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So A Little Tip For The Thanatos


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#1 CK16

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Posted 16 November 2017 - 07:18 PM

If you are struggling to find a fit for this mech ect.

Try building it like you would a Summoner, no seriously think like that and you might find yourself with some interesting builds and play style, plus you have ECM over that so def has something going for it.

Edited by CK16, 16 November 2017 - 07:18 PM.


#2 R Valentine

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Posted 16 November 2017 - 07:27 PM

There's really nothing it can do that a Grasshopper or Warhammer can't do better. ECM isn't that ground breaking, the hit boxes and profile are garbage, and the cockpit view is god awful. It has no meaningful quirks to speak of, so it's just a large mound of blah. PGI wasn't even trying for this mech.

#3 N0ni

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Posted 16 November 2017 - 07:51 PM

Or try to build it like you would a Zeus.

Example: My ZEU-6T(S)

Thanatos "Hangover": Bigger hitting ZEU-6T(S)

#4 visionGT4

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Posted 16 November 2017 - 07:56 PM

Thats not the point of this thread or the other thread started by the currently vocal clam deniers (these dudes actually seem like cool guys atleast). Its merely for these people to pretend that gimpTech has any relevance in the current game (at all levels)


Ive got a tip for people - when you enter your mech bay, filter by clan mechs and you will have a far more enjoyable gaming experience

#5 Gamuray

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Posted 16 November 2017 - 08:00 PM

My most effective has been a uac10 and 16 asrm's with a light 300. Plenty of heat sinkage, so you just keep shooting and wiggling your torso to spread the damage. If you play a Thanatos right, you won't die before you've dropped below 30-35%. I'm not even that good, and it makes it there quite often for me.

#6 xRatas

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Posted 16 November 2017 - 08:29 PM

View PostGamuray, on 16 November 2017 - 08:00 PM, said:

My most effective has been a uac10 and 16 asrm's with a light 300. Plenty of heat sinkage, so you just keep shooting and wiggling your torso to spread the damage. If you play a Thanatos right, you won't die before you've dropped below 30-35%. I'm not even that good, and it makes it there quite often for me.


It's not about not being able to tank to 30%, it's the speed how fast you end up there with thanatos.

Edited by xRatas, 16 November 2017 - 08:30 PM.


#7 The Lighthouse

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Posted 16 November 2017 - 08:35 PM

View PostCK16, on 16 November 2017 - 07:18 PM, said:

If you are struggling to find a fit for this mech ect.

Try building it like you would a Summoner, no seriously think like that and you might find yourself with some interesting builds and play style, plus you have ECM over that so def has something going for it.


Or people should had followed the sane advice from experienced people "Never buy mechpacks for IS mechs", that would had been so much better.

#8 NullaNulla

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Posted 16 November 2017 - 09:25 PM

What a waste of an ultimate pack, thanks PGI for the festering pus ball that is the Thanatos.

#9 Fake News

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Posted 16 November 2017 - 09:31 PM

nah, it really is hot garbage.

#10 Jackal Noble

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Posted 16 November 2017 - 09:57 PM

If you can't do well with this mech it's your fault.
It's pretty damn fun tbh.

4P
15% AC20 cool down
AC20 in the Left arm.
300 something light engine
2 snub nose PPCs
jumpjets for flavor
strip right arm
max out DHS (1.45-1.49 heat efficiency)

enjoy that 40 PPFLD of awesome.

Edited by JackalBeast, 16 November 2017 - 10:01 PM.


#11 Jackal Noble

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Posted 16 November 2017 - 10:06 PM

View PostvisionGT4, on 16 November 2017 - 07:56 PM, said:

Thats not the point of this thread or the other thread started by the currently vocal clam deniers (these dudes actually seem like cool guys atleast). Its merely for these people to pretend that gimpTech has any relevance in the current game (at all levels)


Ive got a tip for people - when you enter your mech bay, filter by clan mechs and you will have a far more enjoyable gaming experience



It's funny because that's like the polar opposite of 90% of threads on here. usually it's one person with a Clan Unit signifier that throws out an unbiased opinion getting trundled by a horde of IS enthusiasts with pitch forks. funny and ironic.

#12 N0ni

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Posted 16 November 2017 - 10:07 PM

View PostJackalBeast, on 16 November 2017 - 09:57 PM, said:

4P
15% AC20 cool down
AC20 in the Left arm.
300 something light engine
2 snub nose PPCs
jumpjets for flavor
strip right arm
max out DHS (1.45-1.49 heat efficiency)

And adding to that, ability to deadside!
TNS-4P

#13 chucklesMuch

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Posted 16 November 2017 - 10:10 PM

Mother Thanatos... if there were ever baby mechs in of need nursing... we have a solution




#14 Jackal Noble

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Posted 16 November 2017 - 10:16 PM

View PostN0ni, on 16 November 2017 - 10:07 PM, said:

And adding to that, ability to deadside!
TNS-4P


Didn't get enough play time in it today, but the most memorable moment from earlier was when a Mist Lynx ran up and at about 130m closing in, one shotted him. Poof! So very satisfying.

#15 xRatas

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Posted 16 November 2017 - 10:28 PM

View PostN0ni, on 16 November 2017 - 10:07 PM, said:

And adding to that, ability to deadside!
TNS-4P


Sounds like a poor man's marauder. Well, ECM & JJ has their uses but survivability is heavily on Marauder's side.

