N0ni, on 16 November 2017 - 07:51 PM, said:
I'd be tempted to swap those 2 SNPPCs with a HPPC & 2 MLs. More damage, more range, more DPs, better heat efficiency, but you have that 90m deadzone on the HPPC. My ZEU-6T looks more like
this.
JackalBeast, on 16 November 2017 - 09:57 PM, said:
If you can't do well with this mech it's your fault.
It's pretty damn fun tbh.
4P
15% AC20 cool down
AC20 in the Left arm.
300 something light engine
2 snub nose PPCs
jumpjets for flavor
strip right arm
max out DHS (1.45-1.49 heat efficiency)
enjoy that 40 PPFLD of awesome.
N0ni, on 16 November 2017 - 10:07 PM, said:
And adding to that, ability to deadside!
TNS-4P
Let's see if I can beat that
There's the Clan Heavy brawl king (at least, as far as I can play), the
ON1-IIC-A. Faster, tougher, cooler, bigger Alpha, better DPS, technically more range, effectively pinpoint when engaging @ ~200m. Normally I'd run a larger engine, but that TNS only has a 315, so no need for the comparison.
Or a similar deadside on the
ON1-IIC-B (or ON1-IIC, both work). Faster, tougher, cooler,
bigger Alpha, better DPS, much more range, effectively pinpoint when engaging @ ~200m, PPC splash helps mitigate the drawback of LBX spread. Or dump it on the
Sköll for some fun with MASC.
Shame there's no jumping Clan Heavy BattleMech with JJs & ECM in game
If the TNS-4S came with a 3M arm instead of just 2M, I may have bought them. As it stands, only the TNS-5S really interests me. Dual UAC10 (or UAC20) ECM poptart, please!
Edited by Jay Leon Hart, 17 November 2017 - 02:23 AM.