Edited by Hal Greaves, 10 November 2017 - 06:04 PM.
Countdown To Thanatos Release Nov 14Th!
#81
Posted 10 November 2017 - 06:04 PM
#82
Posted 10 November 2017 - 06:04 PM
#83
Posted 10 November 2017 - 06:45 PM
Stridercal, on 10 November 2017 - 07:31 AM, said:
It does make one wonder how well it would have sold if IS XL engine would actually survive the loss of one side torso. Again, IS components are HEAVIER and generally bulkier, nor are most able to take advantage of both Endo/Ferro due to 14 slots for EACH. Then most of the weaponry are shorter range and damage is lighter...and quirks, especially structural quirks gets changed in a heartbeat when the dartboard is hit JUST right...and that is often
#84
Posted 10 November 2017 - 07:52 PM
This needs armor, not structure. With STs as big as that, it is in dire need of some sort of compensating factor, and structure is not going to help it.
#85
Posted 10 November 2017 - 09:16 PM
#86
Posted 11 November 2017 - 01:11 AM
#87
Posted 11 November 2017 - 02:22 AM
The chassis has more easily isolated components, yet doesn't get survivability quirks because it has ECM and forced high hardpoints. But ECM requires a hefty skill point investment to make use of, and those high hardpoints were forced due to lack of hardpoints in an age where acceptable and efficient mechs have a clear cut template of available hardpoints. So now you have a chassis that does not match the concept art with which you try and convince pre-order purchases, but without those jarring modifications few would spare more than a glance at the chassis.
So the Thanatos as a chassis has two builds that it can do that already available inner sphere 75-ton battlemechs can't really do, but it gets the sort of quirks you would expect on a chassis that is capable of actually loading itself with respectable firepower and not some janky fringe stuff that is still considerably inferior to other options.
Just... what in the absolute bumblegunk is going on? These sort of utterly stupid releases just hurt future sales more than anything.
Edited by Nomad One, 11 November 2017 - 02:25 AM.
#88
Posted 11 November 2017 - 11:59 AM
#89
Posted 11 November 2017 - 03:23 PM
Im gunna have fun with this mech either way, its obviously not a traditional heavy, with ECM & JJ's, so I can deal with a little less armour, etc. Its still 75tons gg o7
#90
Posted 12 November 2017 - 01:12 PM
Aaaaaaand i can't really complain. It looks pretty good.
#91
Posted 12 November 2017 - 02:53 PM
Juodas Varnas, on 12 November 2017 - 01:12 PM, said:
Aaaaaaand i can't really complain. It looks pretty good.
Where?
Found it on YouTube. Nice. Now fix the Nova Cat like this and give the Victor the kneecaps back!
Edited by xVLFBERHxT, 12 November 2017 - 02:58 PM.
#92
Posted 12 November 2017 - 03:17 PM
#94
Posted 12 November 2017 - 03:36 PM
#95
Posted 12 November 2017 - 04:50 PM
Edited by Kell Aset, 12 November 2017 - 04:57 PM.
#96
Posted 12 November 2017 - 05:07 PM
#97
Posted 12 November 2017 - 07:37 PM
#98
Posted 12 November 2017 - 08:06 PM
#99
Posted 12 November 2017 - 08:24 PM
Hal Greaves, on 10 November 2017 - 06:04 PM, said:
No it won't.
Can't fire PPC + Gauss without incurring a hefty ghost heat penalty and stagger-firing negates the chief advantage of such a build. Simple twin-Gauss with JJs will likely be where it's at, or using HPPC with AC/10.
#100
Posted 12 November 2017 - 11:36 PM
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