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How Did You Get Your 250 Match Score?

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#21 Vxheous

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Posted 24 November 2017 - 06:31 AM

I just rekted everything in front of me for 15 invasion games. Lowest match score was like 380.

#22 Brain Cancer

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Posted 24 November 2017 - 06:41 AM

I played QP instead. Lo and behold, I now have more than enough to buy said Night Gyr and much less frustration.

#23 arcana75

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Posted 24 November 2017 - 06:51 AM

View PostBrain Cancer, on 24 November 2017 - 06:41 AM, said:

I played QP instead. Lo and behold, I now have more than enough to buy said Night Gyr and much less frustration.

Awww don't be a wet blanket...

#24 Xavori

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Posted 24 November 2017 - 07:06 AM

I've been running experiments because getting to fight this many pugs in scouting doesn't happen all that often.

For the experiments, I've just been running my Pahket which because Clan, can pretty much be anything except a ballistic brawler.

The best build for getting 250 match score, but only so-so for being able to get kills and help win matches is 6xSSRM6's. Streaks just do so much damage but scatter it all over their targets. Given that match score, even in scouting, is heavily skewed to damage, this is just about the perfect weapon.

The best build for killing enemies was 8xSRM6's. 96 point volleys (well, 48 and 48 since I don't want to bake my mech) tear a leg off of anything. After that, it's just wait out a cool down and decide if I'm going to take the other leg, or a torso, or really anything because So. Much. Damage.

The best build for making sure I'm the last one to die on my team is laser vomit. Unlike streaks, and especially SRM's, you can actually stand back a bit and fight. Given that my team is usually potato, they'll get themselves killed while I get some hits in. Unfortunately, this was the single worst build for actually winning matches, and it wasn't particularly good at farming damage either. I suspect I'd want to go Hunchie if I wanted successful laser vomit.

I also tried an ATM build. This worked really well until my teammates died. At that point in the matches I was running it, I'd get rushed and watch my potential damage go away as a Pahket isn't fast enough to hold that minimum range. Of all the builds, this one was easily the most dependent on my teammates. It worked fantastic if they didn't die. It didn't work at all if they did.

#25 panzer1b

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Posted 24 November 2017 - 07:53 AM

I got mine primarily through scouting (2 invasions as well but that was more something i did with my unit and i wasnt doing it with the intent of doing any events).

Anyways, as for how i did it, mostly through ATMs in scouting (with some MG SHC/ACH in the rare times where i made a bad move and got killed b4 the game was close to finished just so i didnt have to wait for my 1 and only huntsman to get out of game). I have a huntsman which uses stock omnipod layout (it comes with 2 missile 4 energy) to get a good amount of missile quirks, and i pretty much have it setup with 2ATM-12 and 4 HSLs. Its obviously a build that can and does occasionally get countered by a hard rush (smart teams will notice ATMs and push them to close the distance), but generally speaking if i can manage to stay outside of 150m until there is 1-2 enemys left i can get 500-1000 dmg with it, with 1-2 solo kills in the process. The best thing about it is how inefficient the weapon is, and thus how good it is at getting raw damage and match score (although less so then way back when, raw damage is still the number 1 thing that affects match score). That and its not like ATM-24 is weak or anything even if inefficient, i still murder bushwankers and assasins despite their crazy armor quirks and good hitboxes.

My other good scout mechs (which are a bit more hit and miss depending on enemy team composition) are MG boats with 6 MG and some lasers. Its not that hard to get 500 dmg if you use the lasers to open up a single component and then pour in the MGs afterwards (or as i usually do it shoot the MGs the entire time im in range to use em). Problem is, its just very tough to get more then say 200 dmg out of a single mech (regardless of how quirked it is) before you kill it, while ATMs, MGs, ACs, ect tend to do more damage not to mention fire much faster and more often.

As for invasion mode, i just bring 3 HBRs (and either a fridge or shadowcat as the 45t) with either 1LPL+6ERML or 2ERLL+4ERML depending on map and whether i actually need the range. I know HLLs are all the rage right now, but i actually do better with LPL/ERLL, and its pretty consistent 3K dmg every game if i play it right. Just need to make sure im not number 1 priority (and try not to fill up the killfeed with my name as that tends to get peoples attention stupidly fast, i mean 4-5 kills in a row sorta makes my number 1 priority target).

