's play to win there matches. Not (Ima bring 4 lurm boats to grim portico becuze I canz, And screw anyone who tells me different! ITS MY GAME AND ALL DO ANYTHINGZ I WANT ROAR@!)

And they will be punished for an attitude like that. Not through any malice or extra action of the opposeing team. They'll just lose naturally and normally but really fast and doing very little to contribute in a meaningful way. If a team finds itself getting spawncamped it means the match is just following its natural course- 1 side failed to maintain any sort of defensive line and now the opposing team will do what even a bot in a single player game would do- press the attack.

I really dont see any toxicity here. Unlike in quickplay where some lurmer who cant keep up with the nascar gets caught out and dies to an mg mist-lynx while screaming in voip the whole time that he hopes his team all die of cancer. The toxicity here is nothing compared to group que and quick play.

#132 naterist

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Posted 18 November 2017 - 01:55 PM

View PostJohnathan Tanner, on 18 November 2017 - 01:48 PM, said:

Its a game, people play games to win them. Good solo's play to win there matches. Not (Ima bring 4 lurm boats to grim portico becuze I canz, And screw anyone who tells me different! ITS MY GAME AND ALL DO ANYTHINGZ I WANT ROAR@!)

And they will be punished for an attitude like that. Not through any malice or extra action of the opposeing team. They'll just lose naturally and normally but really fast and doing very little to contribute in a meaningful way. If a team finds itself getting spawncamped it means the match is just following its natural course- 1 side failed to maintain any sort of defensive line and now the opposing team will do what even a bot in a single player game would do- press the attack.

I really dont see any toxicity here. Unlike in quickplay where some lurmer who cant keep up with the nascar gets caught out and dies to an mg mist-lynx while screaming in voip the whole time that he hopes his team all die of cancer. The toxicity here is nothing compared to group que and quick play.


No, people play games to have fun, for some people, having fun means winning, for others, it involves not getting shat on by some dude who uses fictional robot fights to show off how big his **** is. Punishment is not a fun game mechanic.

#133 Johnathan Tanner

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Posted 18 November 2017 - 02:27 PM

View Postnaterist, on 18 November 2017 - 01:55 PM, said:

No, people play games to have fun, for some people, having fun means winning, for others, it involves not getting shat on by some dude who uses fictional robot fights to show off how big his **** is. Punishment is not a fun game mechanic.

Really why do people with your attitude even play a pvp game at all? I know theres always gonna be someone out there who is a better player than me, Who's smarter and faster and has lots of friends who are much the same. But I still play because thats the challenge, thats the fun. To find those people and see if I can somehow win against them with a team or not. What other point there can be in a pvp game?

#134 General Solo

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Posted 18 November 2017 - 02:42 PM

View PostMischiefSC, on 18 November 2017 - 08:49 AM, said:


..................................... Because you've made it clear the issue isn't so much groups as it is just players who are really good at the game........................................................



You made it clear you need to take the time to read moar carefully, I can see it's not your forte, so please take your time

Otherwise this sounds like just moar spam.

Edited by OZHomerOZ, 18 November 2017 - 02:48 PM.


#135 General Solo

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Posted 18 November 2017 - 02:59 PM

View PostJohnathan Tanner, on 18 November 2017 - 02:27 PM, said:

Really why do people with your attitude even play a pvp game at all? I know theres always gonna be someone out there who is a better player than me, Who's smarter and faster and has lots of friends who are much the same. But I still play because thats the challenge, thats the fun. To find those people and see if I can somehow win against them with a team or not. What other point there can be in a pvp game?


Their are alot of MECHWARRIOR addicts out there.
They have no single player MECHWARRIOR alternative, well not a new one , not one that's not at least 15 years old.

So they have no choice but to play MWO and wreak your PVP.

WAIT!!!!!!Posted Image
Weren't you the one who said he liked leading pugz in FW.
Its a known fact pugz just wanna have fun.

