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#41 Juodas Varnas

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Posted 14 November 2017 - 12:00 PM

Oooo boi
Even the new Griffin didn't escape the meatgrinder.
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#42 Y E O N N E

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Posted 14 November 2017 - 12:05 PM

View PostN0ni, on 14 November 2017 - 12:39 AM, said:

Answer: Got deadlines to meet in MW5, will fix the minor little details in MWO Soon


ftfy

#43 Juodas Varnas

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Posted 14 November 2017 - 12:34 PM

On a more positive note, i quite like how the UACs look on the Victor and Griffin alike (the double-barrels being vertical and not horizontal actually looks so much better! To me at least)

#44 Davegt27

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Posted 15 November 2017 - 06:17 PM

would the BattleMaster 1G only showing a max of 10 missile tubes be a problem?



#45 Jackal Noble

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Posted 15 November 2017 - 06:23 PM

View PostDavegt27, on 15 November 2017 - 06:17 PM, said:

would the BattleMaster 1G only showing a max of 10 missile tubes be a problem?


that would be a nutech issue, ya.
Again, want to stress that these are two separate issues, both having to do with the quality. One is the proper retro-fitting of existing mech models pre - civil war tech to have the right nutech look, esp missile tubes and ballistics. The other issue is the actual quality of modeling, and alignment and symmetry where it should be appropriate.
Two separate issues, both worthy of pause. I'm just glad to see that for this patch they did continue to update some of the older mechs for Nutech. God forbid just go through and update the whole lot of em. Whole lot of sense that would make.

Making tardy look punctual.

#46 Revis Volek

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Posted 15 November 2017 - 07:53 PM

View PostN0ni, on 13 November 2017 - 10:41 PM, said:

Anyone else find it odd that it's always the clan mechs that end up wonky like this? ACH above, Nova arm, Hellbringer cockpit glass, etc.

Where's your "clan mechs are better" now, when it's clan mechs that get the shaft in aesthetics?


IS MAD has an issue, look at its arms head on.





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