#1
Posted 20 November 2017 - 01:37 PM
#2
Posted 20 November 2017 - 01:45 PM
I'd probably say Virago just because I enjoy the HBR chassis more but I don't have one... And objectively, you're probably making more off of the DS.
#3
Posted 20 November 2017 - 01:51 PM
For me, that's an Ebon Jag-EDC, or maybe a Virago.
Edited by Daurock, 20 November 2017 - 01:51 PM.
#4
Posted 20 November 2017 - 02:03 PM
You gain boatloads of money from flanking and hit and run attacks which are given on practically every attack you make since you have ECM and usually mid-long range weapons. Just make sure to upgrade your ecm nodes in skill tree.
Aside from the flanking and hit and runs, the mech can easily be configured to run a 78 damage alpha strike of 6 ERML and 2 HLLs, allowing each one of those trades that gives you flanking and hit and run awards to also be favorable trades, resulting in a match ending in high damage output, respectable kills, and many component destructions.
Edited by Dakota1000, 20 November 2017 - 02:04 PM.
#5
Posted 20 November 2017 - 02:06 PM
Edited by xVLFBERHxT, 20 November 2017 - 02:08 PM.
#6
Posted 20 November 2017 - 02:34 PM
#7
Posted 20 November 2017 - 02:38 PM
#8
Posted 20 November 2017 - 02:38 PM
It completely replaced my Bounty Hunter for farming Cbills, and even that thing is no joke.
#9
Posted 20 November 2017 - 02:49 PM
2 HLL, 6ERML, STD 325, 27-30 DHS, 0-1 JJ.
#10
Posted 20 November 2017 - 02:53 PM
#11
Posted 20 November 2017 - 02:56 PM
#12
Posted 20 November 2017 - 02:57 PM
My win rate with that mech is far above anything else I own. I have come very close to 600k on a quick play conquest win with it. 250k on a loss with 350k+ on a win is fairly standard.
Does not work for everyone, you really need to focus on your positioning to protect your fatties. Keep them alive and they win the match for you......you may be the unsung hero but hey.....cbills baby.
#13
Posted 20 November 2017 - 02:59 PM
My first hero mech was the Pretty Baby, It's an awful mech, truly dreadful but I do well in it and It's my go to cBill printing press.
After that in order of effectiveness for me:
Victor 9A1(L)
ANH 2A(S)
MAD IIC(S)
MCII 1(S)
HBK 4P(S)
ARC Tempest
HBR F(L)
KFX G(L) Triple AMS for easy money
MAL KO
MAD IIC SC
UM K9
KGC 000L
HGN HM
Misery
Firebrand
AS7 S(L) Would be higher on the list but its a bad mech lets face it.. Fun, situational, but needs love from PGI.
#14
Posted 20 November 2017 - 03:07 PM
#15
Posted 20 November 2017 - 03:13 PM
You gotta watch your side torsos, but for me that's quite manageable.
#16
Posted 20 November 2017 - 03:15 PM
The reason I perfer the Purifier is because of those 4 high mounted lasers. with them I just barely have to peak over a ridge to get weapons on my enemy which combined with ECM means I am near invisible if I am playing correctly. Also since you can reach out to 460m full damage by skilling for range means I can sit well back inside my ECM coverage envelop and snipe as required. I don't play it as a dedicate sniper though, rather I generally play it as a second line support mech usually fairly close in to my heavies and supports while using my ECM and decent speed/mobility/JJs to weave in and out of the battle to exploit enemy weaknesses I see. This nets we a ton of Flankings, Protected Lights, etc. That being the case it is not uncommon for me to hit 400k earned a match with premium. I generally run ECM, 5 x ERML and JJ legs on it plus all the DHS I can fit.
My other go to for C-bills is the Wolfhouse Hero, Grinner. I play this alot like my Purifier except as more of an active combatant playing much closer to the front line as a hit and run attacker. I have 5 x ER ML mounted along with a Light 280. This gives it a 129 kph speed which is more than adequate for the role. On this mech I went near full armor on the skills which makes it tanky as hell, more like a 50 ton medium than a 35 ton light. No JJs of course. Same earning potential as the Purifier.
Hellbringer Hero is a good option as well if you want something heavier at least if you know how to get the most out of ECM. If not, then there are better options.
#17
Posted 20 November 2017 - 03:17 PM
#18
Posted 20 November 2017 - 03:18 PM
The best part is that if you keep the stock 8/8 pods, you get -10% energy heat (combine with skill tree for -20.5% heat, that's stupidly insane) and +10% ER laser range, despite having four high mounted lasers and two extra arm lasers. On paper it actually looks pretty OP. I would imagine that a build like 2 HLL + 4 ERML would be incredible on this thing, but as said before I don't have this hero (yet?).
#19
Posted 20 November 2017 - 03:24 PM
FupDup, on 20 November 2017 - 03:18 PM, said:
The best part is that if you keep the stock 8/8 pods, you get -10% energy heat (combine with skill tree for -20.5% heat, that's stupidly insane) and +10% ER laser range, despite having four high mounted lasers and two extra arm lasers. On paper it actually looks pretty OP. I would imagine that a build like 2 HLL + 4 ERML would be incredible on this thing, but as said before I don't have this hero (yet?).
#20
Posted 20 November 2017 - 03:33 PM
I'd say that it's probably this or something with huge pinpoint damage, because busting components is good money. Not sure if there's a good IS equivalent to this Shadowcat, but maybe the Arrow? I don't own that mech, so I wouldn't be able to say for sure.
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