I have been playing almost from the beginning, and have seen the graphics evolve to the current state.
Don't stop now.
Please fix the leg damage graphics.
In the current game graphics, when an arm is destroyed, it goes flying off.
However, when a leg is destroyed, It just causes the enemy to slow down to a 'limp'.
I'm not asking the designers to have a mech hopping on one leg like in MW2 (it would be hilarious, though), but it would be nice to have some enhanced graphics of the damaged component. (especially if the enemy is not locked or under ECM)
If a leg component is destroyed, it should show physical damage, or at least be sparking and smoking like mad(or both).
*The same could be said for torso damage.
Currently, when the torso is destroyed, the attached arm falls off, but at a glance, you can't tell if it's just arm damage, or torso (until the enemy fires weapons from the armless side)
Believe in yourself.
Like Rob Schneider says - - - "You Can Do It - - - - -"
Peace All
Edited by Peace2U, 14 November 2017 - 07:11 PM.