Hole In The Floor Of Rubellite
#1
Posted 18 November 2017 - 05:42 AM
Watch the bottom right corner of the screen. There's a drop off alongside the structure I am on, but then some girders cross it. I walked up and dropped onto and then through the girders. I had meant to step onto them, skirt around that tank, and then step up onto the next part of the structure.
I need to go test this in the Testing Grounds, but could it be that it is a bit of destructible terrain? A "pitfall trap" would be kind of neat given the ruined condition of the structures, if PGI intended for such a thing; but if it's just bad coding then it's annoying.
I'm assuming that it is bad coding since I didn't see anything break when I fell. Thoughts?
#2
Posted 18 November 2017 - 08:23 AM
Well played, PGI, well played! I hope we some more of this level of detail on future maps!
#3
Posted 18 November 2017 - 10:42 AM
#4
Posted 18 November 2017 - 12:55 PM
if they can ever find a way to cut them down
#5
Posted 18 November 2017 - 02:00 PM
#6
Posted 18 November 2017 - 02:46 PM
#7
Posted 18 November 2017 - 02:58 PM
#9
Posted 18 November 2017 - 03:06 PM
The environment should be dangerous, maybe have the change too, or only work sometimes.
#10
Posted 18 November 2017 - 03:36 PM
#11
Posted 18 November 2017 - 03:57 PM
Tarogato, on 18 November 2017 - 03:36 PM, said:
Yeah, when you're standing over the top of it and looking down like in Bombast's video. Watch mine though. In that firefight, I only caught a glimpse of the beams from a side angle. From that, it looked like a normal part of the platform. For players who are busy fighting hard and moving, they may not notice the broken looking beams and may only see it from a side angle like me. That's enough to trap folks.
Personally, I think it's a nice touch to the map.
#12
Posted 19 November 2017 - 09:40 AM
Side note...because we have no IK yet it is possible to tightrope-walk over the large arc of curved girders that span the gap between two terrain features, but you need jump jets to get up off of either end.
#13
Posted 19 November 2017 - 12:11 PM
James Argent, on 19 November 2017 - 09:40 AM, said:
Yeah, if you look at them before walking on them. If you watch my vid though, I only saw them for a brief moment during my fight. All I really did was register "pathway" before moving onto them. I didn't exactly take time to look at them before walking onto them since I was under fire.
Hence the video. I missed it during the firefight and had to go back to see what happened. You're right though; had I walked up and looked at them as Bombast did in his test, then I would have made the connection and I wouldn't have walked on them.
#14
Posted 19 November 2017 - 12:24 PM
#15
Posted 19 November 2017 - 01:57 PM
James Argent, on 19 November 2017 - 12:24 PM, said:
Ah, 10-4.
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