And that's pretty much the only real issue it has, hard to come up with anything that some other mech wouldn't do better. Maybe give decent mobility buff for thanny to actually find it's own forte. It will never tank like Marauder or boat weapons like Whammy anyway.

It doesn't even really need any buff, but without it it will stay in the grey mass and be mostly forgotten.

#16 visionGT4

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Posted 16 November 2017 - 10:47 PM

View PostJackalBeast, on 16 November 2017 - 10:06 PM, said:



It's funny because that's like the polar opposite of 90% of threads on here. usually it's one person with a Clan Unit signifier that throws out an unbiased opinion getting trundled by a horde of IS enthusiasts with pitch forks. funny and ironic.


Dude, theres no room/value for opinions when its clear for all rational minded people to see that when someone selects easy mode in the hanger, they will have superior firepower, protection and mobility than the equivalent weight hard mode mech.

opinions are why this game is on a highway to no where

Edited by visionGT4, 16 November 2017 - 10:50 PM.


#17 Jay Leon Hart

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Posted 17 November 2017 - 01:44 AM

View PostJackalBeast, on 16 November 2017 - 10:06 PM, said:

It's funny because that's like the polar opposite of 90% of threads on here. usually it's one person with a Clan Unit signifier that throws out an unbiased opinion getting trundled by a horde of IS enthusiasts with pitch forks. funny and ironic.

I must have missed all those threads Posted Image

#18 Bucket of Joy

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Posted 17 November 2017 - 02:06 AM

View PostJackalBeast, on 16 November 2017 - 09:57 PM, said:

If you can't do well with this mech it's your fault.
It's pretty damn fun tbh.

4P
15% AC20 cool down
AC20 in the Left arm.
300 something light engine
2 snub nose PPCs
jumpjets for flavor
strip right arm
max out DHS (1.45-1.49 heat efficiency)

enjoy that 40 PPFLD of awesome.


Can do this build in RFL-3N with added +20% Projectile Velocity and +10% Energy Range quirks. With XL 260 (70kph) its a better, more survivable experience in a mech 15 tons lighter.

#19 Jay Leon Hart

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Posted 17 November 2017 - 02:07 AM

View PostN0ni, on 16 November 2017 - 07:51 PM, said:

Or try to build it like you would a Zeus.

Example: My ZEU-6T(S)

Thanatos "Hangover": Bigger hitting ZEU-6T(S)

I'd be tempted to swap those 2 SNPPCs with a HPPC & 2 MLs. More damage, more range, more DPs, better heat efficiency, but you have that 90m deadzone on the HPPC. My ZEU-6T looks more like this.

View PostJackalBeast, on 16 November 2017 - 09:57 PM, said:

If you can't do well with this mech it's your fault.
It's pretty damn fun tbh.

4P
15% AC20 cool down
AC20 in the Left arm.
300 something light engine
2 snub nose PPCs
jumpjets for flavor
strip right arm
max out DHS (1.45-1.49 heat efficiency)

enjoy that 40 PPFLD of awesome.

View PostN0ni, on 16 November 2017 - 10:07 PM, said:

And adding to that, ability to deadside!
TNS-4P

Let's see if I can beat that Posted Image

There's the Clan Heavy brawl king (at least, as far as I can play), the ON1-IIC-A. Faster, tougher, cooler, bigger Alpha, better DPS, technically more range, effectively pinpoint when engaging @ ~200m. Normally I'd run a larger engine, but that TNS only has a 315, so no need for the comparison.

Or a similar deadside on the ON1-IIC-B (or ON1-IIC, both work). Faster, tougher, cooler, bigger Alpha, better DPS, much more range, effectively pinpoint when engaging @ ~200m, PPC splash helps mitigate the drawback of LBX spread. Or dump it on the Sköll for some fun with MASC.

Shame there's no jumping Clan Heavy BattleMech with JJs & ECM in game Posted Image

If the TNS-4S came with a 3M arm instead of just 2M, I may have bought them. As it stands, only the TNS-5S really interests me. Dual UAC10 (or UAC20) ECM poptart, please!

Edited by Jay Leon Hart, 17 November 2017 - 02:23 AM.


#20 Nomad One

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Posted 17 November 2017 - 02:11 AM

View PostxRatas, on 16 November 2017 - 10:28 PM, said:

Sounds like a poor man's marauder. Well, ECM & JJ has their uses but survivability is heavily on Marauder's side.

And that's pretty much the only real issue it has, hard to come up with anything that some other mech wouldn't do better. Maybe give decent mobility buff for thanny to actually find it's own forte. It will never tank like Marauder or boat weapons like Whammy anyway.

It doesn't even really need any buff, but without it it will stay in the grey mass and be mostly forgotten.


Because its strictly inferior to other options in its own weight class, AND options from lower weight classes as well. Grasshoppers, Several of the thunderbolts, catapults, roughnecks, warhammers and black knight do laser sniper builds better thanks to complimentary quirks. Orions, marauders, roughnecks, archers, catapults and warhammers brawl better than it ever will. In a joke role as an LRM platform, its outperformed by older chassis.

Some people say "oh well you just gotta play it like a peeper summoner or laser hellbringer!" but the Grasshopper does both ER and HPPC jumping leagues better with actual backup weapons. Warhammers, Thunderbolts and Roughnecks do laser sniping leagues better with more viable backup weapons or better support systems and quirks.

The Thanatos is inferior to all other already available options, and it shows. Without significant buffs, there is absolutely no reason to even look at this chassis.





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