#136 naterist

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Posted 18 November 2017 - 03:09 PM

View PostJohnathan Tanner, on 18 November 2017 - 02:27 PM, said:

Really why do people with your attitude even play a pvp game at all? I know theres always gonna be someone out there who is a better player than me, Who's smarter and faster and has lots of friends who are much the same. But I still play because thats the challenge, thats the fun. To find those people and see if I can somehow win against them with a team or not. What other point there can be in a pvp game?


to enjoy a franchise thats been around since before multiplayer pvp arena shooters were even a hint of a concept?

#137 Grus

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Posted 18 November 2017 - 03:15 PM

The he'll is this tread even about?

#138 General Solo

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Posted 18 November 2017 - 03:40 PM

Orginal Title was: Faction-Lobby-For- Solo's

but the OP changed the title. Posted Image

Makes me think it was a troll post that backfired.

Edited by OZHomerOZ, 18 November 2017 - 03:40 PM.


#139 Tarl Cabot

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Posted 18 November 2017 - 03:57 PM

View PostOZHomerOZ, on 18 November 2017 - 03:40 PM, said:

Orginal Title was: Faction-Lobby-For- Solo's

but the OP changed the title. Posted Image

Makes me think it was a troll post that backfired.


(nods) And he has changed his name several times. Kong Fury now, prior to that Strange Love, then prior to that Bios303 and before that bioscmos303

Overall though each side can't see the forest for the trees. What is currently strange is it is more Clan people vs Clan people.than anything, pugs vs teams. And they both want PGI to fix it. Sadly, that is not going to happen. Most of it is on PGI, as they have burnt too many bridges while taking too long to provide updates or to rein in critical items (Long Tom) while other parts of it is on the community itself, both Units and Pugs.

Units will say they are playing the game the way PGI has made it, frak the consequences, as they spawn camp after the first wave into the second and possibly into the third wave, every time. PGI has allowed it so be it. Allegedly no consideration for future consequences with how it would affect the community/population.

As for pugs, whether IS or Clan, if one side is used partial units dropping where they are the fillers, there isn't really an issue until those partial units stop dropping, be it going inactive or changing factions. The changing factions is likely the biggest item for the previous side, especially if they are used to dropping mostly against PUG and rarely against actual units, full or partials.

All three entities are at fault though, imho. Due to the engine/scale form and PGI abilities, do not expect much from PGI. Units beating pugs to smithereens while being "efficient" is also not healthy. And there are also different types of pugs, those whose team is not presently on, the vet pugs, the regular pugs and the green/militia/casual pugs/teams/co-ops.

Solo Queue - Broken up into Tiers with the upper tiers consisting of elite/vet/reg pugs - just an experience bar.

Group Queue - shiity queue usually if you are not in a large group (sound familiar?) and/or people do not take close to their max tonnage.

Those two queues do not offer a pathway to transition from solo to group. There are no hiring/recruitment centers/bulletin boards in the game. No forming co-ops (groups) lobbies. The LFG feature is shallow, does not stand out and requires interaction to get very little out of it.

Frak this, not ready to write a novella.... Posted Image


Spoiler


Edited sorry TWIAFU, I edited it after you liking it. As for pugs wanting to play casually and win? There is a difference between having a chance of winning or losing most of the time vs being beaten to an being beaten into smithereens most of your drops. Without pugs the units and co-ops would have no one to fight. Tis possible many were not around when the group queue was only for 12-man only... now that was a ghost town...

Edited by Tarl Cabot, 18 November 2017 - 05:00 PM.


#140 TWIAFU

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Posted 18 November 2017 - 04:22 PM

View Postnaterist, on 18 November 2017 - 01:09 PM, said:

Why do they need to be punished for being bad? Its a game, not a career. If you arent performing at top quslity than it shouldnt matter, unless your in a group with its own rules, but thats on you if you join a group like that. If you wanna be solo and do your thing, then it is not a better players job to punish you for it. Thats what people mean by toxicity in fw.


It is a game, a game with defined area's for specific playstyles are supported and encouraged.

They should not mix.





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