Edited by panzer1b, 24 November 2017 - 07:56 AM.


#26 Asym

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Posted 24 November 2017 - 08:18 AM

View PostNema Nabojiv, on 23 November 2017 - 05:22 PM, said:

So it took you 68 matches and you still didnt get that 250 mathcscore was meant to be farmed in invasions? You pretty much guaranteed more than 250 if you do about 1800 dmg which isnt all that hard.

In none event days Yes, you are right. Think event which is when high level organized teams intentionally farm FP.......

In event days, no, not going to happen. As a potato, I tried it out and all I found was 20-30 minutes of getting farmed trying to attack where no even reasonably insane person would ever try to attack at 1-1 odds.... 4 to 1 and m a y b e I'd take this on...

We won't even get into who the opposing teams were and what they did..... Several of the pople I know in this game took up the "let's see what happens challange" in FP....... Do you think the results were any better? No. All we were was damage fodder to the "same freaking team" who decided to "camp out in FP till their team had what they needed for all "x" many players." How many teams in an organized manner do this???? Well, if we could name names, I'd list the teams that were collectively farming for their individual players.....And, never as a team of 12: 8 or 9 in a drop. That's all it took to decimate the OPFOR 48-12. 48-22, etc.... 48 less than 30..... then, they switch to their alternative accounts and do it again....

New guys and gals: DO SCOUTING....on your own.....think damage and there are several great "hacks" discussed in this forum thread.........don't experiment......use what these guys above outline.....If I can do this, you can too and probably faster...

#27 Angel of Annihilation

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Posted 24 November 2017 - 08:41 AM

View PostSpheroid, on 23 November 2017 - 04:47 PM, said:

Play invasion and don't be a potato.


Doesn't help. In invasion If your team loses it is very hard to break 250 due to match score diminishing returns with the lose of each mech on your drop deck. Had what I would consider a fairly decent performance on my part match, team lost, 229 match score.

Of course Scouting has its own challenges. Don't remember how many just shy of 250 matches I have had in scouting, Win or Lose.

I was going for the mech, but it is looking like 15 matches with 250 match score are going to take me at least 20+ hours of play and I just don't have time for that. For once I feel that the bar is just a wee bit too high.

#28 Tier5 Kerensky

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Posted 24 November 2017 - 09:01 AM

I did it mostly in invasion, but I tried scoutin where my 2 SRM4 2 SRM6 Griffin couldn't often cut it. Then I swiched first into 4xStreak6 and later 4xStreak4. With something like 3 tons of ammo, XL300 and as much double heatsinks as endo and ferro allow. The last config was most reliable to get easily that 250 and over. Not all the time but most of the time. 4xstreak6 worked too but I liked 4x4 better, better cooling with little more heatsinks.

So streaks is the way.

#29 Q

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Posted 24 November 2017 - 09:03 AM

I have to agree with most of the posts here. 250 match score in scouting is tricky to get, and 250 match score in solo pug invasion is so very dependent on a lucky drop (a la, competent skittles vs. competent skittles).

Scouting in particular is frustrating even in a group as typically only 1 or 2 of the team will be able to rack up 250. In one game I can remember having to kite-win after my teammates lost the brawl and ended with 4 kills, 356 damage, and 240ish match score. No one in the match got 250. On the other hand when I dropped solo, ran 6xSSRM6, and couldn't bother to help my team win the match but I easily got over 300 match score.

tl;dr Boat SSRM's and don't care about actually winning.

#30 Angel of Annihilation

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Posted 24 November 2017 - 09:59 AM

View PostQ, on 24 November 2017 - 09:03 AM, said:

I have to agree with most of the posts here. 250 match score in scouting is tricky to get, and 250 match score in solo pug invasion is so very dependent on a lucky drop (a la, competent skittles vs. competent skittles).

