Khobai, on 06 November 2017 - 10:20 AM, said:
nope.
because in a lot of cases theyre individually weaker weapons
take machine guns for example. without convergence whats the point of even having machine guns?
without convergence they simply arnt threatening (and mgs are barely a threat even with convergence)
once again... convergence on its own isnt the problem. its only a problem when combined with high damage alphas (40+ damage alphas).
we dont need to get rid of convergence. we need to limit high damage alphas. thats all MWO needs.
take your RNG and shove it
You argue against RNG, and you literally utilize the 1 weapon in this game that has the most abuse ridden RNG, to support why you should pinpoint with RNG.
I... yeah, you're absolutely insane.
MG's, once you armor is stripped, are one of literally the most devistating weapons in the game. By spreading their convergence, their component stripping ability is STILL the best in the game. They already are fairly inaccurate as they sit anyway. but the amount of bullets they put out, and their ability to crit out components, is unmatched. They would still be a viable take for lights, and even mediums and up, as something to crit out weaponry easier.
As an example, back before the most recent MG buff, having a CN9-A with 2 mlas in the torso was viable for zombie fighting. [no not viable at high tier, but it still left you with a ten point alpha]. In the current game, with the strength of MG's, I might as well not have those lasers, simply because the second my torso is opened, they are stripped due to MG lights swarming... I can't fight back with my CT lasers, just because a split-second spray of MG's, has crit my weaponry completely [because of that nasty RNG you hate so much.]
So yeah... you, are literally insane in your defense of pinpoint damage. I'm sorry, but I cannot take you seriously anymore.