The 'mechs and how I have them equipped at the moment:
Ilya Muromets - Standard triple AC/10. Not precisely bad, but certainly feels like maybe Cataphracts have been creeped out of the heavy mech scene. Haven't tried Ultra 5s but that seems like the next logical option.
Grid Iron - Standard single Gauss + pulse laser. Is there any way to take advantage of this guy's hardpoints and quirks to get a hunchback that isn't just crap, or better on another chassis? The gauss seems pretty pathetic, I think this has become my least favourite medium.
Huginn - SRM4s and machine guns. I don't have a lot of hope for this guy. Seems like junk, doesn't have the hardpoints or tonnage to be good at anything, and the quirks for the one proscribed build that 'works' are insignificant.
Misery - AC/20 Snub PPC deadside with rockets, B33f style. Not sure if this is a real improvement on the normal Misery deadside, but the rockets seem worth it given that slow assaults usually seem to evaporate shortly after breaking cover. Misery still feels decently playable compared to most of the other heroes, but its damage feels pathetic compared to the alphas I can dish out on other assaults.
Sparky - Triple large pulse lasers. Still seems to get decent performance, but I haven't seen the triple large pulse a lot lately and I understand the new laser meme is triple LL + mediums or ER mediums, so I'm planning to try that out. Feels more sluggish than I remember, as do my other Griffins, making it hard to shield.
Yen Lo Wang - AC/20 & medium lasers zombie. Seems to get eaten pretty fast, but maybe I just don't know how to drive. Feels a bit sluggish, like the Griffin.
Edited by VitiateDiabolus, 26 November 2017 - 10:42 PM.