Scouting in particular is frustrating even in a group as typically only 1 or 2 of the team will be able to rack up 250. In one game I can remember having to kite-win after my teammates lost the brawl and ended with 4 kills, 356 damage, and 240ish match score. No one in the match got 250. On the other hand when I dropped solo, ran 6xSSRM6, and couldn't bother to help my team win the match but I easily got over 300 match score.

tl;dr Boat SSRM's and don't care about actually winning.


Scouting: 1 Kill, 1 Assist, 496 damage - Loss - 226 Match Score Posted Image

Scouting: 2 Assists, 1 KMDD, 427 damage - Loss - 227 Match Score Posted Image

This illustrates the problem. I got 20+ matches in, some Invasion, alot Scout and still only have managed 250 match score 3 times. Sure, If I committed myself to play all Thanksgiving weekend, I have no doubt I could complete the challenge but as nice as it would be to get the free Night Gyr, it just isn't worth the time investment. Maybe if it was a Jade Kite, then maybe it would be worth it.

Edited by Viktor Drake, 24 November 2017 - 10:09 AM.


#31 Cato Phoenix

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Posted 24 November 2017 - 10:23 AM

View PostSpheroid, on 23 November 2017 - 04:47 PM, said:

Play invasion and don't be a potato.


^This

#32 Vxheous

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Posted 24 November 2017 - 11:56 AM

View PostAsym, on 23 November 2017 - 04:58 PM, said:

It took 68 scouting matches to get 15 250 matches... Huntsman streak boat, 1 ERmL with AMS... 23 games at 240-249.

Only to get a free mech I already have. Scouting is a huge mess and the weight difference is at best stupid and at worst, unethical.... A meta BSW with 5 tons more armor is a Pocket-Assault. I know for a fact at least one pug player has left MWO this event and is taking a few months off... I am worn out and tired of losing.......

Good luck at 250 and whatever you do, don't listen to those who are saying "ah just drop Invasion" and you'll easily get the 250... Total BS so they can farm you for points..... Stick to scouting because you'll lose 3 or 4 to ever 250 match you have. PUGs and Potatoes, 60+ games....... AND, if someone says "you can join my team" - DON'T - because the other three players will use you as fodder and they'll get 250+ and you'll be d-e-a-d.... Play by yourself.....


That's some paranoia thinking people invite you to group just to use you as fodder. Most people that I know that invite others to group genuinely want to help and play with those they invite. If I invited you to my group knowing you were potato, I would do so in the hopes of helping you play better (ie: go where I go, poke where I poke, shoot the same target I'm shooting, in the hopes that you develop better positioning/map awareness), not use you as a meat shield.

Edited by Vxheous, 24 November 2017 - 11:58 AM.


#33 Xavori

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Posted 24 November 2017 - 04:04 PM

View PostViktor Drake, on 24 November 2017 - 09:59 AM, said:


Scouting: 1 Kill, 1 Assist, 496 damage - Loss - 226 Match Score Posted Image

Scouting: 2 Assists, 1 KMDD, 427 damage - Loss - 227 Match Score Posted Image

This illustrates the problem. I got 20+ matches in, some Invasion, alot Scout and still only have managed 250 match score 3 times. Sure, If I committed myself to play all Thanksgiving weekend, I have no doubt I could complete the challenge but as nice as it would be to get the free Night Gyr, it just isn't worth the time investment. Maybe if it was a Jade Kite, then maybe it would be worth it.


If you did 496 damage in a match without getting 250 match score, that means you did team damage. Just FYI, team damage hurts your score more than regular damage helps it. If you want to test this, just drop an arty strike on your team, preferably when they're already beat up. Not only will you get a zero score, but you'll have 10 minutes or so to wait which gives you time to grab a snack :P

As for getting 250 match score, it's called streak boat damage farming. I, and many others, keep saying this in the multitude of threats on this event. It's really that easy. Just grab a Hunstman P for c-bills, put 6 SSRM6's on it, and a WINNER IS YOU!

Seriously. It's the damage farmer extraordinaire. You can do things like this with that Huntsman P build:
https://steamuserima...859C5F9C738037/

It's really that easy.

