JackalBeast, on 05 November 2017 - 04:52 PM, said:
Really? you can't out twist a HLL stare machine? that is sad.
What you don't understand is that it's not about twisting.
It's that your best possible IS laservomit options are 52 pt alphas over 1.1 second. It's doing 4.98 damage per 10th of a second (a 'tic') for 0.9 seconds and 2.8 damage/tic over the next 2 tics.
The HLL build burns are 78 over 1.55 seconds. However it's doing 5.76 damage/tic for 1.25 seconds and another 1.92 for the next 3 tics.
So in the 1.1 second that the IS laservomit does 52 pts the Clan mech did 63.36. Then it dumped another 14.64 damage into the IS mech.
Because torso twisting is not instantaneous and human reaction time is from 0.17 to 0.25 seconds you're going to eat about 72 pts - almost exactly 20 more damage than you did.
That's not even taking into account that the Clan mech can do this at 15% more range.
Now, the extra frosting -
That IS loadout is 14 slots and 20 tons. The Clan loadout is 12 slots and 14 tons. So the Clan mech is also going to have 6 extra DHS available instantly - given that he's got 7 extra slots because CEndo, he's instantly ahead. Because of CXL he will universally have more total tonnage and slots available at the same tonnage of mech so he'll generally have another 1-3 extra DHS beyond that extra over the IS mech, giving him 7-9 extra DHS.
This means that even though he's generating more heat with that alpha he'll actually cool to 0 heat first.
So, to put it more simply, no. You can not 'twist off' the HLL/cerml burn as an IS mech. You are losing that trade from beginning to end, by a large margin. You are losing it on alpha in the time exposed, you're losing it on damage/tic, you're losing it on range and you're losing it on heat/cooling/sustainable DPS.
People seem to think that their opinions or anecdotal experience means something. They do not. Your opinion is irrelevant, your anecdotal experiences (with your incredibly untrustworthy human brain we all have. Your memory is incredibly inaccurate and untrustworthy as a tool) is totally irrelevant. The math however is the math and it's pretty clear.
While it's hypothetically possible that math doesn't actually work the way we think it does and that every single player in this game who's better than you is, conversely, totally ignorant of how the game plays compared to you, both of those are a pretty huge stretch.
The reality is that you're absolutely wrong. Demonstratively wrong. Thinking your right or 'feeling' you're right doesn't make you right. Being right makes you right, and you are absolutely not right.
Edited to add -
Because I'm sure it will come up:
IS build DPS is 11.52, Clan build is 12.26.
Yes, even with 'better IS cooldowns' and such the Clan build is doing more total DPS.
Edited by MischiefSC, 05 November 2017 - 08:25 PM.