Xavori, on 03 November 2017 - 11:42 PM, said:
Instead, the fix for scouting is to make objectives worth doing. If collecting intel was worth more than a measly 1000 c-bills and whatever paltry faction points it pays, people would start picking mechs to collect intel on both sides. In turn, that would mean that you'd have to pick mechs to counter those fast sneaky buggers rather than just everyone pick their best medium brawler and ignore the objectives.
Because short of that, even given the Clans back 55 does nothing to fix the imbalance since neither the Stormcrow nor the upcoming Black Lanner can match up against Bushwackers so long as those two mechs are great big walking leg hitboxes just waiting to get chopped off...
Scouting mode should be changed. It should be about a smaller force gathering intelligence, escaping to an extraction point, all while being hunted by a larger enemy force. This game's obsession with symmetrical N vs. N fights all day everyday 24x7 is hugely responsible for it's lack of variety and subsequent mounting staleness.
Edited by Mystere, 04 November 2017 - 04:47 AM.