#34 Angel of Annihilation

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Posted 24 November 2017 - 04:59 PM

View PostXavori, on 24 November 2017 - 04:04 PM, said:


If you did 496 damage in a match without getting 250 match score, that means you did team damage. Just FYI, team damage hurts your score more than regular damage helps it. If you want to test this, just drop an arty strike on your team, preferably when they're already beat up. Not only will you get a zero score, but you'll have 10 minutes or so to wait which gives you time to grab a snack Posted Image

As for getting 250 match score, it's called streak boat damage farming. I, and many others, keep saying this in the multitude of threats on this event. It's really that easy. Just grab a Hunstman P for c-bills, put 6 SSRM6's on it, and a WINNER IS YOU!

Seriously. It's the damage farmer extraordinaire. You can do things like this with that Huntsman P build:
https://steamuserima...859C5F9C738037/

It's really that easy.


Didn't do any team damage that I recall or maybe at most 5 points give or take and I was using streaks.

#35 Alkabides

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Posted 24 November 2017 - 10:11 PM

Advice on using streaks or srms is solid. I'm doing better with streaks over srms but almost immediately got 2 matches with a score above 250. Bushwhackers don't like eating loads of missles it appears. Muahaha.

#36 Belkor

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Posted 24 November 2017 - 11:44 PM

View PostKiran Yagami, on 23 November 2017 - 05:10 PM, said:

Didn't bother. PGI's lame events will lure me into faction play no longer.


Hilarious. Kiran is the same guy that demanded the entire team "slow work / trade" the D3 - E3 corner on Hellebore Springs because he brought a peek-a-boo build. He specifically mentioned working towards the 250 match score. His demand got the entire team wiped out as it turns out that poking / trading that corner against a preset concave firing line was very stupid (I warned against this 'strat' multiple times but Kiran only ridiculed alternative strats). This clown Kiran got the whole team melted by ppcs, ballistics, laser vomits, lrms, and air strikes as they tried 'trading' on that corner.

Edited by Belkor, 24 November 2017 - 11:51 PM.


#37 Nema Nabojiv

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Posted 25 November 2017 - 01:52 AM

View PostViktor Drake, on 24 November 2017 - 08:41 AM, said:

Doesn't help. In invasion If your team loses it is very hard to break 250 due to match score diminishing returns with the lose of each mech on your drop deck. Had what I would consider a fairly decent performance on my part match, team lost, 229 match score.

Depends on which mode is it and how fast your team is losing. You may not get enough time to do decent damage in some skirmish or domination mode, but in Siege around-gate-pocking its doable.

#38 arcana75

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Posted 25 November 2017 - 07:59 AM

27 Scouts for me to get that 15 250MS games. Huntsman 6xSSRM6s. Alot of salty enemies calling me noob or no skill. I just straight tell them I'm here for the match score, nothing more nothing else.

#39 ScrapIron Prime

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Posted 25 November 2017 - 08:10 AM

SRM > Streaks. With streaks you cannot control what hit location they land on except in the most general of terms. Of course, with SRM's you have to AIM...

Yes, 250 is tough to get without a dead hard team. You want a free mech and a free mech bay, you might have to play a while. But you're going to get all your 150's in while chasing that, netting you a lot of cBills in the process.

Never complain about free stuff. You don't like the event, skip the event, nobody is FORCING you to try to earn 100 MC, 10 million cBills, a mech bay, and a mech. And even if you fall short, you still get millions of cBills and 100 MC.

#40 Xavori

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Posted 25 November 2017 - 09:58 AM

View PostScrapIron Prime, on 25 November 2017 - 08:10 AM, said:

SRM > Streaks. With streaks you cannot control what hit location they land on except in the most general of terms. Of course, with SRM's you have to AIM...


Normally, I'd be totally in agreement with you. Normally I run my Pahket with 8xSRM6's. It tears things to pieces.

However, for this event you are absolutely wrong. You don't want to actually kill your enemies quickly. You need to farm damage. So I ran my Pahket with 6xSSRM6's. It farmed damaged like a champ. Ya, I lost more matches than normal, but neither winning nor even scouting is the point of the event, so...





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