Jump to content

Eh Waht


45 replies to this topic

#1 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,863 posts
  • LocationTerra

Posted 13 November 2017 - 10:23 PM

Posted Image

I don't I guess it's just odd looking that there's different sized squares on the back of the side torso hitboxes. Left is the traditional (most commonly used, ECM) ACH prime hitbox and right is the ACH Shard Hero ST with two ballistic. I'm sorry, not sorry. Just looks odd AF.

stuff like this makes me wish I had a job in Video game QC.

#2 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 13 November 2017 - 10:33 PM

LITERALLY UNPLAYABLE!

But on a serious note, does it look this way if you use any other LT or RT pods? I'm too lazy to check in-game right now.

EDIT: Overcame my laziness and checked, most other pods look the same as the left side of the OP's picture.

Edited by FupDup, 13 November 2017 - 10:38 PM.


#3 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 7,041 posts
  • LocationCO

Posted 13 November 2017 - 10:37 PM

I think QA must have moved over to MW5

I also see several small errors on other Mechs

#4 N0ni

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,357 posts
  • LocationIn a GTR Simulator Cockpit

Posted 13 November 2017 - 10:41 PM

Anyone else find it odd that it's always the clan mechs that end up wonky like this? ACH above, Nova arm, Hellbringer cockpit glass, etc.

Where's your "clan mechs are better" now, when it's clan mechs that get the shaft in aesthetics?

#5 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,863 posts
  • LocationTerra

Posted 13 November 2017 - 10:43 PM

Posted Image

Ebon Jaguar Espirit Des Corp Left Torso Ballistic ST vs EBJ A? ST (look at the bump maps)

#6 xVLFBERHxT

    Member

  • PipPipPipPipPipPipPip
  • 698 posts

Posted 13 November 2017 - 10:44 PM

View PostN0ni, on 13 November 2017 - 10:41 PM, said:

Anyone else find it odd that it's always the clan mechs that end up wonky like this? ACH above, Nova arm, Hellbringer cockpit glass, etc.

Where's your "clan mechs are better" now, when it's clan mechs that get the shaft in aesthetics?


Ask the Victor.

They went out of kneecaps in MW5, so they took the kneecaps from MWO Victor...

Give the Victor his the Kneecaps back!

Edited by xVLFBERHxT, 13 November 2017 - 10:46 PM.


#7 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 13 November 2017 - 10:44 PM

View PostN0ni, on 13 November 2017 - 10:41 PM, said:

Anyone else find it odd that it's always the clan mechs that end up wonky like this? ACH above, Nova arm, Hellbringer cockpit glass, etc.

Where's your "clan mechs are better" now, when it's clan mechs that get the shaft in aesthetics?

I...actually never noticed that.

It's happening consistently so it must be a conspiracy, has to be. Scientist caste uprising happening early?

#8 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 16,810 posts

Posted 13 November 2017 - 10:45 PM

View PostN0ni, on 13 November 2017 - 10:41 PM, said:

Anyone else find it odd that it's always the clan mechs that end up wonky like this? ACH above, Nova arm, Hellbringer cockpit glass, etc.

Where's your "clan mechs are better" now, when it's clan mechs that get the shaft in aesthetics?


Did you see where they put the left torso hardpoints on the Nightstar? The entirety of this thing called the Enforcer? The tube mismatches on the Shadowhawk?

All literally unplayable.

#9 N0ni

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,357 posts
  • LocationIn a GTR Simulator Cockpit

Posted 13 November 2017 - 10:52 PM

View PostYeonne Greene, on 13 November 2017 - 10:45 PM, said:

All literally unplayable.

It can only get better from here, right?

(I spat out some coffee typing that)

#10 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,863 posts
  • LocationTerra

Posted 13 November 2017 - 10:55 PM

It's an OCD thing obviously.

fine you want some IS shennanigans then?
here. Mauler hero with two LB5Xes.... only...one is not like the other

Posted Image

#11 N0ni

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,357 posts
  • LocationIn a GTR Simulator Cockpit

Posted 13 November 2017 - 10:57 PM

Not even OCD, i just want my virtual things looking pretty and well done, not something Frankenstein put together with duct tape and a screwdriver.

#12 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,558 posts
  • LocationUSA

Posted 13 November 2017 - 10:58 PM

View PostxVLFBERHxT, on 13 November 2017 - 10:44 PM, said:

Ask the Victor.

They went out of kneecaps in MW5, so they took the kneecaps from MWO Victor...

Give the Victor his the Kneecaps back!


I keep seeing people mention this... but I don't get it? Could you enlighten me?

#13 JediPanther

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,087 posts
  • LocationLost in my C1

Posted 13 November 2017 - 10:59 PM

Look on the bright side. No more vcrs or an 89 page thread over two years to fix something that a qc or intern would have flagged in mere minutes. Yeah mech quality is starting to go down hill in animations,movement,looks, and pretty much every thing else. Now all we need is a mech to be just grouped in game and not even connected to the main body. Just hovering mech limbs floating about.

#14 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 13 November 2017 - 11:03 PM

View PostTarogato, on 13 November 2017 - 10:58 PM, said:

I keep seeing people mention this... but I don't get it? Could you enlighten me?

The Victor's kneecaps used to be protected with plating that matched your camo color, now it has exposed knee actuators that are the generic bluish gray color.

An example of the old style Victor knees can be seen on this page:
https://mwomercs.com...s/assault-mechs

Hover over the Victor's picture to make it larger.

Here's a much bigger picture of the old VTR knees:

Posted Image

A new picture of the exposed knees:

Posted Image

Edited by FupDup, 13 November 2017 - 11:06 PM.


#15 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,863 posts
  • LocationTerra

Posted 13 November 2017 - 11:07 PM

TBH we will mostly still be here with moving polygons and splosions amirite?

That's weird, I can click and zoom on all the Reward mech pictures on the page BUT the Victor.

#16 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,863 posts
  • LocationTerra

Posted 13 November 2017 - 11:10 PM

Also, I'm that much of an outlier that I'm not like worthy? hurts mah feelings yo.

#17 N0ni

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,357 posts
  • LocationIn a GTR Simulator Cockpit

Posted 13 November 2017 - 11:16 PM

View PostJackalBeast, on 13 November 2017 - 11:10 PM, said:

Also, I'm that much of an outlier that I'm not like worthy? hurts mah feelings yo.

*Squish* Posted Image

#18 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 7,041 posts
  • LocationCO

Posted 13 November 2017 - 11:18 PM

its not only Clan

Posted Image

should be all the same

Posted Image

#19 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,863 posts
  • LocationTerra

Posted 13 November 2017 - 11:28 PM

sup with the Jager in the second pic?

#20 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,558 posts
  • LocationUSA

Posted 13 November 2017 - 11:28 PM

View PostFupDup, on 13 November 2017 - 11:03 PM, said:


Yeah, somebody showed those pictures in another thread and I didn't get.

I just loaded up the game, and... now I get it.

Posted Image





It's not that a tiny bit of texturing went poof... the whole actual physical plate over the kneecaps went poof.


Y'all can go upthumb this on the Issue Tracker: https://github.com/M...cker/issues/250







2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users